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Posted by: Rusty Sat Feb 04, 2006 5:54 am
((...Cyrus, if you want to edit your post in the last thread at any time, let me know, and I will unlock it.))

Posted by: Arcdragnbreth Sat Feb 04, 2006 7:09 am
"That we do, kind sir," Garudaos said, bowing slightly. "Pardon our appearance, but we have suffered much since we left Guardiana, and time does not afford us the luxury of attaining finer garments. Indeed, it is this urgency which makes our request that of dire import."
((If it's needed...
Diplomacy: 1d20 + 5 (ranks) + 2 (cha) = 12))

Posted by: TheUnknownMarine Sat Feb 04, 2006 7:31 am
"I see. Why do you wish an audience though? You must have a good reason to speak with the King of Thornwood," the Minister says.

Posted by: Kaihaku Sat Feb 04, 2006 7:40 am
Felix steps up behind Garudaos and nods silently. [Aid Other: Diplomacy: 11 + 0 = 11]

Posted by: Arcdragnbreth Sat Feb 04, 2006 7:51 am
"We seek to enter the Labrynth, sir," the dragonman said, after pausing to decide how much he could reveal. "We have heard that there are relics there, ones which would greatly aid us in defeating those who brought harm to Guardiana; the time we have left before they strike other areas waxes short, and because of that we come to you, hurried as we are."
((Diplomacy: 1d20 + 5 (ranks) + 2 (cha) = 18))

Posted by: TheUnknownMarine Sat Feb 04, 2006 8:01 am
"Very well, I will bring the matter to the King at once," the Minister says, bowing before taking his leave. He returns a few minutes later. "You are in luck, the King is willing to see you in exchange for word on what has happened on the Rune continent. You see, we here in Thornwood are greatly isolated and do not receive news often. The King has reason to believe a great many things are in motion and wishes to be prepared. Please follow me."

Posted by: Knight_019 Sat Feb 04, 2006 5:18 pm
*Kyuu uses the remaining few minutes to straighten himself up a bit more. The guards were easy enough to impress, even if they were small minded. An actual member of the king's court, however, would be a different story entirely. He introduces a few wrinkles into his robe while doing so, but there was little else he could do to make himself more presentable and clean-cut. His fur was already groomed, ritually as that was for his mornings. In the last minute, Kyuu clasped his hands together in front of him, twiddling his thumbs while his eyes darted around to the scenery around him. While not the most grandiose or interesting of all places on Rune, Thornwood and Thornwood castle both seemed to have a remarkable, almost untouched beauty about them. Kyuu's thought processes are interrupted, startling him back into the present, as the doors open once again to reveal the Minister. While the Minister's questions left little room for answers, Kyuu did the best he could to provide an explanation along with an affirmative.
However, as he goes to speak, Kyuu is cut off by Garudaos. As he takes care of the situation, Kyuu stands with his hands behind his back. At the behest of the Minister to enter behind him, Kyuu makes efforts to step forward and enter, with or without the others.*
*Ivellas gives the order to move into Thornwood Castle, and then leads everyone in.*

Posted by: TheUnknownMarine Sun Feb 05, 2006 7:12 am
Theme: http://perso.club-internet.fr/beaugran/cd/satd/Stormsong_Castle.mp3 Normally an audience with any king is done with much fanfare and formality, but all that greets the heroes upon entering is the court bard leading his musicians in the standard court music. The King looks upon you with grave eyes.
"The Minister has told me of your desire to enter the Labyrinth, and has told you of my desire for news. What can you tell me of events outside my kingdom?" the King asks in an aged but authoritative voice.

Posted by: Arcdragnbreth Sun Feb 05, 2006 8:53 am
"To be frank, your majesty, " the dragonman said, his voice bitter and tinged with anger, "things in Guardiana are horrendous. The kindgom itself has been all but annihilated, thanks to the cult lead by the Strife Lords, and... and... my pardons, your highness. Another will continue the tale..."
Garudaos wanted to continue, but between the memory of the battle in the midst of Anri's kingdom and not knowing how much information was too much to give, he could not go on.
((Diplomacy: 1d20 + 5 (ranks) + 2 (cha) = 9))

Posted by: Knight_019 Mon Feb 06, 2006 5:30 am
*Ivellas begins to feel uneasy as the situations continue to unfold. Nervousness and jitteriness plague his friends, and it seems to be hindering them greatly. However, all still seems to be running smoothly, as he senses no hostility in the air.*
*Kyuu coughs quickly then steps forward. "How to recover this, how to recover this...?" he thinks over and over in his mind. Coming up with a courtly explanation for the king, Kyuu is prepared to speak.*
: Yes, as our friend pointed out, Guardian has, for the most part, been levelled by a trio of evil known as the Strife Lords. They, with their subordinates known as the Chaos Cult, have sought to sew discord, malcontent, and, appropriately, strife throughout Rune. Under their command are undead, demons, and, strangely enough, devils. We have been sent here, to Thornwood, to face the perils of the labyrinth and recover an artifact to combat this growing threat of evil. Without your permission to enter the labyrinth all of Rune may very well be in danger of destruction by these fiends.
((Dipl: 1d20 + 9 = 14 + 9 = 23.))

Posted by: TheUnknownMarine Mon Feb 06, 2006 8:25 am
The King nods. "Very well... What artifact from the Labyrinth do you require?"

Posted by: Arcdragnbreth Mon Feb 06, 2006 3:32 pm
"The Orb of Truth, your majesty," Garudaos said. "It is said that it can pierce even the strongest deceptions; such an item may very well be all that can dispel the foul illusions the Strife Lords use to trick the people of Rune. I know it is much to ask of you, your highness, from we who are but the remnants of a great army; even so, with all that is at stake we can only beseech your assistance."
((Diplomacy: 1d20 + 5 (ranks) + 2 (cha) = 15))

Posted by: TheUnknownMarine Mon Feb 06, 2006 9:11 pm
"Very well... But when your struggle is over, you must return it to its sacred vault," the King orders. "But yes, you may carry it for a time."

Posted by: Knight_019 Tue Feb 07, 2006 12:13 am
*Ivellas lets out a quiet sigh of relief and steps forward to accept the offer.* : A fair request. We have your permission, then, your highness?

Posted by: TheUnknownMarine Tue Feb 07, 2006 12:29 am
"Yes, the Minister will give you the key to the gate. Be warned, though. The evil dragon Char is said to have laired somewhere within the Labyrinth's depths," the King says as the Minister hands Kyuu a large golden key inscribed with runes. "Of course, we expect you to return the key as well."

Posted by: Arcdragnbreth Tue Feb 07, 2006 5:22 am
"We will; many thanks for your assistance, your highness. Your aid may prove to be a turning stone in our fight to free Rune from the evil suggestions of the Strife Lords," Garudaos said, bowing, before leading the group outside.

Posted by: Kaihaku Tue Feb 07, 2006 5:30 am
Once outside, Felix leads the group to the Labyrinth getting lost several times along the way which...thankfully...goes unnoticed thanks to everyone being distracted by Myala and Kyuu throwing meaningful glances each other's way.

Posted by: TheUnknownMarine Tue Feb 07, 2006 11:01 pm
((Too much time on your hands... But get 250 XP anyway.))

Posted by: Kaihaku Tue Feb 07, 2006 11:11 pm
(( Only took me an hour, I love da illustrator.))

Posted by: Arcdragnbreth Wed Feb 08, 2006 6:29 am
Hearing no objections, Garudaos unlocks the doors of the labrynth with the key the minister gave Kyuu, the the heavy doors sliding open to expose the entrance to the light of day. Looking back at his allies, the dragonman took the first step into the former training ground for the knights of Thornwood.

Posted by: GE Silver Dragon Wed Feb 08, 2006 10:27 am
An aged corridor extends into the darkness before the group as they step through the entrance of the ancient Labyrinth. Before advancing further, they organize into a checkered formation in preparation for what dangers may lurk ahead before continuing onward. Felix, Garudaos, and Ivellas lead the way for the group, whilst Daran takes up the rear, managing to fit his SteamArmor in the hallway with difficulty, his mechanized stomps echoing loudly off the hall walls.
Following the map Derrik Swiftjoke had provided them with at the start of their journey, and easily dispatching the weak monsters around the entrance, the Force eventually comes to the Dwarven Door. It opens the same way as the entrance did, rumbling slowly to the sides. The group then proceeds down the corridors for a while, but as they come to a turn in the corridor, they are greeted with an unusual sound, akin to the skittering of many feet. Many sharp feet scraping against stone...
...skitter skitter...
...skitter skitter...
They aren't left to wonder about the source of this strange sound for long, as suddenly a giant crab monster skitters out from the hallway in front of them, and lets out an odd roar as it moves to engage them in combat! The majority of the normally swift-footed group finds themselves a bit hard-pressed to move to action in the cramped corridors of the Labyrinth, but this doesn't seem to hinder Ivellas in the slightest as he steps up to face the giant monster-crab, jabbing at it aggressivly with his lance. Though one attack fails to hit, the other stabs a small wound in the giant crab's shell. Ivellas attacks Kaiser Krab! Kaiser Krab suffers 12 damage!
Kyuu also manages to maneuver into position to attack with ease, the nimble foxling unleashing a beam of intense heat upon the beast obstructing their path. The giant crab hisses in pain as portions of it are steamed, and a delectable aroma fills the hall. Kyuu uses Scorching Ray! Kaiser Krab suffers 45 damage!
The wounded Krab then swipes at Ivellas and Felix with its giant pincers. The nimble halfling dodges out of the way, but the knight is struck by a heavy blow. Kaiser Krab attacks Felix! Miss! Kaiser Krab attacks Ivellas! Critical Hit! Ivellas suffers 24 damage!
Garudaos takes this moment of distraction on the Krab's part to strike fiercely at it with his enchanted blade, electricity surging through the creature's body as the blade cuts into it deeply. Garudaos attacks Kaiser Krab! Kaiser Krab suffers 54 damage!
Prestle joins in on the fray at this point, advancing into striking range before he too jabs at the monster with his lance, both strikes hitting home and piercing the hard shell of the Krab. Prestle attacks Kaiser Krab! Kaiser Krab suffers 29 damage!
Shifting a bit to get a clear shot at the vicious opponent through the converging group of his allies, Daran takes aim at the creature and a lance of blue light shoots from the SteamArmor's arm to burn away more of the crab, causing the aroma emanating from it to grow even more noticeable. Daran attacks Kaiser Krab! Kaiser Krab suffers 28 damage!
Frowning at the crowded combat situation which prevented him from charging the Krab, Granit relents to instead approach the beast and and forcefully thrusts a stone fist into it's torso. However, the Krab's hard chitin-encasing protects it from much of the blow, though the punch does still leave a visible dent in it's natural armor. Granit attacks Kaiser Krab! Kaiser Krab suffers 10 damage!
Keeping on his feet until he sees an opportune moment to strike at the crab creature, Felix finally sees this moment make itself evident and attacks. However, like Granit, a fair portion of the force behind his blow is absorbed by the chitin shell, leaving only further signs of damage in it's surface. Felix attacks Kaiser Krab! Kaiser Krab suffers 9 damage!
Thaske takes this time to attack as well, unleashing a powerful burst of electricity upon the unfortunate crustacean, which staggers from the onslaught, all the attacks seeming to take a heavy toll on it's vitality. Thaske uses Shocking Sparks! Kaiser Krab suffers 45 damage!
Though the heavy strike of the Krab's claw dazes Ivellas for a brief moment, the sturdy centaur recovers fairly swiftly and resumes his assault on the beast, thrusting again and again with his lance, these strikes piercing deeper than the last. Ivellas attacks Kaiser Krab! Kaiser Krab suffers 30 damage!
Seeing the horrid condition the unrelenting offensive has left the crab-monster in, Kyuu decides it time to put an end to this brutal melee as he tries an unusual yet quite effective technique. Preparing a freeze spell to unleash upon the heavily injured foe, the monstrosity is caught by surprise when the mage suddenly manipulates the cold energy composing the spell and it heats drastically as it launches through the air, until it's more akin to the traditional blaze than the usual freeze magic, the flames enveloping the creature and leaving more wounds than the Scizzar can stand as, with a final screech of pain, it collapses upon the cold stone floor of the Labyrinth hall, twitching as its life flees it. Kyuu casts Freeze level 1! Kyuu uses Energy Substitution (Fire)! Freeze level 1 becomes Blaze level 1! Kaiser Krab suffers 22 damage! Kaiser Krab is defeated!
Amidst the scorched remains, the group finds 600 gold coins in a fleshy pouch in the creature's stomach. Apparently it was using it to help digest its food.
Victory!! Party gains 200 XP! Party gains 600 GP!

Posted by: Dark Maiden Wed Feb 08, 2006 6:01 pm
((A crab? You guy's have all the fun. ))

Posted by: Alpha Wed Feb 08, 2006 7:35 pm
((Wow. That all happened very quickly))

Posted by: Aldur Wed Feb 08, 2006 7:46 pm
((Done over AIM in fact.)) Kittera looked at the remains of the crab with morbid Interest, and then at her golem conpanion Granit, and she pondered a thought, looking at the crab and then back at Granit. She walks over to Daran and decides to ask her question.
"Can you not graft the armour of the crab onto Granit?"

Posted by: TheUnknownMarine Wed Feb 08, 2006 10:37 pm
"I could, but why? Additional metal plating would be more effective," Daran says, his voice echoing oddly from within his metal suit.

Posted by: Alpha Wed Feb 08, 2006 10:54 pm
Septimus adds "True, but chitin is both strong and light. I mean, look how much punishment that thing took from you guys before succumbing." (Knowledge [whatever applicable]: 18 <14 rolled +4 int> if needed in any way)

Posted by: TheUnknownMarine Wed Feb 08, 2006 10:59 pm
"Yeah, but not compared to steel... Size was a factor too, that thing was huge! You can't place its endurance solely on chitin," Daran counters.

Posted by: Alpha Wed Feb 08, 2006 11:31 pm
"I suppose. But it isn't weak at any rate. And it's not going to cost for material either. And I doubt anyone else will make use of the carapace. Still, in the end, it's not my decision anyway."

