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Shining Force Central Forums > RPG Gallery > Shining Force: The Chaos War Part II

Posted by: Rusty Wed Feb 01, 2006 11:32 pm
((New locations: Faralon: Same Isyndel: 31, 37 Acacia: Same)) ===
*Faralon speaks to Cedric as he readies his bow with an arrow.*
: "The mages have turned themselves invisible. The lich is on his way here now - invisible. Be careful!"
*Faralon appears, shooting an arrow into the golem Gabriel struck.*
((To Hit: Natural 13 + 6 (BAB) + 3 (Magic + 2 from Bane) + 5 (DEX w/Elation) - 1 (Slow) + 1 (PBS) +Something from being invisible? = at least 27. Hit!
Damage: 7 [arrow] + (1 + 4) [bane] + 3 (Magic + 2 from Bane) + 4 (Bardic music) + 1 (STR) + 1 (PBS) = 21.))
===
*Isyndel nods at Rhizor's words, firing a spell at The Silence.*
((Magic Missle on The Silence: 4 + 4 + 2 + 3 + 4 + 5 = 22.))
===
*Still blind and deaf, Acacia attacks the next thing in the area of the same spot she just hit...The same Golem Faralon and Gabriel hit.*
((Assuming it's still alive...
If possible, Combat Expertise 5. And Dodge to Vrock - if also possible.
Attack 1:
To Hit: Natural 17 + 3 (BAB) + 5 (STR w/Elation) + 4 (music) + 5 (magic) = 34. Hit!
Miss Chance: 68 (Hit)
Damage: 6 + 10 + 5 (STR w/Elation) + 4 (music) + 5 (magic) = 30.
Attack 2:
To Hit: Natural 14 - 2 (BAB) + 5 (STR w/Elation) + 4 (music) + 5 (magic) = 26. Hit!
Miss Chance: 59 (Hit)
Damage: 8 + 7 + 5 (STR w/Elation) + 4 (music) + 5 (magic) = 29.))

Posted by: GE Silver Dragon Thu Feb 02, 2006 4:15 am
Jokulligr groggily stirred when the healing energy washing over him restores him to consciousness. Shaking off the daze, he grits through the throbbing pain in his head and glances about at the chaotic melee ensuing around him, trying to get his bearings. Ugh...must've been one of the golems...hit hard...careless of me...should've been paying better attention...seen it coming...
He shakes his head again to clear his thoughts. Combat was no place for doubt. He then literally rolls into action, moving himself out of arm's reach of the murderous enemies around him before bracing his hands beneath himself, rolling back onto his shoulders to shift the focus of his weight, and pushing off with the gathered strength, springing onto his feet once more. However, he frowns when he notes an unusual heavy feeling that seemed to be making him more sluggish and causing his actions to take longer than they should. He wasn't sure what was causing this feeling, but he sure knew it wasn't natural.
((5' roll SW to 34, 32, out of AoO range and getting up from prone. Alas, the effects of Slow prevent doing anything more...but hey, better than still being unconscious.))

Posted by: TheUnknownMarine Thu Feb 02, 2006 4:27 am
Zook dashes up to the tank and begins unscrewing key bolts and pulling tubes from their places. He hears movement from inside as the the pilot flings open the hatch and fires a blunderbuss at him. Pellets of lead rip through the gnome's side. As the smoke clears, Zook sees the other pilot is a gnome as well, one with disheveled white hair and a mad gleam in his eyes.
"Get off ma machine!" the other gnome screeches.
((Hit. 10 damage to Zook.))
Laika claws into the stone frame of the golem, ripping away hunks of stone with his bare hands and supernatural strength. Ryhir joins in on the frenzy, managing to carve away more of the enchanted rock with his magical swords.
Meanwhile, Castor hacks off the head of one of the Vrocks with a single stroke of the mighty Atlas Axe, continuing through with the blow to bite into the other Vrock, cutting a great gash in its belly.
Kanmeshi fulfills his calling as a medic.
Merkass shoots stuff a whole lot.
Faralon fires an arrow into the Stone Golem that disintegrates a small chunk of it with its magic while Acacia manages to land a single blow on the creature from her strikes.
((41 damage total after DR from Acacia and Faralon.))
The wounded Vrock flies five feet back and begins to call upon more Mirror Images to protect it, but in casting the spell, it leaves itself open to attack. Castor slices off a wing with his strike while Ashathel finishes the job, beheading the beast with his Force Blade.
((AoOs: Hit, Hit. 60 damage or around, I stopped adding the pluses when I realized I was only halfway done and already 5 HP from death.))
Yeesha screams again as a Wyvern dives to strike at her again, injecting her with its poison. Yeesha manages to stave off the initial effects, but it appears the poison is far from being done with her system.
((Hit, Initial Fort succeeded, secondary failed. Yeesha will lose 8 Con next round if not healed. 1st level spell dropped.))
"Keep fighting! We're wearing them down!" Yeesha shouts.
The Cornugon casts down its final fireball, causing fire to wash over the group around Ash.
((Everyone but Van made their saves. Everyone within 30' of Ash except for Aurik takes 15 damage. Van takes 30.))
"Command, sector is not secure. Request reserve activation," the Drowned Eye atop the tower near Ashathel murmurs. The Drowned Eye then fires its minigun at the holyman, striking him several times with a burst of fire.
((Hit. 33 damage to Slade.))
The Bowrider on the eastern wall fires at Yeesha, covering the air around her with explosions.
((Hit, Hit, Hit. Yeesha drops her 0 and remaining 1st level spells to absorb 25 damage.))
The golem hammers Laika with its stone fists.
((24 and 32 to hit. 19 and 18 damage. Cannot recall your AC.))
The Torch Eye on the battlements of the Inner Keep comes back online as the Torch Eye near Kanmeshi blasts that priest with a thin beam of piercing light.
((Hit, 20 damage to Kanmeshi.))
The Drowned Eye that Kethra attacked drops its huge gun and draws twin axes from its belt, whirling blindly at the monk. Miraculously, a single attack scratches her.
((Hit, Miss. 7 damage.))
An invisible blast from the Silence strikes Rhizor, undoing all the work Amelios just did.
((Hit. 30 damage to Rhizor.))
The last Steam Tank turns and fires at the Fleshraker, the heavy shell exploding at the dinosaur's feet in a storm of shrapnel and fire.
((Hit. 24 damage to the Fleshraker.))
Zook, intent on disabling the tank fails to notice the centaur galloping at him until it's too late. The centaur's lance thrusts deeply into the tinker's torso, causing a deep well of blood to gush forth.
((Hit. 42 damage total.))
A Bowrider and one of the Drowned Eye atop the Inner Keep both fire at the Fleshraker that slew their Render minion. The reptilian beast moans piteously as it slips in its own blood, falling, then lying still.
((Hit, Miss, Miss, Hit. 33 total damage to the Fleshraker. Fleshraker slain.))
The Golem assaulting Cedric brings its massive fists up over its head and smashes them down on the ground, slamming a small crater into the swirling stone floor as Cedric rolls out of the way. Acacia is not so lucky as her opponent bats her around like a cat with a mouse.
((Miss, Miss, Hit, Hit. 40-10= 30 damage to Acacia after DR.))
The Vrock assaulting Acacia rips apart her poor mount, then rakes her with its claws, moving 5' higher into the air, out of her reach.
((Hit. 15-5= 10 damage to Acacia.))
Within the keep, the Cult Priest removes the blindness from the Cult Swordsman.
Faralon feels something encroaching on his mind, but manages to shake it off.
The Lich cancels out Damas' invisibility by spraying him and Isyndel with a cloud of golden particles that stick to their clothing. The highly reflective gold also manages to blind Isyndel.
((Damas is no longer invisible, Isyndel is blinded.))
Damas' and Isyndel's luck holds as three of the Drowned Eye on the battlements turn their attention to them and fail to do anything more than nick them with their hail of bullets.
((Miss, Miss, Hit. Ref save made, critical strafe downgraded to autohit. 7 damage to Isyndel and Damas.))
A magic missle from an unseen source strikes Rachel, causing her to cry out in pain.
The roof priest attempts to dispel more of the enchantments around Cedric, but fails.
Next round!

Posted by: Rusty Thu Feb 02, 2006 10:08 am
((A few things... Are these greater golems? If not, Acacia hit twice. o_o Her mount was healed by the Mass Cure Light Wounds, wasn't it? I wanna see damage rolls. It has 33 HP at full health.))

Posted by: Nightmare Thu Feb 02, 2006 4:58 pm
Laika manages to duck out of the way of the golem's first fist, but gets hammered in the gut with the second. He then returns the favour by tearing off three more pieces of stone. ((Laika's AC is currently 28, so only one attack hits for 18. Attack:
Claw1:D20 + 9(STR) + 7(BAB) + 1(MW) + 4(song) + 1(Haste) + 2(Flank)= 19 + 24 = 43
Claw2:D20 + 9(STR) + 7(BAB) + 1(MW) + 4(song) + 1(Haste) + 2(Flank)= 15 + 24 = 39
Claw3:D20 + 9(STR) + 7(BAB) + 1(MW) + 4(song) + 1(Haste) + 2(Flank)= 18 + 24 = 42
Bite:D20 + 4(STR) + 3(BAB) + 4(song) + 1(Haste) + 2(Flank)= 6 + 14 = 20
Damage:
Claw1: D8 + D6(Fire) + 9(STR) + 1(MW) + 4(song) = 3 + 4(Fire) + 14 = 21
Claw2: D8 + D6(Fire) + 9(STR) + 1(MW) + 4(song) = 1 + 4(Fire) + 14 = 19
Claw3: D8 + D6(Fire) + 9(STR) + 1(MW) + 4(song) = 7 + 2(Fire) + 14 = 23
Total: 63 - 30(DR) = 33))

Posted by: White Rose Thu Feb 02, 2006 7:58 pm
((Also, Rusty, don't forget Acacia has Karmic Strike. Nothing in that says that it's stopped when she's blinded. It's basically just swinging back in the direction from which she was hit. Get her AoO on!))

Posted by: TheUnknownMarine Thu Feb 02, 2006 9:21 pm
Zook dashes up to the tank and begins unscrewing key bolts and pulling tubes from their places. He hears movement from inside as the the pilot flings open the hatch and fires a blunderbuss at him. Pellets of lead rip through the gnome's side. As the smoke clears, Zook sees the other pilot is a gnome as well, one with disheveled white hair and a mad gleam in his eyes.
"Get off ma machine!" the other gnome screeches.
((Hit. 10 damage to Zook.))
Laika claws into the stone frame of the golem, ripping away hunks of stone with his bare hands and supernatural strength. Ryhir joins in on the frenzy, managing to carve away more of the enchanted rock with his magical swords.
Meanwhile, Castor hacks off the head of one of the Vrocks with a single stroke of the mighty Atlas Axe, continuing through with the blow to bite into the other Vrock, cutting a great gash in its belly.
Kanmeshi fulfills his calling as a medic.
Merkass shoots stuff a whole lot.
Faralon fires an arrow into the Stone Golem that disintegrates a small chunk of it with its magic while Acacia manages to land a single blow on the creature from her strikes.
((41 damage total after DR from Acacia and Faralon.))
The wounded Vrock flies five feet back and begins to call upon more Mirror Images to protect it, but in casting the spell, it leaves itself open to attack. Castor slices off a wing with his strike while Ashathel finishes the job, beheading the beast with his Force Blade.
((AoOs: Hit, Hit. 60 damage or around, I stopped adding the pluses when I realized I was only halfway done and already 5 HP from death.))
Yeesha screams again as a Wyvern dives to strike at her again, injecting her with its poison. Yeesha manages to stave off the initial effects, but it appears the poison is far from being done with her system.
((Hit, Initial Fort succeeded, secondary failed. Yeesha will lose 8 Con next round if not healed. 1st level spell dropped.))
"Keep fighting! We're wearing them down!" Yeesha shouts.
The Cornugon casts down its final fireball, causing fire to wash over the group around Ash.
((Everyone but Van made their saves. Everyone within 30' of Ash except for Aurik takes 15 damage. Van takes 30.))
"Command, sector is not secure. Request reserve activation," the Drowned Eye atop the tower near Ashathel murmurs. The Drowned Eye then fires its minigun at the holyman, striking him several times with a burst of fire.
((Hit. 33 damage to Slade.))
The Bowrider on the eastern wall fires at Yeesha, covering the air around her with explosions.
((Hit, Hit, Hit. Yeesha drops her 0 and remaining 1st level spells to absorb 25 damage.))
The golem hammers Laika with its stone fists.
((24 and 32 to hit. 19 and 18 damage. Cannot recall your AC.))
The Torch Eye on the battlements of the Inner Keep comes back online as the Torch Eye near Kanmeshi blasts that priest with a thin beam of piercing light.
((Hit, 20 damage to Kanmeshi.))
The Drowned Eye that Kethra attacked drops its huge gun and draws twin axes from its belt, whirling blindly at the monk. Miraculously, a single attack scratches her.
((Hit, Miss. 7 damage.))
An invisible blast from the Silence strikes Rhizor, undoing all the work Amelios just did.
((Hit. 30 damage to Rhizor.))
The last Steam Tank turns and fires at the Fleshraker, the heavy shell exploding at the dinosaur's feet in a storm of shrapnel and fire.
((Hit. 24 damage to the Fleshraker.))
Zook, intent on disabling the tank fails to notice the centaur galloping at him until it's too late. The centaur's lance thrusts deeply into the tinker's torso, causing a deep well of blood to gush forth.
((Hit. 42 damage total.))
A Bowrider and one of the Drowned Eye atop the Inner Keep both fire at the Fleshraker that slew their Render minion. The reptilian beast moans piteously as it slips in its own blood, falling, then lying still.
((Hit, Miss, Miss, Hit. 33 total damage to the Fleshraker. Fleshraker slain.))
The Golem assaulting Cedric brings its massive fists up over its head and smashes them down on the ground, slamming a small crater into the swirling stone floor as Cedric rolls out of the way. Acacia is not so lucky as her opponent bats her around like a cat with a mouse.
((Miss, Miss, Hit, Hit. 40-10= 30 damage to Acacia after DR.))
The Vrock assaulting Acacia rips apart her poor mount, then rakes her with its claws, moving 5' higher into the air, out of her reach.
((Hit. 15-5= 10 damage to Acacia.))
Within the keep, the Cult Priest removes the blindness from the Cult Swordsman.
Faralon feels something encroaching on his mind, but manages to shake it off.
The Lich cancels out Damas' invisibility by spraying him and Isyndel with a cloud of golden particles that stick to their clothing. The highly reflective gold also manages to blind Isyndel.
((Damas is no longer invisible, Isyndel is blinded.))
Damas' and Isyndel's luck holds as three of the Drowned Eye on the battlements turn their attention to them and fail to do anything more than nick them with their hail of bullets.
((Miss, Miss, Hit. Ref save made, critical strafe downgraded to autohit. 7 damage to Isyndel and Damas.))
A magic missle from an unseen source strikes Rachel, causing her to cry out in pain.
The roof priest attempts to dispel more of the enchantments around Cedric, but fails.
Next round!

Posted by: Rusty Thu Feb 02, 2006 9:39 pm
((Why were my questions ignored, and the update posted twice? o_O... And Rose, I know, but you'd have to lose precious AC for that. ;_; lol))

Posted by: TheUnknownMarine Thu Feb 02, 2006 9:44 pm

QUOTE (Rusty @ Thu Feb 02, 2006 9:39 pm)
((Why were my questions ignored, and the update posted twice? o_O... And Rose, I know, but you'd have to lose precious AC for that. ;_; lol))

((I just rolled. The results? 34 damage. Even if it was at full, the horse is dead. No, these are stone golems, but Acacia gets a -4 to hit for being both blind and deaf. No it's not in the rules, but I'm adding it. Simply put, when blind, you usually locate foes based on sound. When you're deaf too, you're pretty much limited to flailing wildly at wherever you last got hit from. And the last update was posted twice because the internet likes to toy with my mind.))
But here's the map.
http://www.shinola.radh.com/guest/Rusty/SFCWIIg6.gif

Posted by: Kaihaku Fri Feb 03, 2006 2:57 am
Zook winces and curses before swiftly taking a step back. Raising his rifle, he snaps off two shots at the now visible tinker, "Bloody hell!!! Someone better help me!!!" [Attack 1: 5 + 9 + 4 = 18] [Damage: 3 + 4 + 1 + 4 = 12] [Attack haste: 14 + 9 + 4 = 27]
[Damage: 6 + 3 + 1 + 4 = 14]
((He shouts, Damas hears and aids... Also...healing is order or Vox will hate me forever. ))

Posted by: Dark Maiden Fri Feb 03, 2006 3:14 am
At the moment that Isyndel moves up behind him, Damas looks over his shoulder and his eyes widen. "Isyndel, what are you-" Before he is able to the last few words out of his mouth, a cloud of sparkling gold dust falls onto both of them. Instinct tells him to close his eyes and throw his hands over them. It prevents him from being blinded by the dust, but the rest of it sticks to his clothing. A moment later, he lets his arms fall back down to his sides and his eyes open slowly. The blood red orbs widen significantly when he looks down at himself and sees his once invisible form now covered in sparkling gold dust. "Damn it! This sucks... Gold is definitely not my color," he grumbles. As he is about to cast another spell, he remembers the scroll that Cedric had given him. He then hears Zook shrieking and pulls forth the scroll. "This could come in handy..." He then recites the scroll.
((Damas uses a scroll of Summon Swarm. He summons it in x24, y30))
-----
*Why won't you die!?* Kethra thinks angrily as the small axes nick her flesh. On top of her other wounds, however, she begins to feel a little bit woozy. *If I don't get some healing soon, I could be done for...* Eager to get somewhere where she can be healed, she aims a single punch at the skeleton. Various bones break and it crumples to the floor, now freshly redead.
((Attack: 19 + 6 (BAB) + 3 (STR w/ Elation) + 4 (Song) = 32. Hit!
Damage: 6 + 1 + 3 (STR w/ Elation) + 4 (Song) = 14))

Posted by: Kaihaku Fri Feb 03, 2006 5:38 am
[Stand - Move Action] [AoO - Misses] After nearly evading a massive stone fist, Cedric pauses for a moment to reflect on Faralon's words. Exactly what he was suppose to do about the Lich was beyond him but laying at the feet of this construct was most definitely not helping matters. Rolling to his feet, he manages to avoid another blow from the Golem and a sigh escapes his lips.
Now in a better position to address the battlefield, he speaks loudly, "An invisible Lich approaches from the north!" Glancing around quickly while readying his weapon, he continues, "Healers, look to Acacia and Zook!" The Paladin then strikes at the Golem before him twice. His blows are careful but still carry great power, steel meets stone with a powerful clap of sound.
[Combat Expertise 5]
[Attack 1: 6 + 23 + 4 - 5 = 28]
[Damage: 9 + 19 + 4 + 3 E + 1 S = 32 + 3 Elec + 1 Sonic]
[Attack 2: 12 + 18 + 4 - 5 = 29]
[Damage: 2 + 19 + 4 + 3 E + 4 S = 25 + 3 Elec + 4 Sonic]

Posted by: TheUnknownMarine Fri Feb 03, 2006 5:55 am
((Again, NPC actions in advance.)) Kyoji appears just long enough to cut off the Cult Priest on the roof's head with his Force Dagger, slice through and bisect him with his short sword, and then curve the blade's return path to cut the upper torso in half before disappearing. The four chunks of corpse hid the ground with a meaty "thwack" as blood spews forth to cover the area.
((Hit, Hit, Hit, Miss. 118 damage to the Cult Priest. Cult Priest defeated!))
"Loud little bugger..." Rachel murmurs as she takes aim at the enemy gnome shooting at Zook. Her hand shakes a little, sending her first arrow off, but her second and third strike true, sinking into the chest of the tinker.
((Miss, Hit, Hit. 14 damage to the Tank Pilot.))
Meanwhile, the spell cast by Damas seems to fizzle, then rip apart space around the Knight, opening a small gateway in the air. The summoning magic seems to be interacting with the tower somehow, and a figure about the size of a very large dog is expelled from the rip in the air before it closes. The figure is covered in armored chitin, two small, vestigal arms projecting from its back as a large crest sweeps back from its head. It has 2 beady, pupiless eyes and almost insectile-like mandibles as well as a stubby tail, and two wicked looking sickle claws. It screeches as it leaps onto the knight and begins to claw at it.
((Rolls: 12, then nat 1. Result: EASTER EGG! Damas has broken the first rule of D&D: Never cast "Summon Swarm" if your DM is an avid Starcraft player. The fabric of space-time is rent and a Zerg Zergling emerges to ravage the battlefield.))
Brand positions his tower shield as he hits the ground, going full defensive until someone can heal him.
Slade casts Detox(Neutralize Poison) onto Yeesha, curing her of the poison before it can have any ill effect.
Yeesha raises her staff over her head and shouts out words of arcane power and the area around the castle suddenly grows darker for a moment as an orb of crackling electricity manifests above Yeesha's head, sending out streams of lightning in all directions in a frenetic manner. Ducking behind the fortifications saves the Drowned Eye's unlife as the brunt of the attacks miss him. The Cornugon's infernal grace allows it to dodge many of the lightning bolts, though a few still strike him. The Wyvern and Bowrider aren't so lucky, both reduced to twitching corpses from the sheer amount of energy being thrown around. The strain of the spell shows on Yeesha's face as she guides it to only strike the foe, the breathtaking light display missing all of the allied forces in its area of effect.
((Bolt 3 cast. 80 damage to the Wyvern and Bowrider. They are slain. 40 to the D.E. and 30 to the Cornugon.))