Posted by: Kaihaku Thu Feb 09, 2006 6:05 am
Felix shrugs, "I think I'd rather eat the crab than make it into armor..." Frowning, the halfing then looks forward, "But we don't have time for that now...let's see if we can find the orb." He looks around the room attempting to determine where to head next.

Posted by: TheUnknownMarine Thu Feb 09, 2006 6:27 am
Felix has no problem getting his bearings again, and can easily lead the group deeper into the labyrinth, progressing past a false wall and straight to the mouth of the Cave of Strength. Before anyone can react, though, a group of monsters appears from thin air in front of the group and without warning, attack! A massive stone automaton, two undead beings in rusted armor gripping lances, a Chimera, and two magic users who appear to have lost their sanity from the wild look they give you comprise the group.
((Init:20 for monster group: 1 Gollum (Stone Golem), 2 Lancerots(Death Knights), 1 Chimera, 2 Necromancers.))

Posted by: Arcdragnbreth Thu Feb 09, 2006 6:55 am
((Init: 1d20 +3 = 21 Attack1: 1d20 + 4(wpn) +7 (str) +8 (bab) +1 (w. focus) = 22 Damage1: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 20 regular, 7 bane, 6 elec Attack2: 1d20 + 4(wpn) +7 (str) +3 (bab) +1 (w. focus) = 17 Damage2: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 21 regular, 7 bane, 1 elec
I may pretty this up later, depending on how I feel when I get back from our game tomorrow.))

Posted by: Alpha Thu Feb 09, 2006 8:44 am
((Initiative: 1d20+3= 20)) Septimus' hands begin to move in arcane motions and he chants. The space at the top of the passageway over the enemies begins to grow, if possible, darker. Suddenly, it's lit up as electricity begins to gain form and unleash.
((Cast Bolt 2
Primary bolt @ Necromancer: 10d6: 42 damage
5 Secondry Bolts (should be able to hit all of them): 5d6 17, 21, 19, 21, 26 damage))

Posted by: Aldur Thu Feb 09, 2006 6:00 pm
((Incidentally...Alpha, Find a PrC etc that helps out Lightning Magic. I've got ice and Kyuu has fire. Go classic SF and be the thunder mage. Init: 20+4=24. XD Battle theme: http://magic19.homestead.com/sfcw/sfcw1/sitdbattle.wma )) Kittera looks in surprise as the enemies appear, and she takes a deep breath, planning to help out far more than before, where she had been motionless and had made no effort to help them.
She raises the special wand she carries, and smiles as she feels the power of her Blaze spell increase. And then she utters the arcane words and the flaming warmth falresa round her, and while it's not her favourite type of spell, she feel confident in her abilities with it. She points and the blazing power of flame centres upon her outstretched finger. And she fires it off, pointing at the same necromancer that was the centre of the Bolt 2.
((60 damage. Reflex for half. DC: 17))

Posted by: Dark Maiden Fri Feb 10, 2006 9:17 pm
Myala moves forward towards Ivellas and lays her hand on him. Holy energy flows forth from her hand and washes over him, healing the wounds that the crab had given him. ((Myala moves up behind Ivellas and casts Cure Moderate Wounds. HP Restored: 5 + 4 + 11 = 20))

Posted by: Knight_019 Sat Feb 11, 2006 3:37 am
((See http://forums.shiningforcecentral.com/index.php?showtopic=6844&st=50&# ))

Posted by: Kaihaku Mon Feb 13, 2006 10:30 pm
While the others focus their fire on the unliving wizards, Felix darts forward at the massive stone creature. His blade lances out with uncanny precision and speed. It glows slightly as it digs into the golem, interfering with the magic holding the unnatural being together.
[Power Attack 2]
[Attack 1: 11 + 20 + 2 (Bane) - 2 = 31]
[Damage: 5 + 5 + 2 + 3 (Bane) = 15]
[Attack 1: 15 + 15 + 2 (Bane) - 2 = 30]
[Damage: 4 + 5 + 2 + 8 (Bane) = 19]
[Attack 1: 18 + 10 + 2 (Bane) - 2 = 28]
[Damage: 5 + 5 + 2 + 6 (Bane) = 18]
[Dodge: Stone Golem]

Posted by: Rusty Mon Feb 13, 2006 10:46 pm
((Prepare to be amazed. Initiative: 7 + 2 = 9.)) *Prestle jabs at the Necromancer awkwardly - the dark magician making him feel uncomfortable.* ((Roll to hit...Natural 3. +14 total = 17. If that hits...
Damage: 7 + 8 = 15.
Roll to hit with the second attack...Natural 6. -_- + 9 total = 15.
If that hits...
Damage: 3 + 8 = 11.
If we can't do a full attack, then I'm doing a charge on the first attack. Dodge to one of the Death Knights.))

Posted by: TheUnknownMarine Tue Feb 14, 2006 2:18 am
Kiterra casts Bolt 2! The monsters take cover! ((All saves passed, 30 damage to all save the Golems.)) Septimus casts Bolt2! Necromancer1 dies! Necromancer2 dies! ((All saves failed. Necromancers 1&2 die.)) Gollum1's eyes flash amber!
((Everyone needs to make 2 DC17 Will saves or be slowed.))
Gollum1 attacks!
((30, 31 to hit on Myala. 23 and 25 points of damage.))
Lancerot1 attacks!
((Miss, 33 to hit on Ivellas, 28 to hit on Garoudaos. 16 and 13 damage, respectively.))
Lancerot2 attacks!
((Critical Hit! Miss, Miss, Miss. Prestle takes 18 damage!))
Chimera exhales a fiery breath!
((11 fire damage to all. Ref save DC17 for half damage.))
Daran attacks!
((Hit, Miss. 44 damage to Gollum1! Ref save failed.))
A bright blue lance of light from Daran melts away part of the Golem, but Daran doesn't notice the fire in time to dodge. His armor takes a little damage.
Next round!

Posted by: Kaihaku Tue Feb 14, 2006 2:27 am

QUOTE (TheUnknownMarine @ Thu Feb 09, 2006 12:27 am)
A massive stone automaton... ((Init:20 for monster group: 1 Gollum (Stone Golem)...))

[Will Save: 18 + 8 = 24]
((One will save methinks...if not... 10 + 8 = 18))
Felix lashes out once more.
[Power Attack 2]
[Attack 1: 13 + 20 + 2 (Bane) - 2 = 35]
[Damage: 4 + 5 + 2 + 3 (Bane) = 14]
[Attack 1: 7 + 15 + 2 (Bane) - 2 = 22]
[Damage: 6 + 5 + 2 + 9 (Bane) = 22]
[Attack 1: 12 + 10 + 2 (Bane) - 2 = 20]
[Damage: 3 + 5 + 2 + 9 (Bane) = 19]
[Dodge: Stone Golem]

Posted by: Aldur Tue Feb 14, 2006 2:34 am
((got 17 rolled so no slow. And rolled 19 for the damage thing so halved. Post later.))

Posted by: Dark Maiden Tue Feb 14, 2006 2:54 am
Myala cries in pain as the fists slam into her, audibly cracking bones. She takes a step back and casts a powerful healing spell on herself. ((5' step back and Healing domain spell: Cure Critical Wounds. Myala regains 6 + 7 + 10 + 3 + 12 = 38 HP))

Posted by: Nightmare Tue Feb 14, 2006 2:54 am
Jath quickly surveys the area, noting that he can hit all of his foes, and none of his allies if hits the lancerot. ((Attack: 18 Damage: to lancerot - 6D6 = 5 + 6 + 4 + 3 + 3 + 3 = 24 Gollum1:3 Necromancer:5
Lancerot2:1
Chimera:4
And a 13 on the save roll vs the breath and 11 against slow
Add any other numbers where aplicable, as I still haven't made Jath a level 11 character yet.))

Posted by: Rusty Tue Feb 14, 2006 4:58 am
((Attacking Lancerot 2. Roll to hit...Natural 16. +14 = 30. Hit! Damage: 4 + 8 = 12. Roll to hit...Natural 5. Missed. )) *Prestle attacks the fool that dare attack him, striking back, only landing a hit once.*

Posted by: Arcdragnbreth Tue Feb 14, 2006 4:59 am
((Will Save: 1d20 + 2 (wis) + 6 (ref) = 20. Save passed. Targeting Lancerot 1; keep in mind that sexy ol' Great Cleave lets me keep raping if it drops. Reduce the +4 sword bonus to +2 if it hits a non-undead creature, and remove the bane damage - although if I Great Gleave, I'm aiming for the second Lancerot first.
Attack1: 1d20 + 4(sword) +7 (str) +8 (bab) +1 (w. focus) = 38
Damage1: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 26 regular, 11 bane, 1 elec
Attack2: 1d20 + 4(wpn) +7 (str) +3 (bab) +1 (w. focus) = 21
Damage2: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 24 regular, 6 bane, 5 elec))

Posted by: Alpha Tue Feb 14, 2006 11:41 am
((Will save: 1d20+13= 24...passed!)) ((Reflex save: 1d20+8= 17...passed! so...5 damage?)) Feeling pain for the first time in a while, Septimus decides to take it out on the chimera and deal it some pain back. He begins chanting once more, and small crackles of lightning dance around the fingers of his left hand. Seconds later, a bolt of energy roars towards the chimera.
((If this is going to hit our team on the way, redirect it to a target where it won't. Oh, and what level are the members supposed to be?))
[Cast lightning bolt at chimera: 10d6= 6,4,6,3,1,6,4,2,2,5 = 39]
((I'm away for a couple of days. Aldur's taking control until then))

Posted by: Knight_019 Tue Feb 14, 2006 6:51 pm
((Inits: Ivellas: 1d20 + 4 = 13 + 4 = 17 Kyuu: 1d20 + 7 = 13 + 7 = 20 Thaske: 1d20 + 5 = 10 + 5 = 15 Will Saves
Ivellas: 1d20 + 9 = 10 + 9 = 19
Kyuu: 1d20 + 9 = 14 + 9 = 23
Thaske: 1d20 + 10 = 12 + 10 = 22
Reflex Saves
Ivellas: 1d20 + 9 + 2 (Thaske or Myala's Aura) = 7 + 11 = 18
Kyuu: 1d20 + 6 + 2 (Thaske or Myala's Aura) = 19 + 8 = 27
Thaske: 1d20 + 5 + 2 (Thaske or Myala's Aura) = 8 + 8 = 16
Ivellas takes 5, Kyuu takes 0 (he has Fire resistance 5), Thaske takes 11))
*Ivellas steps forward and stabs his lance into the Gollum. While hislance may not be able to penetrate deeply into the Gollum's defenses, he would still be able to chip away at them nonetheless. Knowing a reprisal would soon be coming, Ivellas prepares his shield before him, looking to knock away the Gollum's attacks*
((5' step (if necessary) and full attack
1d20 + 19 - 2 = 13 + 17 = 30
1d20 + 14 - 2 = 14 + 12 = 26
Damage
1d8 + 9 + 2 = 4 + 11 = 15
1d8 + 9 + 2 = 8 + 11 = 19
Dodge to Gollum))
*Kyuu weathers the chimera's raging flame effortlessly. The foolish beast thought it could burn one who had mastered arcane flames. His absorption of the fire left something burning with him, and so he began harnessing it. Stepping back, Kyuu placed heel of palm to heel of palm, cupped his hands over one another, then flung his paw forward, index and middle fingers outstretched. A bead of swirling red and orange flew forward behind the Chimera and Lancerot. The bead expands out into a flaming sphere, its edges stopping to catch the Lancerots and Chimera in its grasp.*
((Kyuu moves back to safety and casts Blaze 2 (Fireball)!
10d6 = (6,3,3,4,6,4,6,1,1,3) = 37 fire damage.
Reflex DC 17 for half))
*Abominable creatures these are. Horrendous, undead knights stood before them, and now they needed to be cleansed. The light willed it, and he would make it so. Taking to the side, away from the mosters, Thaske let out an arc of electricity that split into 3, one heading for the chimera, and the other 2 heading for the death knights. The one splashing into the Chimera shakes the beast violently as it interferes with its nervous system.*
((Shocking spark on named targets. Move away by heading to the side and back as necessary.
Chimera
1d20 + 7 = 20 + 7, threat
Confirm: 1d20 + 7 = 8 + 7 = 15
Damage: 4d6*2 = 8d6 = (3,5,6,6,4,2,6,5) = 37
Lancerot 1
1d20 + 7 = 17 + 7 = 24
4d6 = (2,4,5,2) = 13 electricity
Lancerot 2
1d20 + 7 = 8 + 7 = 15
4d6 = (1,6,2,1) = 10 electricity))

Posted by: Rusty Tue Feb 14, 2006 11:00 pm
((Forgot to post my saves. Ref save: Natural 18...Pass. Will save: 9 + 12 = 21. Pass.))

Posted by: TheUnknownMarine Wed Feb 15, 2006 3:58 am
Those striking the Lancerots without benefit of bane weapons find their blows do less damage than they should... The Chimera dodges nimbly out of the way of most of the lightning bolt, taking partial damage only, but it falters and stumbles into the blast of Kyuu's mighty Blaze, only to be finished off by Thaske's electricity spell.
((Chimera1 dies!))
The Golem turns its attention to the halfling scurrying around its leg and stabbing it. The construct bats the brave little soldier into the ground with a single hand.
((Hit, Miss. 16 damage.))
The Lancerots advance and jab their lances at Garoudaos, and all but one miss.
((Hit, 8 damage to Garoudaos.))
Daran fires his laser at the Golem, the powerful beam of light blasting right through the rock construct and causing it to crumble apart. At the same time, Daran fires a shot from one of his shoulder muskets at the Lancerots. The bullet strikes, but does little, due to the enchanted nature of the foul knights.
((Hit. 44 damage to Golem. Golem dies! Hit! 3 damage after DR to Lancerot 2.))
Next turn!

Posted by: Arcdragnbreth Wed Feb 15, 2006 4:34 am
The dragonman continues to lay into the undead foes before him, tearing straight through the form of one undead to injure the second with the same swing. ((Attack1: 1d20 + 4(sword) +7 (str) +8 (bab) +1 (w. focus) = 29 Damage1: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 16 regular, 10 bane, 6 elec
Lancerot 1 pwned; cleave to the other for the same damage. Let's not forget the sexy wounding from the sword which makes for -1 hp/round for each wound.
Attack2: 1d20 + 4(wpn) +7 (str) +3 (bab) +1 (w. focus) = 21
Damage2: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 17 regular, 5 bane, 3 elec))

Posted by: Dark Maiden Wed Feb 15, 2006 8:56 pm
((Is it possible for me to smite the Lancerots with Flame Strike without hitting my allies?))