Posted by: Rusty Fri Feb 03, 2006 5:59 am
((All of the following characters = in the same place.)) *Faralon mutters to Cedric.* : "They're casting spells - the lich and the others...staying invisible - be careful." *Faralon calls out loudly.* : "Healers, we need aid!"
*Faralon fires another arrow at the same Golem.*
((Natural 19 + 6 (BAB) + 3 (Magic + 2 from Bane) + 5 (DEX w/Elation) - 1 (Slow) + 1 (PBS) = 33...Hit. 7 [arrow] + (2 + 6) [bane] + 3 (Magic + 2 from Bane) + 4 (Bardic music) + 1 (STR) + 1 (PBS) = 24!))
===
*Isyndel clenches her fist - blindness again! She quickly dispels the effects of the spell the Lich cast, not terribly anxious to fight blind again.*
((Dispel check against the effects of Glitterdust on Isyndel and Damas...Natural 16. I think that's +10 + 4 from Greater Spell Penetration or whatever? 30.))
===
*Acacia swings her Greatsword strongly once more, but her blindness prevents her from hitting anything. Exhausted and bleeding, she falls down - unable to stand and fight.*
((Natural 20. Hit!
Miss chance: 23. Missed!
Now she's at -1.))

Posted by: Dark Maiden Fri Feb 03, 2006 5:34 pm

QUOTE (TheUnknownMarine @ Thu Feb 02, 2006 11:55 pm)
Meanwhile, the spell cast by Damas seems to fizzle, then rip open space around the Knight, opening a small gateway in the air. The summoning magic seems to be interacting with the tower somehow, and a figure about the size of a very large dog is expelled from the rip in the air before it closes. The figure is covered in armored chitin, two small, vestigial arms projecting from its back as a large crest sweeps back from its head. It has 2 beady, pupiless eyes and almost insectile-like mandibles as well as a stubby tail, and two wicked looking sickle claws. It screeches as it leaps onto the knight and begins to claw at it.

((You haven now given me reason to cry, Ian. ))

Posted by: Wandering Dezorian Fri Feb 03, 2006 6:32 pm
Well, I'll admit- I got back to my computer a few days back, as I'm sure those of you in IC know, but the action was rather fast and furious here, and I didn't have time to trace through all the posts and figure out what was going on. But I've picked up on one thing.
Brand would reall, really love some healing...

Posted by: Dark Maiden Fri Feb 03, 2006 6:56 pm
((Kethra would love some too, but it just isn't in the cards... Thought I would post Damas' reaction to the "mishap" now...)) "This really sucks..." Damas moans as the spell cast from the scroll seems to fizzle. When the rip in space appears near the Knight, and the strange beast comes forth from the portal, his hands begin to shake and the now empty scroll falls from his trembling hands. "N-n'uma n-n-nid au' [No, not again (with lots of stuttering)]. I-I don't think...that scroll worked...like it was s-s-supposed t-to..." he says nervously.

Posted by: Arcdragnbreth Fri Feb 03, 2006 7:12 pm
(( Move to 38, 32, and cast at the Vrock. Lesser Orb of Frost: 1d20 +4(bardic) +6 (dex) +3 (greaves) = 15 Damage: 4d8 = 8 Gabe's still down, so... yeah. Assume Ash orders all outside to get inside and make with the healing / raping of enemies. And yes, I'm well aware that roll was the worst waste of a spell ever.))

Posted by: Knight_019 Sat Feb 04, 2006 8:17 pm
((I'll be at work until 10 EST tonight. I have everyone's actions decided, but I need Kyo to take Ryhir's action before I can post.))

Posted by: Aldur Sun Feb 05, 2006 12:07 am
Amelios swiftly moves to his Gnome companion, moving 45 feet in a somewhat roundabout way to avoid the Golems and such, heading to point 25, 33 one square below the tinkers position. (( Cure Serious Wounds. 3+6+5+10(level)+1(kyantol)+1(Healing Domain)=26 hp to zookie.))

Posted by: FreedomJu Sun Feb 05, 2006 6:42 am
(Van stands up.... and... uh....moves left 6 spaces)

Posted by: Riegien Sun Feb 05, 2006 7:34 am
Kanmeshi walks to 14, 47 and baps Brand with the healing wand, spreading scintilating motes of light into the other birdman, and healing him for 11 hp

Posted by: TheUnknownMarine Sun Feb 05, 2006 8:19 pm
Ryhir's attack manages to carve off a few more hunks of stone, turning the once proud statue into a barely humanoid chunk of rock, but the animated attacker presses forward all the same.

Posted by: Knight_019 Mon Feb 06, 2006 5:09 am
((STEELERS WIN THE SUPER BOWL!!! Everyone gains +10 weapons and armor <_<)) *Merkass slides over behind Laika yet again, keeping himself safe from the wrath of the golem. Punching through the golem's defenses with his bow yet again, Merkass turned his attention to the torch eye above. Its danger was great to him and the rest of his allies around him.*
((Rapid Shot. Any shots before the golem goes down will also go into the tinker. If the golem goes down Merkass redirects all shots to the Torch Eye.
1d20 + 28 - 2 (RS) = 4 + 26 = 30.
1d20 + 21 = 10 + 21 = 31.
1d20 + 26 = 7 + 26 = 33.
1d20 + 26 = 2 + 26 = 28.
Sub 4 for each to hit on the tinker.
Damage
1d8 + 1d6 + 5 + 4 + 1 = 2 + 1 + 10 = 13
1d8 + 1d6 + 5 + 4 + 1 = 1 + 3 + 10 = 14
1d8 + 1d6 + 5 + 4 + 1 = 6 + 4 + 10 = 20
1d8 + 1d6 + 5 + 4 + 1 = 4 + 2 + 10 = 16
You have all just viewed "AIM as Douchebag." If you would like to view this agian, please join an AIM chat room and utilize the "//roll" command.))
*Aurik sees his allies' plight and rushes across the battlefield, thankful for his invisibility. Even under the gaze of the golem, Aurik removes his healing ward, and raising them up, takes a kneel while lightly tapping the staff to the ground. His allies become greatly rejeuvenated, strangely so to the enemies, and Aurik stands at the ready for the next onslaught.*
((30, 33
Healing Wards
1d8 + 10 = 4 + 10 = 14 HP healed to all in a 40' radius around Aurik.))
*Such a strange creature to come from Damas' spell, yet Rhizor knew it was not summoned by him. No, the tower seemed to be interacting with summoning magics, meaning his calls of nature would need to be used carefully, if at all. Wishing he could tear the Silence bone from bone and spread the white powder of his long-decayed skeleton into the wind, it would have to wait. He was out of range at this point in time, but his would come. The Vrock was proving overly meddlesome, and now it would have to go. Rushing in, Rhizor tore into the Vrock with utter ferocity, then gazed up at the Silence's position. He would be next.*
((Charge. All attacks shown in the event it gets that far
Claw 1: 1d20 + 15 + 2 = 12 + 17 = 29
Claw 2: 1d20 + 17 = 19 + 17 = 36
Bite: 1d20 + 12 = 5 + 12 = 17.
Tail: 1d20 + 12 = 10 + 12 = 22.
Rake: 1d20 + 13 = 10 + 13 = 23.
Damage
C1: 1d6 + 4 + 4 (BM) + 2 (NF) + 7d6 (VF) = 1 + 11 + (4 5 3 4 6 5 4) Acid = 12 + 31 Acid
C2: 1d6 + 11 + 7d6 = 1 + 11 + (5 4 5 6 4 2 4) Acid = 12 + 30 Acid.
T: 1d6 + 9 + 7d6 = 1 + 9 + (2 6 1 6 4 3 3) Acid = 10 + 25 Acid.
R: 1d6 + 11 = 5 + 11 = 16 damage.))

Posted by: GE Silver Dragon Mon Feb 06, 2006 6:43 am
Perplexed by the strange weight felt in the muscles of his body, Jokulligr is pondering whether to work through the hampering effect it was having on his movement or find what was causing it and put it to an end, when he glances in Acacia's direction to see if she was experiencing a similar difficult, and is surprised when he watches her collapse upon the ground, blood seeping from several wounds upon her battered form. "...Lady Acacia!!!"
Trying to rush to her aide, he scowls a bit when the invisible weight continues to make a nuisance of itself, his limbs taking a moment longer than normal before managing to move upon his will. He does make it to her side, however, and just as he kneels beside her, he feels a wave of healing magic bathe the area and notes some of his wounds mending and the same happening to Acacia. Not quite sure of the source of the healing but grateful for it all the same, he lightly rests his hands upon his fallen companion to assist in her recovery, softly muttering a prayer for her as restorative energy courses into her and further reduces the extent of her injuries.
((5' step to 33, 32(space to the SE of Acacia, I believe), and defensivly cast Cure Moderate Wounds.
Concentration check - 10 + 13 = 23, pass
CMW: 1 + 3 + 6 = 10 -_- Not much of a heal, but I suppose it's better than nothing))

Posted by: TheUnknownMarine Mon Feb 06, 2006 6:56 am
Cedric's blows sunder apart some of the golem's rock form while Faralon's magical arrow disrupts the enchantment keeping it moving. Isyndel feels her self come to the brink of breaking the enchantment... And then fails at the last minute. ((G.S.P. doesn't aid in DM. Sorry.))
Ashathel casts his spell for nought, the demon's natural resistance to cold absorbing the minor spell with ease.
Only with all four of his shots does Merkass manage to down the monstrous Golem, the construct crumbling to chunks of rock with the final arrow. The arrows continue on to bury themselves in the tank, which is begining to look very battered.
Of Rhizor's many attacks, a single one strikes the true Vrock, the others dispelling mirror images of the beast.
A beam of light lances forth from the Torch Eye to send Kanmeshi into the lands of unconsciousness.
((Hit. 20 damage to Kanmeshi. Kanmeshi is at -7.))
An invisible blast of light strikes Rhizor in his reptilian hindquarters even as he leaps to drag the Vrock demon down to the ground. The smell of seared flesh fills his advanced nostrils, and he realizes that the smell is his own.
((Hit. 33 damage.))
Meanwhile, the knight being attacked by the odd summoned beast moves backward, swiping the monster with his lance. The blow has minimal effect, however.
((Hit. 4 damage after DR.))
The Cornugon outside throws a lightning bolt that strikes both Castor and Slade before vanishing only to reappear atop the castle's roof. Castor manages to avoid most of the bolt, however.
((44 damage to Slade. 22 damage to Castor.))
The Drowned Eye atop the tower near Yeesha opens fire on her with his gun. The hail of lead barely slows the wizardess down as she expends mental energy to deflect the bullets. A Bowrider joins the barrage firing an explosive bolt that hits Yeesha dead on in the chest, and another that not only hits her head, it detonates with unbelievable force. Yeesha's magical shield is strained to its limit, and the mage is literally blown off her feet. However drained she may be getting, she's still alive, though.
((23 damage, 1 third level spell dropped. Then... 20. Critical hit. Confirmed. Second attack: Miss. Third attack: 20. Confirming... 19. Upgrading....19. Upgrading.... 20. Upgrading... 12. Super critical confirmed! [i]172[i] damage. 1 second level. and 2 level 9 spells dropped. Yeesha is also prone.))
A clattering of hooves marks the charge of a Cult Knight as Ashathel easily backsteps to avoid the clumsily aimed lance attack.
A Bowrider strikes Cedric, Isyndel to little effect.
((Hit. 14 damage.))
Another Bowrider opens fire on Ash, but the agile elf dodges all but a single explosive crossbow bolt. The blast burns his left arm quite a bit.
((Hit, Miss, Miss. 15 damage to Ash.))
Rachel ducks under the battlements as a Torch Eye laser buzzes just over her head. Cedric does the same down in the central fight.
A barrage from the battlement Drowned Eye swiftly rip apart the mysterious creature that attacked the Knight before it can do any more damage.
The Golems bat at Cedric, but can't seem to hit him.
The mages on the roof cast a spell, then shout, "There's an invisible warrior on the roof with us!"
Kyoji curses loudly and swiftly begins to rethink his plan.
The invisible lich makes a gesture and Cedric suddenly feels weaker as one of the enchantments around him breaks apart.
((Eagle's Splendor dispelled.))
The Vrock manages to rise, but at the cost of the rest of his mirror images, which are dispelled by opportunistic attacks.
Meanwhile, inside the keep, the priest removes the blindness from one of the Drowned Eye.
Next turn!
http://magic19.homestead.com/sfcw/sfcw2/sfcwiig7.png

Posted by: Kaihaku Mon Feb 06, 2006 7:19 am
Zook chuckles steps to his prize, his beady eyes aglow. Swiftly undoing his earlier actions, he slides into the tank and now in a safer place sets to work figuring out this new device. [Knowledge(Tech): 18 + 17 = 35] [CTD: 13 + 19 = 32] [UTD: 14 + 17 = 31]

Posted by: Arcdragnbreth Mon Feb 06, 2006 8:05 am
"Missing that charge is the last mistake you'll ever make," Ashathel said, his voce venomous as he advanced towards the centaur. The blade sweeped the air in a precise arc, cleaving through flesh and armor to first ram through the centaur's torso before he was beheaded cleanly.
((Five foot step north and centaur rape.
Attack1: 1d20 +10 (force blade) +3 (greaves) +7 (finesse) +7 (bab) +4 (bardic)= 35
Damage1: 7d6 +3 (str) +3 (greaves) +6 (insightful) + 4 (bardic) = 41
Attack2: 1d20 +10 (force blade) +3 (greaves) +7 (finesse) +2 (bab) +4 (bardic)= 37
Damage2: 7d6 +3 (str) +3 (greaves) +6 (insightful) + 4 (bardic) = 40
Gabe's still down, far as I can tell.
<}--- Ashathel: 71/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Torch Eye
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, Mirror Images, Aurik's spell, Bardic Music, Elation
== Spells ==
Lvl. 0: Disrupt Undead x2, Electric Jolt
Lvl. 1: Orb of Frost x2
Lvl. 2: ----
<}--- Gabriel 46/123 HP---{>
Effective AC: 18??
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Aurik's Spell, Bardic Music
Rage: 1/2 per day, 3/8? rounds used))

Posted by: Wandering Dezorian Mon Feb 06, 2006 3:27 pm
Brand utters a curse, then launches himself into the air towards the torch-eye. Action- Move to torch eye, then attack.

Posted by: Kaihaku Mon Feb 06, 2006 3:40 pm
As healing energy flows through him, Cedric lowers his defensive approach to this construction and instead prepares to strike out with his full might. [Power Attack 5] [Attack 1: 5 + 23 + 4 - 5 = 27] [Damage: 2 + 19 + 10 + 4 + 1E + 2S = 35 + 1 Elec + 2 Sonic]
[Attack 2: 18 + 18 + 4 - 5 = 35]
[Damage: 8 + 19 + 10 + 4 + 1E + 3S = 41 + 1 Elec + 3 Sonic]
The blows of the Paladin crush stone beneath them with ease and Cedric glances over his shoulder for a moment, his words filled with strength, "Hold together! Be wary for the Lich and the Silence!"

Posted by: Dark Maiden Mon Feb 06, 2006 6:45 pm
Kethra moves towards the tank and lashes out with two punches and a kick. The has no idea of how much damage it will actually do, but she knows that she has to try. ((New Position: x12, y33 Attacks #1: 7 + 6 (BAB) + 3 (STR w/ Elation) + 4 (Song) = 20
#2: 15 + 6 (BAB) + 3 (STR w/ Elation) + 4 (Song) = 28
#3: 19 + 1 (BAB) + 3 (STR w/ Elation) + 4 (Song) = 27
Damage
#1: 4 + 2 + 3 (STR w/ Elation) + 4 (Song) = 13
#2: 5 + 5 + 3 (STR w/ Elation) + 4 (Song) = 17
#3: 6 + 2 + 3 (STR w/ Elation) + 4 (Song) = 15
That is calculated damage for any attacks that hit, before DR of course...
Damas' action will come later))

Posted by: Aldur Tue Feb 07, 2006 1:56 am
Amelios frowns and heads over to Rhizor, quickly casting a spell of healing on his druidic companion. He scans the fortress and looks over the enemy around him and on the roof, pondering what would be the best plan. ((Cure Serious Wounds. 27 to Rhizor. At point 34, 34.
Kno: Tactics check to work out the best way of getting through this as quickly and safely as possible.
12+5 Ranks+4 Int+10 Hood. = 31.))

Posted by: TheUnknownMarine Tue Feb 07, 2006 2:17 am
Unseen by most, Kyoji races towards the only visible foe: The Bowrider. Rachel drops to her knees and takes a careful shot at the Cult Knight that had been beset by the strange beast. Smiling slightly, she lets the arrow fly, rewarded with the sight and sound of a centaur collapsing on the battlefield, an arrow through its eye and jutting out its head.
"Bullseye..." Rachel says with a smirk as she draws another arrow and fires that as well.
((Nat 20. Confirming... Nat 20. Confirming... Hit. Upgraded critical! 14x4= 56 damage to Cult Knight. Cult Knight dies! Second attack: Vrock. Hit. 13-10= 3 damage. Third attack: miss.))
Yeesha throws a lightning bolt at the last remaining Drowned Eye on the outer walls. Electricity crackles over the soaked skeleton and causes him to crumble into a pile of bones.
((51 damage. Ref save succeeded. Still enough to kill him.))
Dawn gallops into the castle, swiftly moving to set herself up for a charge.
Slade also moves, after casting a swift spell to heal himself.
((Heal cast. Cured 98 HP.))
((NPC actions taken.))

Posted by: Knight_019 Tue Feb 07, 2006 3:41 am
*Finally able to relax a bit with the Golem down, Merkass steps forward into the rubble that once was the statuesque "guardian." The torch eye had just downed Kanmeshi, and it had hit him with quite a sting as well, so he knew it couldn't be left functional. Rapidly firing off another four arrows into the infernal machine, Merkass watched for signs of its malfunction.*
((5' N
Rapid Shot
1d20 + 28-2 = 14 +26 = 40.
1d20 + 21 = 6 + 21 = 27.
1d20 + 26 = 18 + 26 = 44.
1d20 + 26 = 4 + 26 = 30.
Damage
1d8 + 1d6 + 10 = 7 + 4 + 10 = 21
1d8 + 1d6 + 10 = 5 + 1 + 10 = 16
1d8 + 1d6 + 10 = 1 + 2 + 10 = 13
1d8 + 1d6 + 10 = 7 + 3 + 10 = 20
Total: 70
DR 8 on 4 shots = -32
Total damage: 38))
*The battle still had not turned in his friends' favor, and so, as his duty as medic was, Aurik sought to remedy that. Adjusting his position slightly to aid more of his friends, Aurik utilizes the healing wards once more, and again, his friends feel refreshed and rejeuvenated.*
((Move to 31, 33.
Healing wards
1d8 + 10 = 3 + 10 = 13 hp healed.))
*Rhizor shrieks in his dinosaur form to display his gratitude for the Kyantol's healing aid. Maybe the Kyantol, cleric of Mitula, was not so bad. If only the others could be tested in such a way. Leaving the Vrock no reprieve, Rhizor continues to tear into it, hoping to finally finish the demonic fiend.*
((Claw/Claw/Bite/Tail
1d20 + 15 + 4 (prone vrock) = 11 + 19 = 30
1d20 + 19 = 6 + 19 = 25
1d20 + 14 = 18 + 14 = 32
1d20 + 14 = 13 + 14 = 27
Damage
1d6 + 7d6 + 11 = 2 + 11 + (6 2 1 6 6 3 2) = 13 + 26 acid.
1d6 + 7d6 + 11 = 3 + 11 + (1 6 5 3 3 6 2) = 14 + 26 acid.
1d6 + 9 = 4 + 11 = 15.
1d6 + 7d6 + 11 = 2 + 11 + (1 6 2 3 4 2 5) = 13 + 23 acid.))

Posted by: Cyrus Tue Feb 07, 2006 4:27 am
Using the passwall created by Ashathel, Castor proceeds to sqeeuze through into the castle to aid his flagging comrades. Seeing no immediate objective he could reach, he instead moves to [35, 35] and waits for an opening to present itself.

Posted by: Nightmare Tue Feb 07, 2006 6:09 pm
After the golem had been dealt with, there seemed to only be one logical target. The tank. Laika charges in at it hoping that it doesn't result in the same thing that happend to Kethra in the shrine. ((Attack: Claw1:D20 + 9(STR) + 7(BAB) + 1(MW) + 4(song) + 1(Haste) + 4(charge) - 4(PA) = 11 + 22 = 33
Damage:
Claw1: D8 + D6(Fire) + 9(STR) + 1(MW) + 4(song) + 4(PA)= D8 + D6(Fire) + 18 = 1 + 1(Fire) + 18 = 20
I'm not sure if I got an extra attack due to haste or not, if so, let me know.))

Posted by: FreedomJu Tue Feb 07, 2006 7:12 pm
OOC: Hmmm... not sure what to do. Arc, if you get on while I'm at work, just PM me what you want Van to do and I'll edit this/post again with the action.

Posted by: Dark Maiden Wed Feb 08, 2006 4:46 am
((Any suggestions for teh spell caster ^_^;;?))