Posted by: Alpha Thu Feb 16, 2006 8:20 pm
Septimus begins falling into casting yet again, and the telltale signs of electricity become apparant. Early in the spell though, he decides that the enemies aren't going to be able to take much more damage, so he casts a lesser spell instead.
[Cast Magic Missile at Lancerot 2: 5d4+5 damage: 4,1,4,4,3+5 = 21]

Posted by: TheUnknownMarine Fri Feb 17, 2006 2:13 am
Daran curses as his Las-cannon suddenly crackles with electricity, the systems malfunctioning.

Posted by: Rusty Fri Feb 17, 2006 3:28 am
((Whatever the heck is still alive... Natural 13...Hit, I'm sure. Damage: 4 + 8 = 12. Second attack, miss on a natural 8, probably. That's my action.))

Posted by: Nightmare Fri Feb 17, 2006 9:11 am
Jath relaods. ((At least I believe he has to reload right now in order to shoot again. Otherwise he shoots at whatever can hit the most enemies without touching an ally.))

Posted by: Dark Maiden Fri Feb 17, 2006 2:29 pm
Myala chants in Celestial and weaves symbols in the air with her fingers. As the priestess throws her arm forward, a beam of sunlight springs forth from her open palm and towards the Lancerot. ((Myala casts Searing Light. Ranged Touch Attack: 6 + 7 (BAB) + 3 (DEX) = 16
Damage: 1 + 5 + 6 + 6 + 4 + 4 + 1 + 2 + 1 = 30
That roll sucked ~_~))

Posted by: Kaihaku Fri Feb 17, 2006 3:17 pm
Felix lashes out once more. [Power Attack 2] [Attack 1: 14 + 20 - 2 = 32] [Damage: 5 + 5 + 2 = 12] [Attack 2: 20 + 15 + - 2 = 22] Damn undead
[Damage: 1 + 5 + 2 = 8]
[Attack 3: 2 + 10 - 2 = 10]
[Dodge: Lancerot]
((Such small damage... :/))

Posted by: TheUnknownMarine Fri Feb 17, 2006 11:33 pm
The Lancerot, having next to no HP left, crumbles to to the ground as Myala's spell burns it to ash. Investigating their charred bodies reveals they carried wealth with them, a substantial amount in their packs. Ivellas' party is victorious! Gained 1500 XP.
Found 2,000 gold, 2 small black pearls worth 500 each, and a magical ring that grants it wearer the ability to move swiftly in water. (Ring of Improved Swimming.)

Posted by: Dark Maiden Sat Feb 18, 2006 5:59 pm
Myala looks over the group with her gold eyes and lets a soft sigh escape her lips. "Is anyone in need of healing before we press on?" she asks. She gathers those that are injured to her and casts a spell on each of them. ((Spell casting time!
Ivellas [Cure Moderate Wounds]: 7 + 10 = 17
Garoudaos [Cure Moderate Wounds]: 5 + 10 = 15
Felix [Cure Light Wounds]: 7 + 5 = 11
Myala dropped Silence and Zone of Truth to cast the two CMW
I would have used mass healing...but it seemed like a waste. We'll probably need it later))

Posted by: Arcdragnbreth Mon Feb 20, 2006 5:05 am
[img]http://67.18.37.16/1319/165/upload/p7863700.gif[img] "We should hurry; the more creatures we encounter here, the less strength we will have to combat whatever creatures guard the Orb," Garudaos says, once the healer has seen to the health of those who were injured. He presses on, wary of whatever creatures might be lurking in the dark halls of the Labrynth.
((The damage taken in the past two battles is as follows:
All - 6 or 11, depending on the roll to save
Myala - 10 after healing
Felix - 16
Ivellas - 20 after healing
Garudaos - 21
I'd only recommend healing Felix, Ivellas and Garudaos; we don't know what else is coming up, and I'd rather not have a spell wasted for minimal amounts of hp lost. In any case, any healing can be edited into your last post, DM; Marine, get things moving.))

Posted by: Rusty Mon Feb 20, 2006 5:37 am
((Don't forget, Prestle got hit for 18 on a critical hit, too. Dropping Elation for CMW... ...1...+1... ... I'm never doing that again.
Total of 8. Yes. 8. Count it. What? 8. 8? Yes. 8.))

Posted by: TheUnknownMarine Mon Feb 20, 2006 6:07 am
Pressing, on the group descends into the legendary Cave of Courage (not the Strength Cave, that was a typo). Shortly after descending the stairs, the group finds themselves in a circular hall with two doors, one to the right and one to the left. After flipping a coin, Prestle inserts the Dwarf Key into the right door, and a poison dart flies from the ceiling to strike him even as the door rumbles open. The centaur manages to dodge, however.
The group travels on, passing by two forks in the road and turning left, then right. After a while, they approach a bend in the hallway, curving a bit before splitting into a long hallway that continues past your sight, and a short hallway containing a treasure chest. Suddenly a mighty rock fist emerges from the wall as part of the hallway rips itself free and takes the form of a Golem! A mad cackle echoes as a transparent skeleton in a black cloak with a scythe appears from thin air, as does a group of mummies lead by a mummy in ornamental armor. Finally, a giant man of iron wielding dual maces clomps from the darkness down the hallway to join the fight.
((1 Ragnarock(Greater Stone Golem), 1 Guardian(Iron Golem), 1 Mad Tut (Mummy Lord), 1 Reaper (Dread Wraith), 6 Mummies. Initiative in order: 11 4 7 13 11. Daran has 5. As before, start at melee range. Rank1: Mummies. Rank2: Iron Golem+ Mad Tut. Rank3: Ragnarock. Behind party: Reaper.))
((Will save DC17 vs. Mummy Lord despair. Daran fails.))
Daran tries to move his suit, but cannot, his hands shaking at the controls.

Posted by: Arcdragnbreth Mon Feb 20, 2006 6:31 am
((Attack1: 1d20 + 4(sword) +7 (str) +8 (bab) +1 (w. focus) = 32 Damage1: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 18 regular, 12 bane, 4 elec Attack2: 1d20 + 4(wpn) +7 (str) +3 (bab) +1 (w. focus) = 30 Damage2: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 21 regular, 4 bane, 7 elec
I've been informed that one mummy bit the dust, and Great Cleave dictates that for every victim slain there shall be another victim slain, provided victim 2 is closer to the uber dragonman that it would like to be.))

Posted by: Rusty Mon Feb 20, 2006 6:33 am
((Initiative...Natural 1. 3. -_- Save: 6...+12 = 18. Thank goodness for freaky awesome WILL save bonuses. When I get to attack, Prestle's gonna rape that Iron Golem with his gauntlets of rust, made by yours truly. >.> <.< Btw - first chance he gets, he's doing it - rolled a natural 19 - which will undoubtably hit its awful touch AC.))

Posted by: Dark Maiden Mon Feb 20, 2006 8:35 am
((Will save: 9 + 13 = 22 Initiative: 15 + 3 = 18 Flame Strike is looking friendly...if I can pull it off without hurting my friends...~_~))

Posted by: TheUnknownMarine Mon Feb 20, 2006 8:38 am
((You can affect anything but the first rank(mummies) without harming your friends.))

Posted by: Alpha Mon Feb 20, 2006 8:43 am
[Will save: 1d20+13= 26] [Initiative: 1d20+3= 11] ((actions coming later - deciding what to do))

Posted by: Dark Maiden Mon Feb 20, 2006 8:59 am
((Myala would have healed people before this. I've debating on wether she would have used a casting of CLW on each, or just use mass CLW...@_@)) Myala thinks about calling down divine fire upon the mummies, but knows her friends would be hurt in the process. Instead she turns and calls down a column of divine fire to strike the dread wraith.
((Flame Strike cast.
Damage: 6 + 4 + 1 + 5 + 1 + 5 + 4 + 6 + 4 + 6 + 5 = 47
Help? ^_____^;;))

Posted by: TheUnknownMarine Mon Feb 20, 2006 9:10 am
((Note to self: Flame Strike passed incorporeality and damaged the Wraith.))

Posted by: Cyrus Mon Feb 20, 2006 9:29 am
Rue, standing fast in the face of the mummies' presence, raises a small statuette of the goddess in front of him, driving away three of the craven corpses to the far corner of the corridor. Turning around, he reaches for the Dread Wraith, whispering a spell as he grabs the phantasm and fills it with positive energy.
[Will Save: 1d20(16) + 12 = 28.
Pass Confirmed.
Standard Action 1 - Turn check: 1d20(11) + 5(Cha) + 2(Kno[religion]) = 17.
13 HD of undead turned.
Standard Action 2 - Cast Heal.
Touch attack on Reaper: 1d20(12) + 3(Str) + 7 (BAB) = 22.
Assuming that's a hit, the Reaper takes 100 points of positive energy damage. If not...then that's a very heavily armored cloak he's got there.]

Posted by: Alpha Mon Feb 20, 2006 6:00 pm
Septimus thought, hoped, that the front liners could handle the mummies, so he targetted the foes further back, falling into the realm of fire spell casting. Unusual for him, but it'd be helpful none the less. [Cast Blaze 2, targetted at all but the first rank mummies]
[Damage: 10d6 to 4 targets: 34, 34, 37, 42]
((I'm not sure how you distribute the damage, etc, so I didn't add the 50% extra for the Mad Tut))

Posted by: Aldur Mon Feb 20, 2006 7:01 pm
14+4 = 18 for initiative 8+14 = 22 for the will save. I think thats a pass. Kittera frowns, and moves to Ivellas, casting Bull's strength on him. She felt the power flow through her and into her centaur leader and nodded in satisfaction. ((Heh. Spell lasts ten minutes))

Posted by: Dark Maiden Tue Feb 21, 2006 4:55 am

QUOTE (Dark Maiden @ Sat Feb 18, 2006 11:59 am)
Myala looks over the group with her gold eyes and lets a soft sigh escape her lips. "Is anyone in need of healing before we press on?" she asks. She gathers those that are injured to her and casts a spell on each of them. ((Spell casting time!
Ivellas [Cure Moderate Wounds]: 7 + 10 = 17
Garoudaos [Cure Moderate Wounds]: 5 + 10 = 15
Felix [Cure Light Wounds]: 7 + 5 = 11
Myala dropped Silence and Zone of Truth to cast the two CMW
I would have used mass healing...but it seemed like a waste. We'll probably need it later))

Ok, here is the healing.

Posted by: Knight_019 Tue Feb 21, 2006 6:44 pm
((Jess, I would use a mass cure if there were more than 3 injured people, so you did fine Also, everyone gets a nifty +2 to their will saves due to Thaske and Myala's auras of awesomeness. Will Saves Ivellas: 1d20 + 9 + 2 = 11 + 11 = 22. Kyuu: 1d20 + 9 + 2 = 7 + 11 = 18.
Thaske: 1d20 + 10 + 2 = 16 + 12 = 28.
Inits
Ivellas: 1d20 + 4 = 9 + 4 = 13.
Kyuu: 1d20 + 7 = 4 + 7 = 11.
Thaske: 1d20 + 5 = 16 + 5 = 21.
PS: I would've used Shield Guardians for the Guardians
Actions to come. I don't have all the info I need for Thaske's spells on me atm.))

Posted by: TheUnknownMarine Tue Feb 21, 2006 9:50 pm
((I was considering that, but the Guardians are made completely out of metal, the Shield Guardians are made of metal and wood. The lesser ones, the Sentinels are Shield Guardians.))

Posted by: GE Silver Dragon Wed Feb 22, 2006 4:28 am
((Initiative: 7 + 1 = 8 Due to Construct Perfection, Granit is unaffected by the Despair of the Mummies. When Granit's turn comes...)) Granit frowns when he sees the larger golems among their opposition, recalling his experiences working alongside fellow constructs in the Manarinian Defense Force. He'd always seemed rather...inferior in comparison to them in terms of physical capability. Not only could they handle more strength-intensive tasks than him, but they also were more dominating in combat.
Time to see if that's still the case... he thinks as he looks over the Ragnarock. Then his gaze falls to the line of undead between them. They'd have to be dealt with first. Singling out the nearest Mummy, he swings away at the lumbering corpse, attempting to pound it into dust so he may continue on.
((Attack 1: 12 + 8 + 6 = 26, pretty sure that hits
Damage 1: 5 + 6 = 11
Attack 2: 8 + 3 + 6 = 17, miss
Attack 3: Natural 1...roll to confirm...10 + 3 + 6 = 19...I think that just might barely confirm...Granit could use a to-hit buff on him before his turn comes up so he dun crit fail...;_;))

Posted by: Knight_019 Wed Feb 22, 2006 4:48 am
*Thaske quickly removes himself from battle with a step backward. Shortly thereafter, with a flick of his wrist and a short utterance, a copper toned beam of energy springs forth from Thaske's fingertips. Striking the Ragnarok's large frame near effortlessly, the Ragnarok finds its form jostled and wanting to deconstruct itself.*
((Ray of Deanimation
1d20 + 7 = 5 + 7 = 12.
10d6 = 2 + 3 + 6 + 6 + 4 + 2 + 4 + 3 + 4 + 6 = 40 damage.))
*Kyuu similarly takes a step back to remove himself from the presence of the enemy. The mummies in the front row could be dealt with much more easily than wasting his more braun-inclined friends' energies. Using a trick he had learned for the last battle of Guardiana, he modified it slightly. The mummies on each end begin to catch alight when suddenly a burst of flame flashes across them, charring them horribly.*
((Flaming Arc... (Arc of Lightning, Energy Sub (Flame)
11d6 = 5 + 3 + 5 + 4 + 3 + 6 + 5 + 2 + 1 + 1 + 2 = 37 fire damage. Reflex DC 19 for half.))
*Ivellas is about to approach the front line of mummies when they burst into flame. With the mummies before him decimated, Ivellas instead moves onto the Mummy Lord. Thrusting his lance outward, Ivellas jabs into the ancient creature's ragged body.*
((Attack 1: 1d20 + 21 = 6 + 21 = 27
Attack 2: 1d20 + 16 = 14 + 16 = 30
Damage 1: 1d8 + 9 + 2 = 5 + 11 = 16.
Damage 2: 1d8 + 11 = 8 + 11 = 19.))