Posted by: FreedomJu Wed Feb 08, 2006 7:02 am
(Van moves to 33,31 and attempts to trip the golem.... Failed both times but golem is phased for 4 rounds. Van also has -1 on AC because of crit failure..... Apply Dodge to golem... 21 vs Golem and 20 vs everything else. +1 to hit for all of Van's allies against that golem because of Distracting Attack....)

Posted by: Kaihaku Wed Feb 08, 2006 7:13 am
((Taking Rusty's actions, already have permission to do so. Sorry for taking control of Damas, Jess, TUM implied movement tonight if I did so.)) [Bardic Knowledge: 15] Faralon attempts to recall what he has heard on his journey about Lichkind. However, he recalls nothing more than that they are archmagi and undead. Pausing, he narrows his eyes to get a closer look at the Lich only he can see...and somehow manages to completely throw his vision off.
[Spot: 1...- 1...=...0...]
No long able to see the Lich, Faralon instead focuses his attention on the nearby Golem. Faralon shoots an arrow at the golem.
((To Hit: Natural 17 + 6 (BAB) + 3 (Magic + 2 from Bane) + 5 (DEX w/Elation) - 1 (Slow) + 1 (PBS) = 31. Hit!
Damage: 4 [arrow] + (4 + 4) [bane] + 3 (Magic + 2 from Bane) + 4 (Bardic music) + 1 (STR) + 1 (PBS) = 21.))
He then orders Damas to magic missile something, something like one of the archers.
Damas sends five magic missiles at the far northern bowrider.
[Damage Rolls
4 + 1 = 5
4 + 1 = 5
3 + 1 = 4
4 + 1 = 5
4 + 1 = 5
Total: 24 Damage from Damas Da Mage]
Acacia decides now would be a good time to do nothing but defend herself and defend herself she does.
[Full Defense]

Posted by: Rusty Wed Feb 08, 2006 8:49 am
((Heh, actually, Faralon did make that check before the battle began. I don't think I quite posted the results. He only made a couple successful Bardic Knowledge checks...I can't tell you how many rolls I made were below 10...actually, even 8...Also, his spot check is +1. He's an elf. He gets +2 racial. Even with the -1 from Wisdom, that's a +1. Still not nearly enough to see the Lich of course, but just correcting you.
Acacia is down, IIRC.
Heh. And here's Isyndel's action, since nobody took one for her. Move her to: 34, 34.))
*Isyndel casts Haste on her allies.*
((Those getting the haste: Cedric, Jokulligr, Faralon, Ashathel, Van, Aurik, Rhizor, and Acacia...If she can't be hasted while down, then I guess we'll give it to Damas.
Also...
0 - Daze, Detect Magic, Resistance, Disrupt Undead
1 - Mage Armor, Magic Missile, Shocking Grasp, Ray of Enfeeblement
2 - Invisibility, Acid Arrow, Acid Arrow, Scorching Ray, Web
3 - Freeze 2? [I think I didn't use this - I'll have to double check]
4 - Dimension Door, Ice Storm))

Posted by: GE Silver Dragon Wed Feb 08, 2006 4:52 pm
((Actually, since the heals at the end of last round, Acacia isn't down, though she IS still prone. And with the ward this round, her HP is at 36. Oh, and just for note, she's no longer deaf as the 4 rounds have passed. She's still blind fer another few rounds though, I'm afraid. As fer Joku, I shall take his action a bit later, after class ends at around 4 PM EST.))

Posted by: Dark Maiden Wed Feb 08, 2006 5:43 pm

QUOTE (Kaihaku @ Wed Feb 08, 2006 1:13 am)
((Sorry for taking control of Damas, Jess, TUM implied movement tonight if I did so.)) Damas sends five magic missiles at the far northern bowrider. [Damage Rolls 4 + 1 = 5 4 + 1 = 5
3 + 1 = 4
4 + 1 = 5
4 + 1 = 5
Total: 24 Damage from Damas Da Mage]

((You took my action because you thought Ian would move it and he didn't. That's ok. I was actually planning on throwing magic missiles around. That is scary. Did you read my mind Kai? ))

Posted by: Kaihaku Wed Feb 08, 2006 8:15 pm
As his body begins to move with unnatural speed once more, Cedric strikes out at the Golem. [Attack Haste: 8 + 23 + 4 - 5 = 30] [Damage: 4 + 19 + 10 + 4 + 2E + 3S = 37 + 2 Elec + 3 Sonic]

Posted by: TheUnknownMarine Thu Feb 09, 2006 4:40 am
Zook manages to repair the damage to the tank with a makeshift workaround solution. It will take him a few seconds to get the tank running again though. (1 round to start tank. Check succeeded, though.) Between Brand's charge and Merkass' arrows, the Ancient Torch Eye is torn apart.
Two great hunks of stone are hammered away from the main form of the Golem as it shudders with each blow.
Meanwhile, Kethra manages to punch two small dents in a lightly armored portion of the tank. At this point Aurik turns visible, and Kethra begins to flicker back to sight. (G.I. ran out for Aurik this round, and runs out next round for Kethra.)
Precious life energy flows into Rhizor as Amelios heals him. The druidic dinosaur is then able to rend apart the foul Vrock before it can flee or counter attack, the foul demon's form crumbling into a heap of foul smelling spores.
As Van runs in to attack, one of the golems swats at him with a fist.
((26 to hit. 23 damage if it does. This attack is an AoO before you whack it with phasing, BTW.))
Faralon fires at the Golem, causing another bit of stone to crumble off the heavily fractured and cracked statue.
Damas' magic missles buffet the Bowrider on the wall.
The SteamTank, barely functional at this point, rolls back five feet and lets loose with a point blank shot at Laika. The shot is dead on, causing the wolfman to almost fall unconscious.
((Hit! Laika takes 16 damage.))
The Bowrider on the eastern wall Lets loose a trio of shots at the unlucky Yeesha. Two of the explosive bolts strike vital organs, the archmage saved only by virtue of her powerful shield spell.
((Miss, Critical Hit! Critical Hit! 86 damage to Yeesha. 1 Level 9 spell dropped. 1 level 2 spell dropped.))
The Golems' eyes flash amber again, one flash countering Isyndel's Haste spell, the other slowing down some of the party as it drains their reflexes and speed. One of the Golem slams a fist into Cedric's face, while the other backhands Aurik as he appears.
((2 Slow free actions. Haste dispelled. Amelios is the only one to fail the save, though, so only he is slowed. Hit, Miss, Hit, Miss. 12 damage to Aurik. 23 damage to Cedric.))
The Kyton stands up, weakly. It glares at Van, and for a moment Van thinks its his wife under the myriad chains that the devil wears. He swiftly shrugs it off, however.
The blind knight continues to flail around, uselessly.
An iceball slams into the group, coating them all with a layer of frost as the lich flies around and laughs. The one bright point is that the spell slays the Cult Knight attacking Acacia as well. An invisible blast of light burns Rhizor shortly after this happens.
((30 cold damage to everyone within 20' of Joku. Ref save for half. Cult Knight fails the save and dies. Silence hit Rhizor for 17 damage.))
A well placed Bowrider bolt barrage immerses Ashathel in a firestorm that leaves him gasping for air.
((Miss, Hit, Hit. 45 damage.))
Another Bowrider barrage hammers the hull of Zook's hijacked tank mere moments after the gnome vanishes inside. A Torch Eye beam slices through part of the hull seconds after that.
((Hit, Hit, Miss. 43-20= 23 damage. Hit. 20 damage.))
Rachel narrowly ducks in time to avoid a Torch Eye beam.
The air is filled with the roaring buzz of Drowned Eye miniguns as Zook's poor tank suffers yet more damage.
((Hit, Hit. Burst Fire. 53-20= 33 damage to the tank.))
A burst of gunfire hits Castor in the chest, dealing him a moderate wound.
((Hit, 20 damage.))
The Priest within the inner keep heals the wounds of the Cornugon... to a degree, anyway.
(( Cult Priest casts Cure Critical Wounds! Cornugon heals 32 damage!))
A lightning bolt from somewhere on the roof fries the systems of Zook's hijacked tank and renders it inoperable. The tank does not explode, as most tinker vehicles are wont to do, and Zook is able to remain unscathed by the vehicle's demise.
((31 damage from Lightning Bolt. Tank destroyed.))
Five bursts of magical energy streak from the rooftop to strike Kethra.
((Magic Missle+See invisibility from last round. 20 damage to Kethra.))
Ryhir moves up.
Next round!
http://magic19.homestead.com/sfcw/sfcw2/SFCWIIg8.png

Posted by: GE Silver Dragon Thu Feb 09, 2006 4:50 am
Jokulligr sighs with relief when he sees Acacia having recovered and smiles briefly before returning his attention to the situation at hand. They were still very much in danger with all the opponents surrouding them. As he settles into a fighting stance, he's surprised when he feels magic course through him once again, this time increasing the speed of his movements and countering the weight he'd been feeling before. Putting this restored mobility to good use, he nimbly maneuvers himself to a position where he's between the prone Acacia and the Golem to the north, but doesn't attack the stone creature Rather, he swings a fist at the centaur knight beside the golem.
((Tumble to (32, 30) and attack the Cult Knight.
Attack: 5(d20) + 4(BAB) + 8(STR) + 2(GMW) + 1(Exalted Strike) + 4(Music) - 4(Defensive Fighting) = 20. I believe that's a miss. Ah well...))

Posted by: TheUnknownMarine Thu Feb 09, 2006 5:05 am
((NPC actions, yadda yadda...)) Kyoji appears from thin air to slice the hapless Bowrider in front of his into 3 pieces before vanishing into thin air again. Meanwhile, Dawn gallops into battle, destroying the heavily weakened golem attacking Cedric with a powerful thrust of her lance. The statue crumbles into chunks of debris.
((Hit. 45-10= 35 damage, just enough to kill the thing.))
Slade moves up, and a holy light shines from him as he calls out divine words.
((Slade casts Aura Level 4! >Mass Heal< Everyone in the group around the golems save Zook, Damas, Dawn, and Ashathel are healed to max.))
Rachel takes careful aim and fires a trio of arrows far across the battlefield to strike the Bowrider atop the inner keep's battlements. Two arrows strike him in joint of his armor, the third arrow drives itself past the helmet's eyeslit and deep into the skull.
((Hit, Hit, Critical Hit! Upgrading... Upgraded Critical Hit! Total damage: 83. Bowrider dies.))
Yeesha moves up and casts a Blaze spell at the Drowned Eye gunners along the part of the Inner Keep wall she can see. Fire envelops them, but they do not fall, even as steam rises from their waterlogged bodies. The agile Silence manages to avoid the magical fire altogether, though.
((28 damage to the two Drowned Eye atop the inner keep walls.))