Posted by: Kaihaku Fri Feb 24, 2006 5:00 am
((Well, I wanted to fail so I wouldn't have to post but no such luck...)) [Will Save: 16 + 8 + 2 = 26] Felix swiftly strikes at the Ragnarock. [Power Attack 2] [Attack 1: 13 + 20 + 2 (Bane) - 2 = 33]
[Damage: 2 + 5 + 2 + 11 (Bane) = 20]
[Attack 1: 14 + 15 + 2 (Bane) - 2 = 29]
[Damage: 1 + 5 + 2 + 9 (Bane) = 17]
[Attack 1: 12 + 10 + 2 (Bane) - 2 = 20]
[Damage: 4 + 5 + 2 + 4 (Bane) = 15]
[Dodge: Ragnarock]

Posted by: Rusty Fri Feb 24, 2006 5:41 am
*Prestle merely reaches out at the Iron Golem with his hand, his Gauntlets of Rust taking effect immediately, rusting away at the construct's frame.* ((Roll to hit...Natural 19. Hit. Damage: 2 + 5 + 2 + 11 = 20. And he'll be taking 3d6 + 11 for 11 more rounds, too...
Will I need to roll for the rest of the rounds, too?
Edit: Yes. Yes I must.))

Posted by: TheUnknownMarine Fri Feb 24, 2006 6:17 am
Rue's Heal spell is wasted as he fails to grab hold of the swiftly moving shade. Between the spells and the attacks, the mummies are completely annihiliated, their bodies falling to dust and wrappings. Ivellas fails to strike the Mummy Lord, his lance rebounding off the hardened plate mail of his opponent. His second strike manages to graze the undead warrior-priest, though. The Mummy Lord responds by uttering blasphemous phrases and grabbing the knight's upper arm. Negative energy courses through him.
((Defensively cast Slay Living. Hit. Fort save made. Ivellas takes 19 damage.))
The Ragnarock's eyes flash amber and everyone feels sluggish all of a sudden. Then it lashes out with its massive stone fists at Myala, bashing the elven cleric brutally.
((Everyone make a DC31 Will save or be Slowed for 7 rounds. Hit, Hit. Myala is struck for 62 damage. The Reaper and Daran are slowed.))
The Guardian bashes at Prestle with its two maces, leaving large dents in the priestly Prestle's armor and large cracks in some of his bones. Then it exhales a cloud of poison gas that settles over Felix and Prestle.
((Hit, Hit. 41 damage. Prestle takes 3 Con damage. Felix will take 4 Con damage next round.))
The Reaper swings its immaterial scythe at Rue. The weapon goes through his body and the kyantol immediately feels sickened and weak. The Reaper seems invigorated at this theft of life energy.
((Hit. 7 damage to Rue. 4 Con damage. Reaper heals 5 HP.))
Next round!

Posted by: Alpha Fri Feb 24, 2006 12:50 pm
[Will save: 1d20+13= 1....failed. Septimus is slowed.] Septimus decides to aid the others in burning the Mummy Lord to the ground. [Cast Scorching Ray at the Mad Tut] [Ray 1 touch attack: 1d20+8= 24. Hit!] [Ray 1 damage: 4d6= 18. +50%= 27]
[Ray 2 touch attack: 1d20+8= 18. Hit!]
[Ray 2 damage: 4d6= 13. +50%= 19]
[Total damage= 46]

Posted by: Dark Maiden Fri Feb 24, 2006 2:35 pm
Audible crunches and cracks fill the air nearby as the massive stone fists slam into the elven cleric's body. Myala screams in pain and her vision begins to get blurry. "S-so...rry..." she whimpers weakly before slumping to the ground in a heap.
((Fortitude save: 15 + 11 = 26
Myala is at -7 and stable. Good luck guys... ))

Posted by: Arcdragnbreth Sun Feb 26, 2006 2:03 am
((Will: 1d20 + 2 (wis) + 6 (will) = 28. Natural 20 rolled, so I believe I may still pass the save. Striking at the Reaper... Attack1: 1d20 + 4(sword) +7 (str) +8 (bab) +1 (w. focus) = 24 Damage1: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 23 regular, 2 bane, 4 elec
Attack2: 1d20 + 4(wpn) +7 (str) +3 (bab) +1 (w. focus) = 19
Damage2: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 20 regular, 9 bane, 2 elec.))

Posted by: Aldur Mon Feb 27, 2006 10:03 pm
Kittera moves to Myala's aid, using a potion of healing to help the fallen priestess, as the Wolven Mage was feeling strained spell wise, and was running out quickly. 8+4+3+3= 18 hp for Myala.

Posted by: Knight_019 Mon Feb 27, 2006 10:21 pm
*Thaske suddenly feels sluggish as the Ragnarok's eyes flash a strange hue. Finding himself unable to move quickly, he decides the best course of action would be to simply go offensive and not waste any more time against his seemingly accelerated opponents. The Guardian dealt quite a blow against Prestle, and wishing to see no harm brought upon his friends, Thaske launches out a ray that jumps quickly and eagerly toward the Guardian. The electricity from the spell courses over its body, and it seems to slow down in action.*
((Shocking Spark on Guardian
1d20 + 7 - 1 + 3 = 5 + 9 = 14.
The Guardian is slowed))
*Kyuu looks around and finds that his enemies are moving faster after a quick blur in his vision. Having a good guess as to what caused it, Kyuu calls forth a familiar spell, and soon thereafter everyone finds their pace returned to normal.*
((Kyuu casts haste. Everyone is un-slowed))
*His speed restored, Ivellas takes a step back and quickly thrusts out at the Mad Tut before him. His lance finds the funerary wrappings, tearing into them. Withdrawing his weapon, Ivellas swings it around and strikes again in the mummy's side, finding yet another vulnerable spot.*
((5' step back, full attack.
1d20 + 21 = 15 + 21 = 36
1d8 + 11 = 4 + 11 = 15
1d20 + 16 = 14 + 16 = 30
1d8 + 11 = 3 + 11 = 14
Total: 29 damage))

Posted by: Rusty Mon Feb 27, 2006 10:34 pm
((Prestle misses anything and everything. Natural 2. Whatever. Second attack also misses. Rustic damage: 3 + 1 + 2 -_-... + 11 = 17 Dodge to Guardian))

Posted by: TheUnknownMarine Tue Feb 28, 2006 10:44 am
Both of Garoudaos' attacks miss, as Septimus' ray attacks fizzle against some sort of energy draining barrier as they hit the Mad Tut. The Reaper floats upward a bit as he slashes at Nortlin, the birdman in a daze. ((Hit. Nortlin takes 7 damage and 5 Con damage.))
The Ragnarock bashes Jath before the centaur can even get off a shot, knocking the poor sap unconscious.
((Hit, Hit. 63 damage+unconscious until his player wakes up.))
The Guardian twirls its mace around and bashes Granit in the side of the face with it.
((Hit. 25 damage to Granit before any DR.))
The Mad Tut calls upon the Powers of Darkness to sustain it.
((Divine Favor: Calling upon the divine power of your patron, you imbue yourself with strength and skill in combat. Your base attack bonus becomes equal to your character level (which may give you additional attacks), you gain a +6 enhancement bonus to Strength, and you gain 1 temporary hit point per caster level. Defensively cast.))
Felix attacks the Ragnarock, but gets no flavor text because his owner is lazy.
((1 Hit. 17 damage. He also takes 4 Con damage from the poison gas from last round.))
Next round!

Posted by: Dark Maiden Tue Feb 28, 2006 3:33 pm
((I have a couple of questions 1.) Who really needs healing aside from Myala who is at 11/70? 2.) Will Myala provoke a AOO if she stands up?))

Posted by: Alpha Wed Mar 01, 2006 11:49 pm
((Any suggestions on what Septimus should do? He has a potion of lesser restoration that could help out a couple of you. He also has a few spells left, though only one that's level 5. I could rape the Mad Tut with Blaze 4 or target them all with Bolt 2, but don't know if we'll get a chance to rest at all, so it may be wise to save it.
Yes/no/maybe?))

Posted by: Kaihaku Sat Mar 04, 2006 2:34 pm
Felix swiftly strikes at the Ragnarock again. [Power Attack 2] [Attack 1: 19 + 20 + 2 (Bane) - 2 = 39] [Damage: 6 + 5 + 2 + 8 (Bane) = 21] [Attack 2: 4 + 15 + 2 (Bane) - 2 = 15]
[Attack 3: 2 + 10 + 2 (Bane) - 2 = 12]
[Dodge: Ragnarock]
((If any saves come up, 15 and 6.
My saves are Fort:
7 + 2 - 2 + 1= +8
Reflex: 5 + 5 + 1 = +11
Will: 5 + 2 + 1 = +8 [+ 2 vs fear]
Midterms are over now spring break.))

Posted by: Alpha Sat Mar 04, 2006 8:57 pm
((DM: 1) Heal yourself. If the healers are down, we'll probably all die 2) Yes. If the Ragnarock was close enough to hit you first time, it'll likely be able to get an AoO)) ((watch out for an edit. actions coming soon))

Posted by: Knight_019 Sat Mar 04, 2006 10:38 pm
*Thaske's eyes widen as the Mad Tut's spell completes. Already a formidable combatant, the aid it received from this spell would make it far moreso. Thaske furrows his brow and lifts his hands before him once more. Pressing an open palm outward across his forearm, the air around the mummy begins to scintillate.*
((Spellcraft: 1d20 + 20 = 5 + 20 = 25.
Dispel Magic
Caster Level Check 1: 1d20 + 10 = 18 + 10 = 28.
Caster Level Check 2: 1d20 + 10 = 20 + 10 = 30.))
*Kyuu presents a steel rod with silver embroidery. Thunder fills the air, and suddenly the corridor lights up. However, instead of lightning coming down upon his enemies, bolts of fire careen into them. While the Guardian and Ragnarok remain unaffected by the bolts of fire, the Mad Tut and Reaper are left to feel the full force of the blazing bolts of energy.*
((Kyuu uses Bolt 1 (Energy Sub Fire)! Kyuu uses the Lesser Rod of Maximization.
60 fire damage to them. Reflex save DC 17 half.
Miss Chance: 1d100 = 11. Miss. Reaper isn't affected after all.))
*Ivellas takes two powerful jabs at the Mad Tut. Hoping to bring the errant corpse to rest once more, Ivellas forces the point of his weapon through the ancient, near-petrified wrappings. His second jab is deflected off, however, as it comes in at a strange angle.*
((Full Attack Tut, PA 2
1d20 + 21 - 2 = 18 + 19 = 37, hit.
1d20 + 16 - 2 = 7 + 14 = 21, miss.
1d8 + 11 + 2 = 8 + 13 = 21.))

Posted by: Dark Maiden Sun Mar 05, 2006 12:46 am
Myala whimpers and her eyes slowly open. She notices Kittera standing above her and says softly, "Thank you." The priestess stays prone, as embarrassing as it is, and casts a healing spell on herself. [Myala casts CCW defensively (Concentration: 12 + 16 = 28), and regains '6 + 4 + 8 + 5 + 11 = 34 HP']

Posted by: Rusty Sun Mar 05, 2006 2:36 am
*Prestle carefully attacks the Ragnarock with a powerful blow.* ((Prestle's attacking that there Ragnarock. Roll to hit...Natural 20. Hit. Damage: 8 + 6 (STR) + 2 (magic) = 16. - 10 from DR = 6. Stupid not being able to crit.
Roll to hit...Natural 12. Miss.
Mr. Iron takes...
5 + 2 + 6 + 11 = 22 damage.))

Posted by: Arcdragnbreth Sun Mar 05, 2006 5:12 am
((Garudaos is ineffectual. Go Go Gadget AIMHATE!))

Posted by: TheUnknownMarine Sun Mar 05, 2006 7:26 am
The greater mummy is unable to withstand the sheer amount of... firepower... being directed at it with its protective enchantments being dispelled by Thaske. Still on fire even as Ivellas strikes it down, it burns away to ash shortly thereafter.
The Guardian bashes Granit again, hurting the conscientious construct even as the effects of Prestle's Gauntelet of Rusty...er, Rust continue to spread across its iron body like a cancer.
((26 damage before DR.))
The Ragnarock bashes Ivellas with a single fist, the knight nimbly avoiding the second.
((37 damage to Ivellas.))
The Reaper ignores the assaults on him and harvests the life force of Nortlin instead, the birdman falling from the sky as the Reaper's scythe cuts through him and removes the soul from the body. Seen held in the immaterial grip of the undead is the ghostly form of Nortlin, writhing as his form begins to change, claws sprouting from the hands and darkness clouding all over.
((Reaper attacks! Hit! 11 damage+ 8 CON damage. Nortlin is dead. Nortlin's spirit is mutating and will become a wraith next round.))

Posted by: Arcdragnbreth Sun Mar 05, 2006 8:13 am
Garudaos swings his sword vigorously at the wraith, but both strikes pass through it's immaterial form. ((A pair of 25's for the miss chance. I hate you, AIM, with every fiber of my being and most of the fibers of someone else's being.))

Posted by: Dark Maiden Sun Mar 05, 2006 2:56 pm
Myala's eyes widen as she watches Nortlin slain right before her very eyes. Her gaze turns to his now lifeless body not too far from her, and then to his soul that is within the Wraith's grasp. Her eyes narrow as she casts a healing spell on herself.
((Should I stay down? ~_~))

Posted by: Aldur Sun Mar 05, 2006 4:02 pm
Kittera's eyes narrow as she see's what happens to Nortlin. She begans to weave a web of arcane writing in the air before her, her eye's stormy, the mage ready to kill. And kill she would as raised her wand, maximising her spell over the enemy. It was one of the best she had. And then she revealed a little amber crystal, and some fur. It was her own, easy to tell from the bluish tint. She pointed her fingers at the enemy, howling fiercely as she released the spell, and her anger. The Lightning she called crackled around her opponents, and she laughed harshly, wishing them to feel great pain for what they'd done to her companion.
My heritage prevents me from being as effective a mage as Kyuu or Septimus, but...but I'll show them all I can hold my own! I'll pull my weight! I swear!
(((Maximised Lightning Bolt. 60 damage. Reflex save DC 17.))

Posted by: Alpha Sun Mar 05, 2006 5:19 pm
Septimus starts to cast his most powerful spell, but stopped before he'd really begun. Who knows if there were more powerful enemies down here to use that on? Instead, he follows Kiterra's lead. His chants are almost identicle to Kiterra's, though slightly different to make up for the lack of material components. Arcs of electricity begin to roll up and down his left arm, focusing more and more on his hand as the chant continues. The chant finishes and a bolt of electricity roars towards the enemies.
[Casts Lightning Bolt: 44 damage.]

Posted by: Knight_019 Mon Mar 06, 2006 8:21 pm
*Thaske calls down a protective force around his allies. Those wearing armor find that it seems to mesh into their equipment, while those lightly armored or unarmored find it covers their body more adequately. While it was too late for Nortiln, there may be other ways to redeem his soul once this foul wraith was dealt with.*
((Thaske casts Mass Mage Armor. Everyone receives a +4 armor bonus to AC that applies against incorporeal attacks))*
*Kyuu is filled with a burning anger when the bird warrior drops to the ground. None here deserved to die so ignobly. Lashing out with his right paw, he stretched apart the three center digits. In the left the silvery rod began to glow. Shortly thereafter, 3 beams of crackling hot energy seared across the corridor at the Reaper's semi-tangible form. With a flash of light around it, the beams make their impact*
((Scorching Ray at the Reaper. Lesser Rod of Maximization used (2/3)
All miss chances land above 50%, so they all hit.
1d20 + 10 = 15 + 10 = 25.
1d20 + 10 = 11 + 10 = 21.
1d20 + 10 = 18 + 10 = 28.
Each ray deals 4d6 fire damage. This is maximized to 24 damage per ray.))
*Ivellas' head stops spinning a second or two after the golem's stony fist impact him. Shaking the nearly nauseating feeling away, Ivellas takes a step back from the construct's grasp. It is then that he notices Nortiln's body laying upon the ground, the life reaved from his comrade's body by the despicable reaper nearby. Lashing out with his Lance with a hearty grunt, he strikes into the reaper's body. However, Ivellas' vengeance is not to be realized as the weapon passes through the Reaper's form harmlessly and deflected by an unnatural force.*
((5' back, Fighting Defensively.
Full attack reaper
1d20 + 21 - 4 = 8 + 17 = 25.
Miss chance <50%, miss.
1d20 + 16 - 4 = 5 + 12 = 17. Miss.
Dodge to Reaper.
Also, for what it's worth, here are the current ACs against the reaper's attacks for my characters
Ivellas: 10 + 4 + 2 + 1 + 1 - 1 = 17.
Kyuu: 10 + 3 + 4 + 1 = 18.
Thaske: Untargetable due to permanent circle against evil))

Posted by: Rusty Mon Mar 06, 2006 11:03 pm
*Prestle continues to pound away on the Ragnarock, this time connecting with two blows, slamming off more chunks of the man of stone.* ((Prestle's attacking that there Ragnarock. Roll to hit...Natural 19. Hit. Damage: 6 + 6 (STR) + 2 (magic) = 14. - 10 from DR = 4.
Roll to hit...Natural 19. That actually hits. w00t.
Damage: 8 + 6 (STR) + 2 (magic) = 16. - 10 from DR = 6.
Mr. Iron takes...
1 + 1 + 3 + 11 = 16 damage.))

Posted by: TheUnknownMarine Wed Mar 08, 2006 3:47 am
The spells all slam into the Reaper at once, causing it to shriek horrible and disintegrate into a pile of black dust. ((Reaper defeated.)) Nortlin's spirit has finished its transformation into a wraith. He moans dumbly as he floats toward Myala.
((Nortlin is now a Wraith.))
The Guardian misses with its attack as the Ragnarock's giant fists slam into first Thaske, then Prestle. It's eyes flash amber once more, slowing everyone that sees it. The Guardian then exhales a poisonous gas, but only Felix is affected, and even then, only barely.
((Hit, Hit. 34 damage to Thaske, 32 damage to Prestle. Another Slow save for everyone, Will DC 31. Felix takes one point of Con damage.))
Next Round!

Posted by: Rusty Wed Mar 08, 2006 5:25 am
((I stabilize next round, since I failed the first save, but passed the second. Mr. Iron takes 4 + 6 + 4 + 11 = 25 damage.))

Posted by: Aldur Wed Mar 08, 2006 10:59 am
Kittera frowned, wondering what she possibly do to the massive stone thing, or the smaller Iron one. Then she suddenly felt sluggish and slow, and then it came to her. She grinned a little as she cast Haste on the party.

Posted by: Alpha Wed Mar 08, 2006 3:17 pm
[Will save failed] ((not that it matters.)) ((I'll edit this later hopefully. I don't know what to do at the moment.))

Posted by: Dark Maiden Wed Mar 08, 2006 4:26 pm
"Nortlin," Myala whispers hoarsely, tears forming in her eyes. "This cannot...be happening... What should I do?" The priestess whimpers, unable to bring herself to hurt Nortlin even though he isn't their comrade anymore. Seeing that her friends are in need of aid, she casts a mass healing spell.
[Myala casts Mass Cure Moderate Wounds on defense (Concentration check: 8 + 16 = 24). Everyone within a 20ft.-radius regains (1 + 8 + 11 =) 20 HP. Undead take that same amount of damage; 10 with a Will save DC 20.]

Posted by: Alpha Thu Mar 09, 2006 12:41 am
Damn. Septimus realised that most of his offensive repetoire would be next to useless against the golems. Decoy casting instead it seems. After a quick chant, five extra images of Septimus appear. [Cast Mirror Image: 1d4+3 images: 5]

Posted by: Knight_019 Thu Mar 09, 2006 12:43 am
*Ivellas takes two wild stabs at the Ragnarock, putting a force behind his strikes he hadn't utilized in some time. However, against a being of stone, what else would do? He chips away the stone entity's frame with his first blow, but the second hits at an angle that his extra power forces the lance to slide off quickly.*
((Full attack, power attack 5
1d20 + 21 - 7 = 15 + 14 = 29.
1d20 + 16 - 7 = 11 + 9 = 20.
1d8 + 11 + 7 = 7 + 18 = 25.
15 after DR))
((Thaske and Kyuu's actions held for now. Kyuu's will rest on a consensus of polymorphing Felix with his Construct Bane sword into something bigger and nastier (ie: with more Strength).))

Posted by: TheUnknownMarine Mon Mar 13, 2006 1:11 am
Daran shakes himself from his slumber, slamming the activation panel for his las-cannon. The weapon crackles with electricity again, smoke rising from it. "Why doesn't anything ever work when I need it to???" Daran yells in frustration. ((Critical Failure: Las-cannon cannot be used until it is fixed. Jury-rig cannot be used.))
The wraith of Nortlin flees deeper into the halls of the Labyrinth as Myala's spell strikes him, still moaning piteously.
Felix attacks the Ragnarock, warranting no description despite the heavy damage he inflicts.
((Hit, Hit, Hit. 45 damage to Ragnarock.))
The Guardian bashes Myala in the side with his morningstar.
((Hit. 24 damage.))
The Ragnarock slams into Ivellas, dealing heavy damage to the centaur knight.
((Hit, Hit. 55 damage.))
Next round!

Posted by: Alpha Tue Mar 14, 2006 11:50 pm
Feeling at a loss about what he can do, Septimus ponders the situation. Not having any effective spells against golems available, he takes out his Wand of Otrant’s acid arrow, and activates it, targetting the Ragnarok. [Wand invoked. Acid Arrow cast]
[Touch attack: 1d20+8= 21...hit]
[Damage: 2d4= 5. Acid remains for 3 rounds]
[44 charges left]

Posted by: Aldur Tue Mar 14, 2006 11:58 pm
Kittera frowns, having to draw back on her lesser spells now that her greater repetoire had been used up for the day. She looked at what Septimus was doing and decided to join in, chanting herself and firing off an acid arrow, grinning as it hit with a searing noise.
((Touch: 18+9 =27 hit.
Damage: 2d4 = 7 damage. For 3 rounds.))

Posted by: Rusty Wed Mar 15, 2006 12:10 am
*Prestle misses anything and everything - twice.* ((No critical misses, but natural 4 and 8. Rustic damage: 5 + 1 + 6 + 11 = 23.))

Posted by: Arcdragnbreth Wed Mar 15, 2006 2:48 am
((Garudaos feels the need to repeat Prestle's luck, but is so badass he hits anyway. I think. Attack1: 1d20 + 4(sword) +7 (str) +8 (bab) +1 (w. focus) = 22 Damage1: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 22 regular, 5 bane, 1 elec
Attack2: 1d20 + 4(wpn) +7 (str) +3 (bab) +1 (w. focus) = 24
Damage2: 2d6 +4 (sword) + 2d6 (bane) + 1d8 (elec) + 10 (str) = 18 regular, 5 bane, 4 elec
Miss chance against Nortlin: 39 and 97, respectively. If I remember correctly, Attack 1 misses, Attack 2 is full steam ahead. Otherwise, it's flip-flopped.))

Posted by: Aldur Wed Mar 15, 2006 3:22 am
((Nortiln ran away Arc.))

Posted by: Arcdragnbreth Thu Mar 16, 2006 4:09 pm
((I know he went down the hall, but I didn't think he made it that far. If that's the case, though, both htose probably miss whatever's still standing.))

Posted by: Aldur Thu Mar 16, 2006 4:44 pm
((Rather OOC as well though. >_>))

Posted by: Kaihaku Thu Mar 16, 2006 5:51 pm
((Liberated Spawn?)) [Will: 14 + 8 = 22 Failed] Felix strikes out swiftly at his foe abet slower than normal, focusing on the enemies at hand for now. [Power Attack 2] [Attack 1: 13 + 20 + 2 (Bane) - 2 = 33]
[Damage: 1 + 5 + 2 + 6 (Bane) = 14]
[Attack 2: 1 + 15 + 2 (Bane) - 2 = 18]
[Confirm: 16 + 15 + 2 (Bane) - 2 = 31] ((Hit?))

Posted by: TheUnknownMarine Mon Mar 20, 2006 4:06 am
Felix strikes hard, but barely manages to avoid losing his sword as it almost catches on a particularly hard piece of rock. Nortlin is indeed, far away from the party, not wishing to get hit by the sword-wielding dragonman. Daran attempts to distract the Ragnarock, aiding Garoudaos' efforts to hit it. ((Aid another, +2 to hit for the G-man.))
The Guardian doesn't hit anything. It's too lazy to hit. It's a lazy golem infected with rust.
The Ragnarock smashes apart Solomon, seeing the robot with an intact laser cannon.
"Awww, MAN! It'll take days to get him working again!" Daran bemoans.
Next round!
((Crap rolls saved you this time.))

Posted by: Rusty Mon Mar 20, 2006 4:10 am
*Prestle misses twice, failing to pierce the rocky hide of the Ragnarock.* ((25 damage to the Iron Golem.))

Posted by: Alpha Mon Mar 20, 2006 11:01 am
Septimus inkoves the powers of his wand again, not seeing much else to do. [Wand invoked. Acid Arrow cast] [Touch attack: 1d20+8= 24...hit] [Damage: 2d4= 4. Acid remains for 3 rounds] [43 charges left]
[Last turns acid arrow: 4 damage]
[8 damage total]

Posted by: Dark Maiden Mon Mar 20, 2006 4:56 pm
Myala casts enough healing spell from her position on the ground. This stinks... she thinks to herself. [Myala casts Mass Cure Light Wounds, which is empowered because it is a domain spell. Everyone within a 20 ft. radius gets back (6 + 12 = 18 + 9 =) 27 HP. I looked at sigs and a lot of people have taken damage].

Posted by: Knight_019 Wed Mar 22, 2006 3:07 am
*The stone construct may be immune to his magic, but it was still predictable While he could not mount an outward attack, Kyuu prepared to react to Ragmarock's next move* ((Ready spell)) *Thaske was becoming quite disappointed with the turn of the battle. His allies were being torn to pieces by these infernal constructs, and more importantly, the golems were impeding the resolution of their quest. Standing for no more of this, Thaske weaves together a quick spell. A ringing permeates the area, and suddenly the Ragnarock begins to shake violently.*
((Thaske casts Empowered Shatter.
10d6 = 5 + 5 + 2 + 4 + 1 + 4 + 3 + 1 + 6 + 3 = 34*1.5 = 51 sonic damage. DC 16 fort save for half.))
*Ivellas was still awestruck by the death of Nortiln, and then even moreso by his sudden transformatin into a hellish creature of darkness. However, he seemed strangely confused rather than hostile.*
: Friends, cease your attacks on Nortiln! He is no more your enemy than I. Any further aggressive actions against him will be considered treasonous.
*With a sigh, Ivellas looks to Nortiln's spirit longingly, wishing he would come back to them and give them aid. His attention is not long divided, however. Ivellas lashes out with his lance on a twist from his arm. His first strike flies past the golem's form entirely from the newfound momentum, but the second scores a solid blow, twisting under a fissure between the stones comprising its form. The pieces begin to stop the blow, but a few chunks fly off as he withdraws his weapon.*
((Full attack. Power Attack 5
1d20 + 21 - 5 = 3 + 16 = 19.
1d20 + 16 - 5 = 19 + 11 = 30.
1d8 + 11 + 5 = 6 + 16 = 22.)
Dodge to Ragnarock)

Posted by: Kaihaku Wed Mar 22, 2006 5:33 pm
Felix releases his weapon which floats as if having a life of its own, draws his second shortsword, and continues his attacks. [Quick Draw] [Dancing Shortsword] [Power Attack 2] [Attack 1: 18 + 20 + 2 (Bane) - 2 = 38]
[Damage: 1 + 5 + 2 + 7 (Bane) = 15]
[Attack 2: 15 + 15 + 2 (Bane) - 2 = 30]
[Damage: 2 + 5 + 2 + 10 (Bane) = 19]
[Standard Shortsword]
[Power Attack 2]
[Attack 1: 10 + 19 - 2 = 27]
[Damage: 1 + 3 + 2 = 6]
[Attack 2: 9 + 14 - 2 = 21]
[Damage: 4 + 3 + 2 = 9]

Posted by: Arcdragnbreth Mon Mar 27, 2006 4:28 am
((Garudaos makes the Ragnarok go bye-bye as best he can. Attack1: 1d20 +2(sword) +7 (str) +8 (bab) +1 (w. focus) = 31 Damage1: 2d6 +2 (sword) + 1d8 (elec) + 10 (str) = 15 regular, 3 elec Attack2: 1d20 +2(sword) +7 (str) +3 (bab) +1 (w. focus) = 16
Damage2: 2d6 +2 (sword) + 1d8 (elec) + 10 (str) = 18 regular, 4 elec))

Posted by: TheUnknownMarine Mon Mar 27, 2006 5:21 am
Once again, Daran tries to distract the golem for Garoudaos. The Guardian finally succumbs to its ferrous corruption and falls to rusty pieces. The Ragnarock pounds Felix and Garoudaos with its mighty fists. ((Hit, Hit. 31 damage to Felix, 22 to Garoudaos.))
Next round!
The entire force gangs up on the Ragnarock, felling it. It crumbles to rubble, but not before dealing out two more devastating blows.
((Critical Hit, Hit. 26 damage to Garoudaos. 46 damage to Granit.))
4500 XP for everyone!
Upon investigation, the nearby chest contains...
8K GP in various coins
A small bag of rubies, diamonds, and sapphires worth 20K total.
Staff of Defense(Protect Staff. Lawful only. +2 AC. 22 charges.)
Longsword +3
Wand of Cure Moderate Wounds(22 charges)
Wand of Call Lightning(47 charges, 5th caster level.)
Maul of the Titans
Potion of Blur.