Posted by: Arcdragnbreth Thu Feb 09, 2006 6:31 am
"Go back to hell, you bastard sniper," Ashathel mumbled, a pinprick of light shooting across the battlefield to damage the Silence. ((Disrupt Undead: 1d20 +6 (dex) +3 (greaves) + 7 (bab) +4 (bardic) = 17 Damage: 1d6 = 6 Gabe's still down, until someone gets him up somehow.
<}--- Ashathel: 87/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Torch Eye
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, 2 Mirror Images, Divine Protection, Bardic Music, Elation
== Spells ==
Lvl. 0: Disrupt Undead, Electric Jolt
Lvl. 1: Orb of Frost x2
Lvl. 2: ----
<}--- Gabriel 123/123 HP---{>
Effective AC: 18??
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Divine Protection, Bardic Music, Elation
Rage: 1/2 per day, 1/8 rounds used))

Posted by: FreedomJu Thu Feb 09, 2006 7:22 am
(Van takes a step to the southwest and attacks the golem with Power Attack 5 for a total of 63 damage! No phasing though)

Posted by: Aldur Thu Feb 09, 2006 10:11 am
((I fail to see how I failed. as I have +17 base to my will save without any other mods. And if we had the +6 from my WIS, that's +23 right there.))

Posted by: TheUnknownMarine Thu Feb 09, 2006 10:12 am

QUOTE (Aldur @ Thu Feb 09, 2006 10:11 am)
((I fail to see how I failed, unless you rolled a 1 for me.))

((A 2, actually. You do not have a +16 mod. I refuse to believe it.))

Posted by: Aldur Thu Feb 09, 2006 10:23 am
(( Sorry but I do. I took two Prestige CLasses, and as the rules state, I get their stuff added on. That's +6 to will from them. Then Another +2 from going to level in them. Added with my Cleric levels and such It really does add up to +17. I'll be happy to show you in greater detail later on today. However, if it makes you feel better my Ref save is +3.
Oops. It's actually like this...5(Cleric)+4(PrC's)+1(Master of Radiance Levels)+6(wis). So either way. I'm not slowed. 5+4+1+6+2=18. I should pass that check. As the DC is 17.))

Posted by: Dark Maiden Thu Feb 09, 2006 5:20 pm
Despite being invisible, Kethra finds herself struck by bolts of magical energy. A faint cry escapes from her lips as she crumples to the stone floor, unconscious. The wounds are still grave but they do not seem to be getting any worse. ((After the tank gets taken out, someone better "revive" Kanmeshi and Kethra.
Fortitude save: 15 + 8 = 23
Kethra is at -1 and stable))

Posted by: Aldur Thu Feb 09, 2006 6:12 pm
Amelios moves to 23 35 via the non AoO smack way, worried about the state of the other team. He also notes that he's rather near that strange tower. He frowned, and looked at it for a moment, and then took out a bottle of holy water and grinning as he cast the Consecrate Spell, Centred on the base of the tower, hoping the effect would take over the thing.
I know not what it does...but I think that may have put a damper into their plans a little...It seems to affect summoning magic, so maybe...

Posted by: Wandering Dezorian Fri Feb 10, 2006 1:01 am
Brand doesn't spare more than a glance for the ruined machine, before leaping into the air towards the tank. Readying his shield as he moved, the birdman realized that the team was suffering heavily from sniper attacks. Even as he moved in for a landing, Kethra gave a squawk and fell to a series of magic missiles.
Swooping in next to the tank, the Birdman pulled up short just next to it. Rather than drawing his blade, however, the soldier heaved his powerful wings, scattering debris and throwing up a powerful dust-cloud. Almost instantly, Brand's view of the battlefield was obscured.
Action- Move next to tank, ready shield (full defense). Use second move action for dustup (from winged warrior feat). Creates a 20' hemispherical cloud around me. Clear vision is limited to 10 ft, concealment up to 20, full concealment after 20 ft. Concentration check (dc 15) needed to cast a spell.

Posted by: Rusty Fri Feb 10, 2006 4:45 am
((Faralon: 35, 31 Acacia: 33, 32 Isyndel: Same)) *Faralon sees Aurik and the other religious members of the force nearby. Knowing Cedric isn't suited to get the Lich down from the skies, Faralon merely calls out to the group, pointing out the Lich. We have to watch out for more magical attacks from invisible foes...*
: "There! The lich is in the sky, invisible!"
*Determined to take out the other invisible enemies, Faralon rapidly shoots three arrows at the closest invisible mage.* ((Not the lich!))
((Rapid Shot...
On the Mage...
Roll to hit: Natural 20...Confirming: Natural 18 + 6 BAB + 5 (Dex w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 32. Critical Hit!
Miss chance: 72. Hit!
Damage: [4 + 3 + 8] (arrow) + 3 (STR * 3) + 3 (magic * 3) + 12 (bardic music) = 33.
If it's still alive...
Roll to hit: Natural 14 + 1 BAB + 5 (Dex w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 23. Hit!
Miss chance: 84. Hit!
Damage: 4 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 10.
If he's STILL alive, send this at him. If not, send it at the other invisible mage.
Roll to hit: Natural 20...Confirming: Natural 10 + 6 BAB + 5 (Dex w/Elation) + 1 (magic) + 4 (bardic music) -2 (Rapid Shot) = 24. Critical hit!
Miss chance: 7. Miss! ;_; That stinks. It was an 8, 7, and 7 on the arrow, too! Oh well. Can't win them all.))
*Two of the arrows strike true, the first driving deep into the mage. The third arrow, however, misses, due to the enemy mage's Blur spell. Faralon moves after the shots, staying alert.*
===
*Acacia crawls, then stands.* ((If that's not legal, then stands then moves 5' down or down and to the right. Also, she's using Karmic Strike. She receives a penalty to AC...I think -4.))
===
*Isyndel casts a spell, an Acid Arrow BARELY missing The Silence.*
((Roll to hit: Natural 13. +4 BAB, +5 (Dex w/Elation) = 22. Missed. Blast those agile skeletons! If The Silence could sweat, he would be sweating bad right now!))

Posted by: Kaihaku Fri Feb 10, 2006 5:02 am
Zook leans back in the seat of the tank, a dazed expression on his face. Then he slowly stands up and peeks his head fearfully from the tank, but the barrage of fire seemed to be over. Still wary, he drew his rifle and using the tank for cover snaped off a quick shot.
[Attack 1: 14 + 8 + 4 = 26]
[Damage: 2 + 6 + 1 + 4 = 13]
((He fires at either a ... Torch Eye, Bowrider, or Priest... In that order, whichever is still standing.

Posted by: Nightmare Fri Feb 10, 2006 9:22 am
Laika, barely clinging to conciousness, deactivates the flames to his gloves. He then pulls out one of his potions and gulps it down. ((Laika drinks a potion of CSW and moves as close to Kanmeshi as he can whil staying staying awake. and since I don't know how much a potion of CSW heals, I'll let you tell me how much I heal.))

Posted by: Dark Maiden Fri Feb 10, 2006 7:41 pm
((A potion of cure serious wounds heals 3d8+3 HP))

Posted by: Kaihaku Fri Feb 10, 2006 7:43 pm
Cedric glances around the battlefield, noting the foul chain devil, he takes a step over and easily slaughters it with two mighty blows. ((With a confirmed critical and a normal hit to boot, I think the 2hp devil is little more than a thin layer of gore sprayed across Van and Acacia.))

Posted by: Dark Maiden Fri Feb 10, 2006 9:45 pm
Damas moves and sends five blue force missiles towards the Silence. *If only that undead bastard wasn't immune to cold magic. He's bloody fast too...* ((New Location: x34, y33 Damas casts Magic Missile. Damage: 3 + 3 + 1 + 3 + 4 + 5 = 19))

Posted by: Riegien Fri Feb 10, 2006 9:54 pm
Kanmeshi bleeds visciously at his foes. Stabilize check = natural 20

Posted by: Knight_019 Sat Feb 11, 2006 3:36 am
((Quick post while I have a minute of internet connection. Internet went fubar. Don't know when I'll be around next. Don't have enough time to type out actions.))

Posted by: Kaihaku Sat Feb 11, 2006 6:42 am
[Merkass fires off with Rapid Shot - TUM selects targets] 1d20 + 28 - 2 (RS) = 2 + 26 = 28. 1d20 + 21 = 8 + 21 = 29. 1d20 + 26 = 4 + 26 = 30. 1d20 + 26 = 20 + 26 = 46.
Confirmed: 17 + 26 = 43
Damage
1d8 + 1d6 + 5 + 4 + 1 = 7 + 2 + 10 = 19
1d8 + 1d6 + 5 + 4 + 1 = 7 + 1 + 10 = 18
1d8 + 1d6 + 5 + 4 + 1 = 5 + 1 + 10 = 16
1d8 + 1d6 + 5 + 4 + 1 = 3 x 3 + 6 + 10 x 3 = 45 (Critical)
))
Aurik remains where he is, watching over his companions cautiously.
[Prepared Action - Aurik will activate a healing ward if more than 6 people are injured within 40' of his current position.]
[Healing Wards Roll - 7 + 10 = 17]
[Rhizor attacks da Golem]
((Claw 1: 1d20 + 17 = 8 + 17 = 25.
Claw 2: 1d20 + 17 = 17 + 17 = 34.
Bite: 1d20 + 12 = 19 + 12 = 31.
Tail: 1d20 + 12 = 9 + 12 = 21.
Rake: 1d20 + 13 = 3 + 13 = 16.
Damage
C1: 1d6 + 4 + 4 (BM) + 2 (NF) + 7d6 (VF) = 2 + 11 + (6 6 2 5 5 2 2) Acid = 13 + 28 Acid
C2: 1d6 + 11 + 7d6 = 4 + 11 + (1 4 6 5 4 1 6) Acid = 15 + 27 Acid.
T: 1d6 + 9 + 7d6 = 6 + 9 + (5 6 2 5 6 6 6) Acid = 15 + 36 Acid.
R: 1d6 + 11 = 1 + 11 = 12 damage.))

Posted by: TheUnknownMarine Sat Feb 11, 2006 8:41 am
Amelios' spell blesses the area... and that's it. Laika gulps the potion down, as he rushes towards Kanmeshi. He feels vastly better as the most grievous of his wounds close. ((21 HP healed.)) Cedric pulverizes the Chain Devil, leaving only a fine powder behind.
Faralon's two arrows rip through the rooftop mage he targets, causing his body to plummet to the ground, dead.
Zook's shot hits a Torch Eye, but has little effect.
Ryhir moves up and slashes up the SteamTank's fuel and pressure tubes with his scimitars, causing the tank to stop in its tracks... literally. The angry gnome pilot spits out foul curses as he climbs up on top of his vehicle with a loaded blunderbuss. An arrow from Merkass goes right through his eye, though, causing him to discharge his weapon in the air and fall over, quite dead.
((Merkass' critical shot kills the pilot. Since that's only one attack and there are no more targets in sight range, I moved Merkass up for the rest of his move.))
Rhizor's latest attack destroys the remaining golem.
The last Bowrider on the wall fires a barrage of bolts at Yeesha. The wizardess ignores the maelstrom that engulfs her, safe in her arcane shield.
((Hit, Hit, Hit. 31 damage. Yeesha drops a 4th level spell to negate the damage.))
Twin beams of light sear through the sky, one striking at Rachel, the other at Slade. The pudgy priest screams as a hole is burned through his thigh.
((Hit, Hit. 20 damage to Rachel and Slade.))
The priest is assaulted further, it quite clear to the enemy commanders that in order to harm any of the team, the healing master must be destroyed. The Silence fires an invisible blast of light at Slade that burns him further as the Drowned Eye's machine guns rattle death at the Shining Warrior. Aurik's wards activate, barely healing a fraction of what Slade is forced to endure.
((Hit. 36 damage. Hit, Hit. Another 81 damage from Drowned Eye Commandoes. 17 damage healed.))
A stray burst of gunfire strikes Ryhir, wounding the scout badly.
((Hit. 31 damage.))
The lich rises into the air even higher to cast a lightning Bolt at the ailing Slade, the electricity causing the diminuitive healer to drop to his feet and writhe in pain. This final blow is simply too much for Slade, and with a whimper, he collapses, his heart stopping soon after.
((37 damage, save failed. Slade dies.))
Next round.
http://www.shinola.radh.com/guest/Rusty/SFCWIIg9.gif

Posted by: Knight_019 Sat Feb 11, 2006 5:48 pm
((*Not pleased that the moves he gave TUM were not used*))

Posted by: Wandering Dezorian Sat Feb 11, 2006 9:47 pm
Ryhir had full concealment from the smoke I generated. How was he hit?

Posted by: Aldur Sat Feb 11, 2006 9:50 pm
I might have told you it wrongly but I meant for Amelios to go to the other way. So I said it wrong. I meant 35 23.

Posted by: TheUnknownMarine Sat Feb 11, 2006 11:55 pm

QUOTE (Knight_019 @ Sat Feb 11, 2006 5:48 pm)
((*Not pleased that the moves he gave TUM were not used*))

((I had actually remembered what your move was about five minutes after I shut off the computer and went to bed. Not wanting to delay precious sleep any longer, I resolved to deal with it in the morning.
So here I am. I can't recall your actions for Aurik and Merk, so Kai's stand in for those stand. Rhizor, on the other hands, moves to that one place and casts that one spell, prompting the following changes.
Rhizor's location is about 4 spaces north of where he is now, IIRC. The golem is alive, but prone.
One of the Drowned Eye falls from his place on the battlements, taking 10 damage.
The Torch Eyes and Silence shoot unimpeded through the winds, since light isn't affected by wind.
An enemy mage dispels the enchantment, allowing the rest of the turn to proceed as noted.
Since the Drowned Eye that fell down couldn't shoot, the Cornugon flies up to hit Slade with a lightning bolt, finising him off.
And I was thinking partial concealment for some reason, WD. Sorry. That never happened, then.
Since the Golem is still alive, it bashes Van on the head.
((Hit. 24 damage. 17 healed by Aurik's action. 7 damage remaining.))
Further edit: Aurik cast Downdraft, and did not use the healing wards. The lich falls to the ground, taking no damage thanks to DR, passes his saves, and Van takes the full 24 damage from the Golem.

Posted by: Nightmare Sun Feb 12, 2006 7:43 am
Laika moves down to his fellow follower of Volcanon, pouring his last potion into the birdman's beak, forcing him to swallow. In hope that Kanmeshi would regain consciousness. ((Kanmeshi heals 9HP. Yes, that's right he healed 9HP with a potion of cure serious wounds.))

Posted by: Aldur Sun Feb 12, 2006 9:26 pm
Amelios moves over to 33, 13 and uses his magic wand on Kethra, making the monk rise again. He smiles as the healing energy flows into her body. ((Rod of CMW. 12hp to kethra.))

Posted by: Dark Maiden Mon Feb 13, 2006 5:30 pm
Kethra moans softly and her eyes slowly flutter open. Her gaze turns to Amelios and she quickly rises to her feet. "T-thanks," she stammers, her cheeks bright red from the embarrassment of being felled by bullets and magic. Focusing her own mind she uses the almost magical powers she has developed to heal her own wounds.
((Kethra stands <her move action> and uses Wholeness of Body to heal 18 hit points <the maximum amount per day at her current level>. There isn't much else she can do ^_^;;))

Posted by: Wandering Dezorian Mon Feb 13, 2006 10:44 pm
Brand glances at the others around him, his wings still pumping mightily "As soon as you can, break for that building north of us. It should give you cover once you get there, and we can strike from there." the birdman states, adding, "I'm not sure how much longer this dust cloud will last."
Suiting actions to words, the birdman launches himself towards the building, landing against the southern wall.
Action: First move action, create another dust cloud. Second action, fly north to position 28x8.

Posted by: TheUnknownMarine Tue Feb 14, 2006 6:45 am
((NPCs actions in advance so when the turn actually moves, it won't take an hour.)) Kyoji moves over to the Bowrider, swiftly and invisibly. "You'll kill no more of my friends, you bastards!" Dawn shouts as she charges at the golem, putting the force of a freight train behind her blow. The mighty strike cores the rock construct and causes it to crumble into rubble.
((Hit. PA 5. 28x3= 84 damage.))
Yeesha strides forward, shouting words of arcane power at one of the remaining two Torch Eyes. The robot manages to avoid half the resulting lightning blast by ducking behind the battlements. It avoids instant destruction, but is still a piteous mess of melted steel and circuits after the spell barrage.
((Yeesha casts Maximized Lightning Bolt, Torch Eye saves for 30 damage.))
Rachel fires a barrage of arrows at the damaged robot, hoping to finish it off, but only manages to nick it.
((Hit, Miss, Miss. 3 damage after DR.))

Posted by: Arcdragnbreth Tue Feb 14, 2006 7:23 am
"He was a better man than any of you could hope to be,," Ashathel growled, shooting an icy orb at the Torch Eye. Within seconds, the machine freezes and cracks as it is shut down for good. ((Orb of Cold: 1d20 +6 (dex) +3 (greaves) +7 (bab) +4 (bardic music)= 28
Damage: 4d8 = 22. Torch Eye smoked - or, should I say, frosted. Move to 36, 23.
Gabe's enjoying the feel of being unconscious.
<}--- Ashathel: 87/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Cornugon, +4 defensive casting
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, 2 Mirror Images, Divine Protection, Bardic Music, Elation
== Spells ==
Lvl. 0: ----
Lvl. 1: Orb of Frost
Lvl. 2: ----
<}--- Gabriel 123/123 HP---{>
Effective AC: 18, +4 ranged from being prone
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Divine Protection, Bardic Music, Elation
Rage: 1/2 per day, 1/8 rounds used))
))

Posted by: Dark Maiden Tue Feb 14, 2006 9:35 pm
((Someone needs to heal Gabe so he will wake up. I am about ready to do it if no one else does ~_~))

Posted by: TheUnknownMarine Tue Feb 14, 2006 10:34 pm

QUOTE (Dark Maiden @ Tue Feb 14, 2006 9:35 pm)
((Someone needs to heal Gabe so he will wake up. I am about ready to do it if no one else does ~_~))

((Gabe's been hit by Heal spells for a while now. They don't seem to be doing the job.))

Posted by: Dark Maiden Wed Feb 15, 2006 2:18 am
((I remember him being healed once. Unless you're talking about the wards and mass healing, that is... If that's the case Gabe should be up))

Posted by: Aldur Wed Feb 15, 2006 2:27 am
((It's a mysterious spell thingy.))

Posted by: Dark Maiden Wed Feb 15, 2006 9:03 pm
((Right...)) Damas throws five more blue missiles. *A little help would be nice. We're in bad shape...* ((Damas casts Magic Missile. Damage: 3 + 4 + 1 + 1 + 2 + 5 = 16 That was a bad magic missile... Suggestions for a target of this spell are welcome ^_^))

Posted by: Arcdragnbreth Wed Feb 15, 2006 9:44 pm
((Snipers. Lots and lots of snipers. Cornugon's a good target too, though keep in mind you'll be the next target if you do.. Also, keep in mind that if you target each Mirror Image with a magic missile, you'll be able to dispel them very quickly without having to worry about the little AoE effect clause.
But don't attack anything in the inner keep if you can help it; last thing we need is to have all of those guys on our backs before we can regroup properly.))

Posted by: Dark Maiden Wed Feb 15, 2006 10:07 pm
((The Cornugon still has mirror images?))

Posted by: Kaihaku Thu Feb 16, 2006 4:52 am
Zook snaps off two more shots at one of the drowned eye from his vantage point, then drops behind the tank to consider his options. [Attack: 11 + 10 + 4 = 25] [Damage: 6 + 6 + 1 + 4 = 17] [Attack Haste: 9 + 10 + 4 = 23] [Damage: 4 + 2 + 1 + 4 = 10]
Faralon readies his longbow, "The Lich has been thrown to the ground!!! Follow my bolt!! He is there!"
Acacia and Cedric nod, watching carefully while preparing their weapons.
[Prepared Actions, Cedric and Acacia wait for Faralon to fire then move to attack.]
[Spot: 14 + 2 = 16] Cedric
[Spot: 11 + 2 = 13 Acacia
Faralon opens fire with his longbow, letting fly three arrows.
[Rapid Shot]
[Attack 1: 16 + 10 + 4 = 30]
[Damage: 7 + 2 + 4 = 13]
[Attack 2: 3 + 10 + 4 = 17]
[Damage: 2 + 2 + 4 = 8]
[Attack 3: 10 + 6 + 4 = 20]
[Damage: 2 + 2 + 4 = 8]
His first arrow flies true while his second suffers from a moment of elation at the excellent shot. His third arrow is more on target but the strain of firing so quickly is evident.
Acacia moves forward as the first arrow flies and slashes at the area where it landed with her powerful blade.
[Attack 1: 18 + 17 + 4 = 39]
[Damage: 5 + 8 + 11 + 4 = 28]
[Attack 1: 6 + 12 + 4 = 22] (If within movement)
[Damage: 4 + 6 + 11 + 4 = 25]
Cedric moves forward as well, swinging out over the area where the arrow had landed.
[Power Attack 5]
[Attack 1: 18 + 23 + 4 - 5 = 40]
[Damage: 2 + 19 + 2 C + 10 PA + 4 + 2 E + 1 S = 37 + 2 Elec + 1 Sonic]
[Attack 2: 20 + 18 + 4 - 5 = 37] (If within movement, which I doubt it is...)
[Damage: 5 + 19 + 3 C + 10 PA + 4 + 4 E + 2 S = 41 + 4 Elec + 2 Sonic]

Posted by: Dark Maiden Thu Feb 16, 2006 5:28 am
((Ok, Damas' spell is being aimed at the Silence. Sucky roll ~_~))

Posted by: Kaihaku Fri Feb 17, 2006 3:27 pm
((I'm not certain what Isyndel has prepared, here's the last thing I could find from Don.