Posted by: Dark Maiden Mon Mar 27, 2006 1:22 pm
Myala wipes the sweat from her brow and looks at her allies around her. She has used many of her spells already, but even her powers could not have Nortlin from his cruel fate. Tears well up in the eyes of the young priestess but she forces them back. Her job as a healer was not yet finished.
((I can't seem to tell who is at what HP totals lately so if you need healing, tell me
Also, I would like the healing staff, if that is not a problem))

Posted by: Aldur Mon Mar 27, 2006 3:15 pm
Kittera sighs and shakes her head at the mess of a battle and looks at the various treasures. ((OOC: Wand of Call lightning please? As Kittera can't cast as high level things, or for as long as the other two mages. She'd get the most use.))

Posted by: Alpha Mon Mar 27, 2006 4:51 pm
((Aldur: Go for the wand. Your reasoning makes perfect sense. On a different note, if we're going to carry straight on, I'd like to take the opportunity to Stone Skin some people. I'm sure it'd be helpful))

Posted by: Dark Maiden Tue Mar 28, 2006 12:20 pm
((Indeed. I go for the healing wand for obvious reasons. The other healer is very inactive and I do most if not all the healing))

Posted by: Rusty Tue Mar 28, 2006 9:26 pm
((Don't you have to be a Druid to use the Wand of Call Lightning?)) *Prestle shakes his head, thinking to himself. What a horrible place this is...*

Posted by: Kaihaku Sat Apr 01, 2006 7:39 am
(Over a year?!) Felix is watching the others stand around and do nothing when oddly enough some guards walk by and step on the halfling. "Yuck... I got some halfling on my shoe." "That's nasty to clean off."

Posted by: TheUnknownMarine Mon Apr 03, 2006 4:48 am
As Daran waits for the others to divide the treasure and come up with a plan, he works on his damaged Steam Armor. Frequent exclamations of "Darn it!" and "No! Not like that! You stupid hunk of..." and "GODS CURSE THE LAWS OF HYDRODYNAMICS!" indicate the repairs are moving... slowly.
(( Due to crappy rolls, Daran will be needing half an hour to get his armor fully back to 100%. Blasted lascannon.))

Posted by: Alpha Sat Apr 08, 2006 5:52 pm
((I'm not sure when this will move, but if the party doesn't rest and goes straight on, I'd like to cast Stone Skin on both Ivellas and Myala, those two being ones who often get clobbered. Oh, and one for Prestle too.))

Posted by: Kaihaku Sun Apr 09, 2006 1:59 am
Felix votes for camping for the night, since enemies don't appear randomly if you don't move in games this old.

Posted by: Rusty Tue Apr 11, 2006 2:59 am
*Prestle holds onto the wand, using three charges on himself.* : "We should make use of this wand and try to use it evenly. Ivellas, after we do this, are we to press on?" ((Total of 35, bringing me up to 48 HP.))

Posted by: Knight_019 Tue Apr 11, 2006 10:10 pm
*Ivellas stared down the corridor and sighed. Nortiln had been frightened away, and would be difficult to find in this hellish maze. He would not leave a friend and ally, however. They would find him eventually. Ivellas puts the tip of his lance down to the ground and breathes deeply as Prestle approaches.*
: Yes, Prestle. There is little else we can do. We must prepare ourselves to press on immediately. We have a goal to meet and little time in which to do it.
*Thaske steps forward to examine the staff. In his hands, it feels as though he has been given divine favor. It seemed to call to him, making him want to seek it out.*
: If there are no objections, I would like to take this staff.

Posted by: Rusty Tue Apr 11, 2006 10:24 pm
((Charges used on Ivellas... 4 + 1 + 3 = 8 1 + 3 + 3 = 7 8 + 6 + 3 = 17 6 + 3 + 3 = 12
8 + 3 + 3 = 14
1 + 6 + 3 = 10
Ivellas = fully healed
And one more for Prestle, since 48 HP might not cut it...
7 6 + 3 = 16
10 charges remain on the wand of CMW. Does anyone need them?))
*Prestle nods to Ivellas.*
: "Then may The Light be with us."

Posted by: Kaihaku Tue Apr 11, 2006 10:29 pm
[Felix took approximately 40 damage.] The halfling drinks a potion kindly given to him to restore some of his constitution, however its effects are minor. [Lesser Restoration: 2 CON Healed]

Posted by: Rusty Tue Apr 11, 2006 10:34 pm
((Charges for Felix. 3. 5 + 3 + 3 = 11 5 + 1 + 3 = 9 6 + 7 + 3 = 16 36 HP restored to teh Felix.
7 charges remaining.))

Posted by: Dark Maiden Wed Apr 12, 2006 12:21 am
((Wasn't Myala supposed to hold on to the CMW staff? Ah well...))

Posted by: Rusty Wed Apr 12, 2006 1:34 am
((Was borrowing to heal peoples since we needed healing - badly. It's yours now.))

Posted by: Kaihaku Wed Apr 12, 2006 1:36 am
Somewhat recovered, Felix starts heading deeper into the dungeon, "Let's hurry and find Nortlin."

Posted by: Dark Maiden Wed Apr 12, 2006 1:41 am
((And you told me in the chat too, heh))

Posted by: VoxPVoxD Wed Apr 12, 2006 2:44 am
It wasn't an unpleasant feeling, really. Of course, the bite of the scythe was painful, and the sensation of ripping and tearing as Nortiln's soul was pulled from his body was a unique kind of torture; he likened it to the sensation of a tree being pulled wholesale out of the earth, with the singular displeasure of feeling both the tree's and the earth's pain. After that, though, there was a... lightness and a listless drift to everything, as if he was moving underwater. An ephemeral jellyfish. He had almost gotten himself to liking his new state, until he saw his body.
The wounds were grievous, to be sure, but he could handle that. He'd seen worse. What cut into the newly born wraith were his eyes -- Nortiln's eyes. They were open, naked with shock and fear and pain, staring emptily at and through him. Glassy and vacant, they were windows into an absent soul.
It was then, truly, that Nortiln died.
He fled then, fled his allies, fled his friends, fled Nortiln's corpse. Making instinctive turns through the maze he found himself at a dead end. The wraith floated to a high corner of the ceiling, moaning softly.

Posted by: Kaihaku Wed Apr 12, 2006 3:33 am
Felix walks down the halls calling out, "Nortiln! Come back!"

Posted by: TheUnknownMarine Wed Apr 12, 2006 4:43 am
The party wanders through the halls for a bit, searching for Nortlin. ((Search checks, unmodded please. This is more of a luck check than anything, so no ranks.))

Posted by: Rusty Wed Apr 12, 2006 5:45 am
((6. I can touch my toes 1-2-3))

Posted by: Knight_019 Wed Apr 12, 2006 6:04 am
((11 20 16))

Posted by: Arcdragnbreth Wed Apr 12, 2006 6:12 am
((6.))

Posted by: TheUnknownMarine Wed Apr 12, 2006 6:31 am
Kyuu eventually manages to find Nortlin's hiding spot, the phantasm floating in the air.

Posted by: VoxPVoxD Fri Apr 14, 2006 1:30 am
He sees Kyuu approach. The wizard's eyes meet his, and the wraith struggles to remember... ((INT Check 7)) The face is not unfamiliar, but he can't yet give it a name. It's with concern and kindness that Kyuu looks upon him. Slowly, he sinks from the ceiling and floats toward the foxling. He extends a hand out to touch Kyuu's face, but recoils at the last second, terrified. His voice comes like wind rushing through tattered curtains.
:No...

Posted by: Kaihaku Tue Apr 18, 2006 3:26 am
"Nortlin!!!" Felix continues to search for his missing ally, unaware that Kyuu had been staring at the poor wraith for quite some time.

Posted by: VoxPVoxD Wed Apr 19, 2006 9:03 am
Prestle overhears that Kyuu has made contact with the wraith, and investigates. Garudaos follows. : "Nortlin? Come down from there," Garudaos said, moving closer as he finally located his ally. The wraith recoils from the sight of the almost-familiar dragonman with a barely audible moan.
: "Nortlin, come down now! We don't have time for this!" the dragonman snapped, frustrated with the poor turn of events.
Rue, snapping out of his spell, shakes his head and walks toward the shouting dragonman.
: "You've found him?"
: "Yes, but he won't listen," Garudaos sighed. "Can you get through to him?"
: "So that's Nortiln now?" *Prestle shakes his head sadly.* "What a terrible fate...Nortiln, it's okay. You can come down here. We're not going to hurt you."
He wafts down as the centaur approaches, grateful beyond words for the ability to finally give a face a name.
: "Prestle..."
*Prestle nods, acknowledging his name to the wraith.*
: "Yes, it's okay."
: "At least he remembers one of us..." the scaled fighter said, looking from centaur to wraith. turning back, he asked Rue "Is there anything we can do to help him?"
*Prestle frowns.*
: "I'm sorry, Nortiln..."
He wavers in place where a more substantial being would have shaken their head.
: "No... the Queen..."
: "I'm afraid that, if there is one, I haven't heard of it..." Rue says, hanging his head only to raise it at the Ghoul's words. "However, he seems to have free will, which is a start..." Rue is staring, focused on the wraith, when a spark goes through his eyes. "I have an idea..."
The wraith's eyes drift towards Rue, and lock onto his holy symbol. He emits an unearthly scream and presses against the far wall, on the other side of Prestle, shielding himself from Rue.
Rue, startled by the scream, moves visibly back, not knowing what to expect.
: "I'll alert Ivellas that we've found him," Garudaos said, placing a hand on Prestle's shoulder as he nodded to Rue. As he was about to leave, though, the wraith shrieked anc cowered from the cleric's symbol. "And you may want to put your symbol away, Rue, lest we scare him away again," the dragonman added, before walking off to join the rest of the group.
As Garudaos speaks, Rue nods, taking the medallion's chain over his head and putting it slowly into a side pocket of his backpack.
His eyes followed Garudaos out.
: "Ivellas..."
: "It's okay," Rue says, motioning calmly to the wraith. "I'm not going to hurt you. You can come out now, Nortlin."
With a faint sound like an exhalation he wafts up over Prestle, looking down at Rue.
: "Help me... to bury him."
Great, Rue thinks as he continues looking at Nortlin, now I've gone and pissed him off. Ivellas will be ecstatic to hear about this.
: "What? Nortiln, what are you talking about?"
:"He thinks I'm dangerous."
He floats down, closer to Rue, his voice pleading.
: "Please... can't touch... his eyes... help me bury him."
: "Wha..." Rue says, staring into the wraith's eyes. Then, he got it...it wasn't him he was talking about. It was...
: "Please..." he begs, his intonation despairing and distant.
:"You mean, last rites?" Rue asks, hoping he guessed right.
: "Yes... last rites..." the wraith says, with satisfaction, "...gone now... gone badly...angrily... help me bury him."
Rue takes a while, his mind trying to work around the holes in Nortlin's speech. Sadly, he comes to no conclusion, and shakes his head.
: "Whose last rites?"
: "His... N-n-n-n..." he breaks off, unable to say the name, the word melting into a lonesome wail.
Rue nods, finally understanding the ghost's request.
: "Do not worry, I shall make sure your body is buried properly. You have my word."
He wavers again, a nod.
: "Thank...you..." He floats down to floor level, even with his former allies. "I will follow... and I am... sorry for the trouble..."
*Prestle shakes his head.*
: "Do not apologize, Nortiln. This is our fault. It's the least we can do."
: "I'll go perserve the body, then," Rue says.
All assembled begin to turn back, seeking out their leader and their allies to continue their quest.
((200 RP XP each for Nortiln, Rue, Garudaos, and Prestle.))

Posted by: Aldur Wed Apr 19, 2006 1:42 pm
Kittera frowned, taking note of this and planned to look through her spellbook, she was sure she had a spell that empowered this type of creature...

Posted by: Dark Maiden Wed Apr 19, 2006 3:43 pm
Myala's eyes lock on Nortlin for a moment, tears forming in the corners of them. What a terrible fate. I wish there was something I could do... She looks down at her holy symbol: a silver chain with a small figurine of the bird god Volcanon on the end of it. She takes it off and tucks it into the pouch on her belt. "It's...good to see you Nortlin," she says with a weary smile. Myala's gaze turns to Rue for a moment. "If I can help in any way, let me know."

Posted by: Cyrus Thu Apr 20, 2006 7:37 am
Rue waves off Myala's suggestion with a worn smile. "It'll be fine, it's a simple spell and I'm sure one of the others can carry him 'till we get out of here." He then leans in, his face turning more serious as he matches her whisper. "I know how you feel, but...I honestly don't think there's anything we can do for him. It feels wrong to deny him his rest...," Rue looks back to the wraith, shaking his head lightly before moving back, his smile returning as he attended to the unattended body of Nortlin. "I don't suppose you know who he worshipped?" the cleric asked his peer as he closed the bird warrior's eyes, placing a copper coin on each. "He never confided in me." With that, he takes a pinch of salt from a pouch, chanting and signing until he tosses it onto the corspe, the components evaporating as if they had never existed.
[Cast Gentle Repose on Nortlin's corpse.]

Posted by: Kaihaku Fri Apr 21, 2006 11:51 am
This expedition had been at a high cost, one which filled Felix with sadness. The halfling sighed, helpless to aid his comrade, and looked around at his allies. Sooner we get out of here, the better. He starts looking around for the orb and dragon which are said to dwell here.
((...and again, the low CHA, low INT halfling gets the campaign moving... Welcome to Felix Gaiden. ))
Wandering off, Felix manages to find a secret door in the wall after going a short distance. The halfling peeks in curiously and finds a long hallway greets his eyes, it's lit by an orange glow further down. The smell of sulfur and a wave of heat touches him. He pauses for a moment, listening intently then continues on after hearing nothing ominous at all. Everything sounds bright and cheery up ahead.
Felix begins walking down the hall lightly, his eyes darting around. Walking along the hall as it twists and turns, eventually he comes to a great, cavernous room.
Torches that do not go out are set into the room, which is piled high with mounds of gold and treasure chests. He blinks, awed by the riches before him. I've never seen so many riches. Gems, works of art, armor and weapons... All lay strewn about mixed in with the mountains of coins.
Felix glances around for a moment, then quietly begins walking among the piles of riches. His bright eyes looking around curiously.
Felix finally hears a low rumble reverberate around him. He has no idea how he didn't notice before. It's slow and rhythmic... like breathing... or snoring. He notes a large scaly appendage before tripping on it.
The halfling pauses, his eyes following the scaly appendage until it vanishes into the piles of gold. Swallowing, he starts to back away. As he takes a step backward, his big halfling foot clatters over a golden cup and he falls.
The snoring breaks rhythm and a shifting is heard among the coins. A booming voice calls out. "Well, thief... I hear your movement... Smell your air... and feel your breath..." a deep voice grumbles. "Go ahead. Take your fill. There's plenty and to spare..."
Felix stumbles back to his feet nervously, "Ummmm... Eh.... Are you the dragon?"
"I am Char!" the dragon rumbles. "The new ruler of this mouldering warren, but also of its treasures..."
"Eh..." Felix continues to back away slowly, beads of sweat forming on his forehead, "Ummm... I...was sent here to...find an orb..."
"So you were sent... By who? Those insufferable Thornwood knights? So the King of Thornwood thinks he can STEAL my TREASURE!!!" the dragon fumes.
Felix swallows, "No... no, not at all... We were told that we needed it...or we would never stand against the Strife Lords..." He wipes the sweat from his brow, "The King didn't send us..."
"Be done with your lies!" the dragon roars as a massive claw suddenly bursts from a mountain of coins to slash at Felix. The rakes across the chest of the halfling and he cries out in pain.
Felix draws his blade in a single swift motion, taking another step back. The eyes of the halfling narrow, "I should have known better than to talk to a creature like you! You and your sire the Dark Dragon are as evil as the Strife Lords!" He then turns and dashes away in full flight, crying out for Ivellas and Prestle as he does so.
The dragon rakes the halfing again as he flees.

Posted by: Knight_019 Tue Apr 25, 2006 3:08 am
*Ivellas heard a scream come from down the corridors of the Labyrinth. Felix had run off, so he must be in danger. Ivellas yelled to the group to hurry as he quickly galloped off. Drawing his lance and shield as he moved, Ivellas prepared for the next enemy they might meet.*

Posted by: Arcdragnbreth Tue Apr 25, 2006 3:21 am
"Felix! Prestle, rouse the others... to arms!" And with that Garudaos also took off, moving as quickly as he possibly could to lend his aid in defending the halfling against whatever danger he had found.

Posted by: VoxPVoxD Tue Apr 25, 2006 3:47 am
With a feral and distant hiss the wraith followed the call to arms, flying swiftly. The taste for battle had not left him, even now.

Posted by: Alpha Tue Apr 25, 2006 7:35 am
Septimus quickly casting a quick spell on himself, not wanting to be an easy target. [Cast Mirror Image: 1d4+3= 4 images] With that done, Spetimus rushes after the others. ((Remember that Ivellas, Prestle and Myala are Stone Skinned))

Posted by: TheUnknownMarine Tue Apr 25, 2006 10:09 pm
The team and Felix meet up at the secret door Felix opened just as the fast halfling runs through it.

Posted by: Kaihaku Tue Apr 25, 2006 10:19 pm
Felix frantically yells at the team, "kill it! kill it! kill it!" He then spins around, glaring back at the evil dragon, "It's evil!"

Posted by: Arcdragnbreth Wed Apr 26, 2006 1:54 am
"Stand back, Felix... his fiery breath will be less of an issue for me, should he strike with that first," Garudaos said, cautiously entering the room, blade readied against any blows the dragon might launch. "I ask that you be still; we mean no harm," Garudaos said, warily watching Char as he stepped past the halfling and entered the room. "I am Garudaos, and we do not seek a confrontation with you if it can be helped."
((Move as close to Char as possible.
Diplomacy: 1d20 + 6 (ranks) + 2 (cha) = 22
Readied action: Hit Char if he attacks.))

Posted by: Knight_019 Wed Apr 26, 2006 4:28 am
*Ivellas continues barelling down the corridor, hearing Felix's frantic screams for help. Ivellas almost hesitated before striking until Felix yelled that it was evil.* : To the abyss, foul beast! You'll not kill one of my own this day! *Ivellas lunges for the dragon as quickly as he can. He holds his lance tautly in front of him. This beast would not kill Felix, or any other member of his team, this day. With a twist of his body, Ivellas leaves himself wide open, but swings with enough force to tear an adamantine door from its hinges. The lance point slams into the dragon's scales, spilling its blood ichor upon the floor in a terrible gash.*
((Power Attack 9, Shock Trooper 9. -9 to AC
1d20 + 21 + 2 = 13 + 23, hit.
Damage
(1d8 + 11 + 9)*3 + 2d6 = 3d8 + 2d6 + 60 = 6 + 7 + 4 + 1 + 1 + 60 = 79 damage.
Dodge to the dagron.))
: Aaaaah! Dragon! Red dragon! Immune to fire! Aaaah!
*Frantically searching for something to do against this red dragon, Kyuu begins waving his hands in front of him. Without thinking, he begins to feel a chill, and then gets an idea. It would be a lower level spell, but it would be worth it. The ground beneath Char begins to freeze to unbearable temperatures, and the warmth radiating from the dragon quickly diminishes, chilling it to the bone.*
((Kyuu casts Freeze 1!
Damage: (1d8 + 15)*2 = 2d8 + 30 = 1 + 5 + 30 = 36 damage))
*An evil dragon seemed to be blocking their path. As a servant of the heavens, Thaske could not allow this to stand. With a snap of his fingers, Thaske tossed a glass marble into the air. Near simultaneously, he flicked some iron filings at it, and the bead began to glow and crackle. It flew at high speeds toward the dragon, seemingly with a mind of its own, and upon impact it blossomed into a sphere of static discharge.*
((Thaske casts Scintillating Sphere!
Damage: 10d6 = 6 + 6 + 4 + 3 + 6 + 5 + 6 + 6 + 5 + 2 = 49 damage.
Reflex DC 18 for half))

Posted by: Arcdragnbreth Wed Apr 26, 2006 7:21 am
((Bear with me... after a long, drawn out convo and battle, most of the info was lost. Remind me to pee on AIM later for that, by the way... Anyway, before Knight's post...)) Garudaos attempts to talk Char down, offering him food while Kittera offers her metamagic rod in exchange for the Orb of Truth. Char declines and says we have to leave the rod anyway for wasting his time. Garudaos doesn't approve and says he'll kill Char for being a bastard dragon.
((Insert Knight's post here.))
Garudaos is sliced up good, before Rue restores him to full. Between the group, Char is greatly weakened by lances, blades and magic alike before he takes to the air and unleashes a burst of fiery breath. Everyone survives, Garudaos is unharmed by the flames, and Garudaos kills Char for being a bastard dragon like he said.
943 XP for all.
Knight will post the spoils.

Posted by: Knight_019 Wed Apr 26, 2006 7:29 am
((The spoils are as follows A whopping 93500 gp in coins, art, and items. Magic Items

- Ring of Water Walking
- Large Steel Shield +1
- Large Steel Shield +1
- Chainmail +1
- 50 Arrows +1
- Potion of Blur
- Ring of Protection +1
- Ring of Counterspells
- Ring of Minor Energy Resistance (Fire)
- Ring of Jumping
- Bracers of Armor +1
- Elemental Gem: Earth
- Necklace of Fireballs II
- Gloves of Arrow Snaring
- Gloves of Dexterity +2
- Champion's Lance of Life
- Grand Boots of Egress
- Holy Shield of Deflection
- Skull Bastard Sword of Slaughter
- Orb of Fire
- Medallion of Courage

Btw, we still have
Ring of Force Shield
Ring of Improved Swimming
in the party fund, so if anyone wants them, speak now, else they're getting sold.))

Posted by: Kaihaku Wed Apr 26, 2006 7:38 am
((If no one else will claim them... Felix will take the gloves of dex +2, thus raising his dex to +6.))

Posted by: Arcdragnbreth Wed Apr 26, 2006 7:40 am
((Garu will take the Orb of Fire, the Holy Shield of Deflection and the Skull Bastard Sword of Slaughter. And yes, we did find the Orb; Knight didn't list it.))

Posted by: VoxPVoxD Wed Apr 26, 2006 8:20 am
He watched the others compile loot. Unable to touch the treasure, he was of no use. Worse still, the dragon had resisted his touch, so he left nary an impact on the preceding battle. The wraith noticed, after a fashion, that everyone continued to search even after the hoard was laid bare, so he decided to attempt to help. His sight, at least, had not left him.
[Search 29]
With a gasp, he comes across a section of wall carved to retreat back. A secret door. Excited, he flies into the midst of the force, a smoky appendage extended back toward the door, while shouting as if from the other end of a well,
: "A door...hidden door!"

Posted by: Aldur Wed Apr 26, 2006 8:52 am
((Kittera'll take the nice Ring of Fire resist.))

Posted by: Alpha Wed Apr 26, 2006 9:32 am
((Septimus will take the Ring of Counterspells. And if nobody else wants it, the Ring of Force Shield))

Posted by: Kaihaku Wed Apr 26, 2006 1:48 pm

QUOTE (Arcdragnbreth @ Wed Apr 26, 2006 1:40 am)
((Garu will take the Orb of Fire, the Holy Shield of Deflection and the Skull Bastard Sword of Slaughter. And yes, we did find the Orb; Knight didn't list it.))

((I thought it was agreed to give the Holy Shield of Deflection to Myala?))
Felix looks at Nortlin, then nods and follows the ghostly figure.

Posted by: Aldur Wed Apr 26, 2006 2:12 pm
Kittera sighs, retrieving her wand and followed after Felix, staring at the Dragon's corpse, idly wondering why everything came to violence in the end.

Posted by: Dark Maiden Wed Apr 26, 2006 4:00 pm

QUOTE (Kaihaku @ Wed Apr 26, 2006 7:48 am)
((I thought it was agreed to give the Holy Shield of Deflection to Myala?))

((I thought so too. Three powerful items to one person seems very unfair))

Posted by: Kaihaku Wed Apr 26, 2006 5:14 pm
Felix gains a level in fighter! +1 BAB +7 HP +1 Constitution +1 Fort, Will, Reflex
+1 Climb, +1 Jump
Gains the Feats: Greater Weapon Focus, Greater Weapon Specialization
((I wish it could have been Underfoot Combat and Confound the Big Folk. Damn Tumble requirement.
Once we reach a city, I'll be wanting to enchant my second sword with Wounding.))

Posted by: GE Silver Dragon Wed Apr 26, 2006 9:57 pm
Granit frowns when he sees Kittera wander off, and dutifully follows after, not concerned with the treasure hoarding going on at the moment. After all, it seemed almost like thievery to him. Did they not just kill the owner of the gold, whom was reacting to their intrusion? He shrugs the thought off after a moment. It would make no difference now, at any rate.
Felix finds a hidden door thanks to Nortlin's help Upon opening it, a small chamber is revealed. The Orb of Truth sits on a pedestal, a shimmering barrier of energy around it
Kittera frowns, looking at the magical object, her eyes narrowing. Unable to tell whether or not the barrier around the orb poses a danger to them, she picks up a pebble from the ground and casually throws it at the orb.
The pebble strikes the barrier and rebounds back. A booming voice sounds. "To gain access to the orb of Truth, answer the following riddles, would be sleuth."
Kittera sighs, moving closer to the orb, awaiting a mental puzzle that'll probably make her want to scratch something.
"Three there are in number and name, but beware, for guessing wrong will end this little game. So without further ado, let's begin to show. Here is the first riddle, hope you're not slow."
Kittera twitches, resisting the sudden urge to throw a spell at the orb.
"First riddle: I am the part of the bird that is not in the sky, Who can drown in the ocean and yet remain dry. A last vestige of man that refuses to die. In mourning I am tossed at your feet to lie; I begin my job early, devouring your ankles and thighs. I work my way up, eating your legs to your waist. And though around midday away I am chased,I return quickly,To savor the arm of my taste. As evening falls I enter your lungs, Spiraling downpast your mouth and your tongue. I feast on your body, your soul, and your mind, but as darkness falls you shall find that away I will go, a relief for some; At least until tomorrow morning comes. What am I?"
Granit frowns while listening to the voice. He remembered Kittera trying to explain "riddles" to him. It seemed like just an attempt to confuse everyone around you as much as possible by using logic with odd wording. But he remembers best her advice that "the answer to most riddles is something everyday, often something right in front of you". ...right in front of me? What's right in front of me? He stares forward, seeing only the orb. That's not logical. It's not dark at all...Then he looks down at the floor, and notes the light of the orb casting a shadow about his feet. But that is...and it disappears without light...Deciding it would be his best guess, the golem takes a moment before speaking up slowly. "Are you...a shadow?"
"Shadow is the correct answer."
Kittera applauds the Golem's response. "Go Granit! I see you do pay attention. Well done."
"Second riddle: I never was, am always to be, no one ever saw me, nor ever will, and yet I am the confidence of all to live and breath on this terrestrial ball."
Kittera frowns, not quite sure but decides to go for it anyway. It was the most logical solution. But what id it was wrong? She shook her head. Choice was better than indecision. The werewolf gulped. It wasn't air. Because air was. And so she stuttered and cleared her throat. "Is it tomorrow? Without tomorrow...there would be no hope for the people."
"The future is the answer. Tommorrow is acceptable."
Kittera smirked, and wiped her brow. That was a close one. She would have hated to think what would have happened...
"Third riddle: The beginning of eternity, The end of time and space, The beginning of every end, And the end of every place."
Granit is silent as he tries to figure out the last riddle. What do they all have in common? Eternity's beginning...time and space's end...end's beginning...place's end... As he repeats this in his head over and over, the answer suddenly comes to him. It seemed simple enough, so he again responds, speaking bluntly and hoping it was correct. "The letter E."
When there's no response, Granit begins to wonder if he guessed wrong...then the barrier around the orb shimmers and fades from sight. Frowning thoughtfully, he approaches the pedestal and reaches out cautiously to grab the orb with his right hand. When nothing happens, he removes the orb from the pedestal, and turns to show it to the others.
((Orb of Truth acquired!!))

Posted by: Dark Maiden Thu Apr 27, 2006 12:01 am
Myala takes no part in the hoarding of the treasure. The priestess stares at the corpse of the dragon, frowning. She does not feel like that had done anything wrong in defending themselves against an obviously evil dragon. However, she feels a bit funny about the party looting the place. They had come for the Orb of Truth and nothing else. For some reason, it just feels wrong to her. Myala snaps out of it when she sees a small group leaving and follows.
((Myala will heal Felix if he still needs it, which I think he does. Also, you never know if you might need a healer))

Posted by: Kaihaku Thu Apr 27, 2006 12:45 am
((13 HP says... YES! ;_; )) Felix nods thankfully as his wounds are healed, then offers his bag to hold the treasure. The others might scoff at the tiny halfling offering his small bag to hold such a large treasure... They might scoff until they recall that it is a TYPE III Bag of Holding.
Once the treasure is stored, Felix suggests that the group exit the maze with haste. While he does not, perhaps one of the others suggests using the Egress Boots for a quick escape.

Posted by: Aldur Thu Apr 27, 2006 1:26 am
Kittera takes the Orb of Truth from Granit, holding onto it, looking it over, an interesting object that fascinated her magically attuned mind. She looked around at the others and then at the corpse of the dragon. "Shall we go?"

Posted by: Kaihaku Thu Apr 27, 2006 5:40 am
Felix begins digging with his blades into the corpse of the dragon. Tearing away flesh and scale, he sunders the rib cage and continues on.... Finally he reaches his goal and pries forth the beast's heart before beginning to feast upon it. Blood running down his face, he grins at Kittera and nods, "Yes, let's go."
...
Felix nods, "Yes, let's get far from this place."

Posted by: Dark Maiden Thu Apr 27, 2006 12:21 pm
"I agree." Myala sighs, looking once more at the dragon's corpse. "Let's go."

Posted by: VoxPVoxD Thu Apr 27, 2006 8:25 pm
His form wavers, the already unclear edges of the wraith blurring further, indicating assent.

Posted by: Alpha Thu Apr 27, 2006 10:41 pm
Before setting off, Septimus eyes the Grand Boots of Egress. "Hey, those look to be in my size. I think I'll try them on.' Hearing no immediate objections, Septimus slips on the boots. They do fit. And so well. Feeling a random, sudden impulse, Septimus clicks his heels together. And he hears himself saying "There's no place like the place I last saved the game"

Posted by: Kaihaku Fri Apr 28, 2006 3:58 pm
Felix looks at Ivellas sadly, the centaur once so eager to keep the force going agansit all odds now seemed content to do nothing.

Posted by: Knight_019 Sat Apr 29, 2006 3:48 pm
*Ivellas looks to Felix sternly. The once quiet, inactive halfling sought to criticize him* (()) ((Sorting items Magic Items

- Ring of Water Walking
- Large Steel Shield +1 - Sell
- Large Steel Shield +1 - Sell
- Chainmail +1 - Sell (unless someone claims it)
- 50 Arrows +1 - Jath
- Potion of Blur - Post you take it if you want it. I suggest a caster go for it.
- Ring of Protection +1 - Up for grabs
- Ring of Counterspells - Septimus
- Ring of Minor Energy Resistance (Fire) - Kitterra
- Ring of Jumping - Sell
- Bracers of Armor +1 - Up for grabs
- Elemental Gem: Earth - I suggest a cleric hold this
- Necklace of Fireballs II -
- Gloves of Arrow Snaring - [b]Sell
- Gloves of Dexterity +2 - Felix
- Champion's Lance of Life - Ivellas: Sell Lance +2
- Grand Boots of Egress - We'll decide this later. Septimus uses them for now
- Holy Shield of Deflection - Myala
- Skull Bastard Sword of Slaughter - Garudaos (He's proficient with them)
- Orb of Fire - Garudaos
- Medallion of Courage - Up for grabs, unless anyone objects to Ivellas holding on to it

Those boots provide +2 unnamed to AC, btw))
~~~
*Ivellas had not before seen so much treasure. Aiding Felix in gathering it so they might make use of it later, the others begin to search about. Soon, after everything is secured, Ivellas gets word that the others have found something. Ivellas ushers Felix into the next room to find the others already have the orb.*
: Well done, all of you. Now, we must quickly leave this place.
*Ivellas turns and makes for the exit, rest of the group in tow.*

Posted by: TheUnknownMarine Sat Apr 29, 2006 9:33 pm
Fighting only minor monsters along the way, the team is able to exit the Labyrinth and return to Thornwood.

Posted by: Knight_019 Tue May 02, 2006 12:40 am
*Ivellas leads the party back out into the open air and light of the world. Given the rocky start to their new adventure, Ivellas felt it best to check in their exploits with the king and his court. Even more than it felt like a duty while under his jurisdiction, it may give his group a better appearance with the Thornwood court. After all, the more aid they received, the better prepared they would be for future trials. And so, Ivellas sets off for the castle.*
You reach the castle gates. The guards look at you with raised eyebrows.
: "Can we... help you?"
: We return to report our activities in the labyrinth.
: "Er... I'm sorry, I really don't think you can see the King now, look at you! You're all... beaten and battered... You look like hell, and smell like it too!" the guard says with a wince. Get cleaned up and come back tommorrow, I can inform the Minister who can appoint you a time."
"Would you happen to know of a dragon named Char?" Rue says, a bit miffed with the tone the guards were taking with the group.
: "Everyone here knows of Char, he's the monster that guards the Labyrinth," the guards say.
: He's dead
: "You slew Char???" they ask.
Rue, his job done, moves to the back of the group once more.
: We did, though at great cost to one member of our party
: "Truly, the king will wish to hear of this... Er... I'll get the minister, he'll decide what to do..."
One of the guards rushes off. He returns shortly with the minister, who looks the group over with a frown.
*Ivellas meets the minister's gaze with a stern face tempered by trials long past*
He then calls over one of the guards.
: "This guard will show you to some changing robes. I'll provide some clothes for you to wear in his majesty's presence and healers to make you presentable. You shall meet with him in two hours."
: My thanks to you, good sir.
The soldiers are lead to some baths, where they are provided with soap, towels, and brushes. The guard points to the changing rooms.
: "Your new clothes will be there in a little bit, after you're done washing."
A pair of healers swiftly enter the room and tend to the wounded before they are admitted into the baths.
And it's very pleasant to be able to rid yourself of certain bodily odors at long last.
The clothes provided are fancy looking and obviously expensive. And then you wait to be summoned.

Posted by: TheUnknownMarine Tue May 09, 2006 2:10 am
The time passes slowly, none of the companions speaking or interacting with each other. Then the summons comes. The heroes are announced by a fanfare of trumpets as a line of heralds plays a pomp theme while the King waits for the heroes to walk down the red carpet and reach the throne.
"Ah, heroes, what news do you have to bring me?" the King asks, when the group finally stands, or kneels, before the royal monarch.

Posted by: Knight_019 Tue May 09, 2006 2:04 pm
*Ivellas steps forward, then bends at his front legs, kneeling before the king of Thornwood. He then bows his head, looking to the ground, before looking up once more. He then speaks with a serious tone.* : We bring news that we have slain the evil dragon, Char, who resided in the depths of the labyrinth.

Posted by: TheUnknownMarine Wed May 10, 2006 1:38 am
"Excellent! Excellent!" the King says. "We are truly in your debt. That damnable dragon slew all the knights that tried to slay it. I can rest easy knowing that the most immediate threat to our kingdom is taken care of." The King leans forward. "And the orb?"

Posted by: Knight_019 Wed May 10, 2006 9:08 pm
*Ivellas nods* : Indeed, we found it.

Posted by: TheUnknownMarine Wed May 10, 2006 9:23 pm
The King nods satisfied. "I will look forward to your return with the item, victorious of course. Have you any other business?" *Ivellas tightens his lips as if pondering something, then shakes his head shortly thereafter.* : No, my liege. "Then go, with my blessing," the King says.
*Ivellas stands with courtly grace, which may seem surprising to others for the battle hardened centaur.*
: Thank you, and may the Light's blessing be upon you and your kingdom.
The warriors file out, their mission accomplished.

Posted by: Knight_019 Fri May 12, 2006 12:16 pm
*Once significantly away from the castle, such that no one could see their business, Ivellas looked around, making sure they were indeed alone. As secondary precautions, he also asked a few others to check the area as well.* ((5d20: one for Ivellas, Kyuu, and Thaske, as well as two others who have high spot mods. Unless they're godly, they didn't see anything, anyway
I: 16 + 9 = 25.
K: 12 + 9 = 21.
T: 18 + 3 = 21.
P1: 2
P2: 4))
*The area sufficiently secured, Ivellas felt free to speak. Since in most cases mereley mentioning his name caused him to show up, this might work.*
: Now where is that Swiftjoke?

Posted by: TheUnknownMarine Fri May 12, 2006 7:29 pm
Absolutely nothing happens.

Posted by: VoxPVoxD Fri May 12, 2006 7:38 pm
The wraith hovers near Ivellas, chilling the commander's flank. He seemed slightly more substantial now, and his voice wavered and faded less. : "Was there... a meeting place?"

Posted by: Knight_019 Fri May 12, 2006 7:58 pm
*Ivellas thinks back for a bit. It had quite some time since they had made their agreement. A phrase Derrik had said comes back to him. ...She'll know to contact me... But who? At this point, Ivellas was sure almost every woman in all of Rune knew Swiftjoke. With all the women he had made a run on, the rest of the men were probably... upset...
Upset with Swiftjoke? The alchemist!*
: The alchemist knows Swiftjoke! Come, quickly, to town. She might be able to connect us with him again.
*Ivellas leads everyone to the town. The trip to town is made without difficulty, and upon arriving to town, they make their way toward the alchemist's shop.*
: "Can I help you?" a blond elfmaiden asks as the group enters.
: "If you don't mind, this might be better in private, unless your shop is sound proof"
: "No one's around, and it's quiet enough."
: "Fine enough. It's about Swiftjoke."
: "Really now?" the elf says tilting her head. "What about?"
: "We need to contact him, and we understand you know how that might be accomplished."
: "I can put out the call for him... What's this about?"
: "A matter of life and death."
: "With that joker? All right, I'll set up a meeting. Give me a few minutes."
The elf goes into the back of the shop. She returns ten minutes later.
: "OK, he says he'll contact you in a month or two, just hang onto the orb until then and try not to lose it."
: "A month or two? Nothing against you, but we can't speed this up at all?"
: "His rules, not mine." She shrugs.
: "I see. Then thank you for your assistance."
*Ivellas takes everyone outside once again.*
: Well, it looks like we have a month, if not more, to explore and take care of any matters you wish while we're here.

Posted by: Arcdragnbreth Sat May 13, 2006 3:46 am
"Perhaps it would be wise to speak to the king of Thornwood again," Garudaos suggested. "There may be issues in this realm which could be more quickly remedied with our aid. And if not, it might be an equally sound idea to train within the walls of the Labrynth. Despite besting Char with little true resistance, we are still not as strong as we could be if we hope to rail against the Strife Lords as we did in Guardiana."

Posted by: Dark Maiden Sat May 13, 2006 1:52 pm
Myala has been silent since they got out of the Labyrinth. The priestess sighs and looks at everyone else as they speak, but she doesn't say anything. She merely nods in agreement with Garudaos' words.

Posted by: Knight_019 Fri May 19, 2006 4:16 pm
*Finished, Ivellas turns and walks off. He heads for the tavern to find the latest gossip around town. Particularly, he hopes to hear of something that might keep them busy for the next month. They would schedule a meeting with the king again, but for now they may have worn out their welcome with the sudden, impromptu visit.
The sitting bothered him. There was much to do, especially outside this isolated kingdom, yet they were stuck here waiting on someone with nothing better to do than follies. For whatever reason Swiftjoke delayed, Ivellas prayed, for his sake, that it was a good one.*
*Kyuu sees Myala standing off by herself, not really looking at anyone or anything. He wonders what's on her mind, so he rushes over to her comically, nearly tripping over his robes on the way over, then puts a big grin on his face and waves.*
: Hiya! So umm... How are you?

Posted by: Dark Maiden Mon May 22, 2006 2:50 pm
Myala turns around to face Kyuu, a sad look in her eyes. The priestess also appears to be a bit...weary in one way or another. "Oh, hello Kyuu..." Myala sighs. "I suppose...I could be better..."

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