QUOTE
Spell list for next rest - 0 - Daze, Detect Magic, Resistance, Disrupt Undead 1 - Mage Armor, Magic Missile, Magic Missile, Shocking Grasp, Ray of Enfeeblement 2 - Invisibility, Acid Arrow, Acid Arrow, Scorching Ray, Web 3 - Dispel Magic, Sleet Storm, Freeze 2, Haste
4 - Dimension Door, Ice Storm, Freeze 3
5 - Scorching Ray (Maximized), Bolt 2

If we're working from this, I'm not completely certain what's been cast yet. I'll go with the following...))
Isyndel moves towards the crystal tower, getting into position to continue the assualt with the others. As she moves, she weaves symbols of power and casts mage armor upon herself.
((I believe that's everyone.
I rolled miss chances for Acacia and Cedric. Second number only applies if they can get in two attacks.
Acacia: 9, 25
Cedric: 84,30))

Posted by: TheUnknownMarine Sat Feb 18, 2006 9:09 am
Only Cedric's first attack manages to strike the undead wizard, but Cedric hears a most satisfying thump. ((I was going to move it, but no one seems to be going. Come on, what's the hold up? This battle is almost over with at this point. The Cornugon has no mirror images at all, but the last Vrock and the Glabrezu do. One last thing...
THIS WILL MOVE TOMMORROW.
If you haven't taken your action, please do.
))

Posted by: Knight_019 Sat Feb 18, 2006 5:07 pm
((Give me until tonight. I have to work from f'ing 12-10 today, and God knows I haven't been around))

Posted by: White Rose Sat Feb 18, 2006 9:22 pm
((What's this? No movement? Geeze, maybe I shouldn't be worried AT ALL. No, I'm not back around yet. I don't even have enough money to cover rent for my little hole in the wall. -_- Hope to be seeing you guys again within the next couple of months.))

Posted by: Knight_019 Sun Feb 19, 2006 6:39 am
*Merkass sniffs strongly and squints his eyes. There was still much to be done with clearing the battlefield, and the drowned eye posed a quite difficult problem. Merkass slides against the wall and fires off a number of arrows into the Drowned Eye soldier guarding over his side of the steps into the keep. He crouches into his kness, ready to leap to safety at the first chance he gets should anything go wrong.*
((Move to 11, 36 (one space left)
Rapid Shot
1d20 + 27- 2 + 2 - 4 = 20 + 23, hit
1d20 + 18 = 7 + 18 = 25.
1d20 + 23 = 3 + 23 = 26
1d8 + 9 + 1d6 = 4 + 5 + 9 = 18
1d8 + 9 + 1d6 = 7 + 5 + 9 = 21
1d8 + 9 + 1d6 = 5 + 6 + 9 = 20))
*Aurik brings his palms together before him, then brings his hands into his chest. Sliding them down his arms, he cross them in front of him in a T-shape and presses them outward. His allies nearby become enveloped in a read light with a phoenix symbol bright within it. Soon after, the light fades but the shield of faith is still with them.*
((Aurik casts Mass Shield of Faith centered on Cedric's original location (32, 32 amusingly enough)
Everyone gains a sexy +3 Deflection bonus to AC.))
*Rhizor does the hurricane shuffle whilst whistling, "Yo, ho, blow the man down. It sounds funny coming from his dinosaur snout, which also happens to have no lips, but it makes no difference. The Silence and remaining drowned eye on the walls are continously buffeted by the winds as they are removed from and reintroduced to the hurricane force winds.*
((I need 5 fort saves for said enemies. DC 22. If they blow away before then, Rhizor moves somewhere that I'll figure out or he might do something else if he still has an action.
If they don't blow away somehow, they make another one anyway))

Posted by: FreedomJu Sun Feb 19, 2006 7:07 am
(Van moves towards the lich and attacks. Got a nat 20 for the hit roll, so hit even with PA 2. Damage= 2+1(2d4)+9(STR1.5)+3(Enchantment)+4(Bard)+1(Elation)+4(PA5)=24 9 damage after DR. Not that it matters, but it is phased for 3 rounds.)

Posted by: TheUnknownMarine Sun Feb 19, 2006 8:10 am
Merkass riddles one of the cybernetic undead with arrows, breaking apart some of the implants and breaking a bone or two. His opponent still stands even as Brand's dust cloud blocks his sight, preventing the skeleton from returning fire. Instead the skeleton plucks a grenade from his belt and hurls it at the spot where he recalled the archer was. The explosive stops short, though, only managing to catch Ryhir and Kethra in its burst radius, and even then, only with the edge of its force.
((Kethra and Ryhir take 16 damage each.))
Rhizor finds that his hurricane is counterspelled even as he casts it, courtesy of the last rooftop mage. The remaing Drowned Eye strafe the lizard-morphed batman even as the Silence fires a precise shot at the dinosauric druid. By virtue of Auriks' shield, one of the barrages is deflected away.
((Hit, Hit, Miss. 51 total damage to Rhizor.))
The last Bowrider fires a trio of shots at Yeesha, draining her magical energies even further as she maintains the shield.
((Hit, Hit, Hit. 33 damage to Yeesha. 4th level spell dropped.))
There can be no doubt that Cedric is one of his goddess' most cherished servants, the Torch Eye beam missing his head by a millimeter indicating either divine intervention, or divine luck.
The attacks strike the lich, but his rotting flesh is unharmed, the mighty blows striking against a crackling blue aura around the undead wizard.
"No! That's a Mana Shield, same as mine!" Yeesha shouts, in horror. The lich hears her, chuckling in a chilling manner.
"Indeed... Which is why I know it well enough to do this!" the lich says, swiftly intoning words of magic. The blue Mana Shield around Yeesha fades away as it is dispelled, the lich laughing as he rises into the air once more.
((Dispel magic on Yeesha, Mana Shield dispelled.))
While healing Kethra, Amelios wanders into the Glabrezu's line of sight. The greater demon utters a word and makes a gesture and suddenly he and Kethra are flung upward with great force. They finally find themselves floating in mid air, 140 feet from the ground...
((Glabrezu: Reverse gravity.))
The Cornugon flies into the air and weaves a protective spell around itself
Next round!
http://www.shinola.radh.com/guest/Rusty/SFCWIIg10.gif

Posted by: Aldur Sun Feb 19, 2006 1:45 pm
I'm flying without wings...

Posted by: Kaihaku Sun Feb 19, 2006 2:03 pm
((Question: If the mana shield on the Lich can be seen, doesn't that mean its visible and if so...how can if fly from a square threatened by two fighters without provoking AoOs?))

Posted by: Dark Maiden Sun Feb 19, 2006 9:15 pm
((Amelios and Kethra can't move, I take it?)) "Damn, a mana shield..." Damas growls as his hands clench into fists. "I should have considered the possibility that if Yeesha could make use of it, our foes could too..." The sorcerer moves towards the tower with Isyndel to get into a better position to continue his assault when the other advances and he can get close enough. He weaves symbols in the air with his fingers and speaks a word of power. His figure becomes distorted and it is harder to see where he is.
((New Location: x27, y33
Damas casts Displacement))

Posted by: TheUnknownMarine Sun Feb 19, 2006 9:27 pm

QUOTE (Kaihaku @ Sun Feb 19, 2006 2:03 pm)
((Question: If the mana shield on the Lich can be seen, doesn't that mean its visible and if so...how can if fly from a square threatened by two fighters without provoking AoOs?))

((It becomes visible when struck only.))

Posted by: Aldur Sun Feb 19, 2006 10:03 pm
Amelios yells as he's thrown up into the air, and gasps, his eyes narrowing as he realises what's happened. "I'll be damned before I die like this! HA!" The Cleric's eyes seemed to burn and he pointed at the Drowned Eye skeleton in the inner sanctum, cackling somewhat madly to himself, not liking his situation. He shut his eyes and mumbled to himself, making motions with his hand, then pointing at his target, the spell speeding towards the unlucky skeleton.
Ranged touch: 14+8=22.
Searing light damage:5,4,5,5,2,4,6,5,4,4, Total:44 damage.

Posted by: Dark Maiden Sun Feb 19, 2006 10:32 pm
*The most I can hope for at this point is to survive the fall,* Kethra thinks to herself. She pulls a potion from her pouch and pops the cork, downing it in one gulp. ((Kethra drinks a potion of Cure Moderate Wounds. HP healed: 8 + 4 + 2 = 14))

Posted by: Aldur Sun Feb 19, 2006 10:40 pm
((I hope you got more. It's 14d6.))

Posted by: Dark Maiden Sun Feb 19, 2006 11:55 pm
((I know that I have one more potion, but it probably won't help. Oh, and since the spell duration has D next to it, it can be dispelled before the duration is over ~_~ Besides, we're pretty well screwed even if we could fully heal ourselves I mean that's a maximum of over 80 damage...))

Posted by: Aldur Sun Feb 19, 2006 11:57 pm
((You can escape. Have a birdman help you. I can't. Full plate. ^^))

Posted by: Dark Maiden Sun Feb 19, 2006 11:58 pm
((At this point I'd take it off if I were you O_O))

Posted by: Aldur Mon Feb 20, 2006 12:01 am
((...Do you know how long it takes? And I'd prefer to just have someone fly me up the drop belt.))

Posted by: Kaihaku Mon Feb 20, 2006 12:31 am

QUOTE (Dark Maiden @ Sun Feb 19, 2006 5:55 pm)
((I know that I have one more potion, but it probably won't help. Oh, and since the spell duration has D next to it, it can be dispelled before the duration is over ~_~ Besides, we're pretty well screwed even if we could fully heal ourselves I mean that's a maximum of over 80 damage...))

((Just figured out how to get beside the tower, monk. Slow fall can be useful.))

Posted by: TheUnknownMarine Mon Feb 20, 2006 12:46 am
NPC actions: Kyoji emerges from his invisibility to slash apart the last bowrider in a gruesome manner. Taking full cover behind the battlements, Rachel casts a healing spell on herself. Dawn throws a quartet of spears at the Drowned Eye on top of the battlements near her. Only one misses, but the spears do not fell the fiend, though they do seem to weaken the undead badly.
Yeesha smiles. "But I can also do this... I had memorized this with the intent of throwing it on Shailtor, but as I don't see him here and can't feel his presence, I may as well give it a test run on you!"
Yeesha calls out strongly, reciting mystical words and tracing arcane symbols in the air. The lich suddenly drops from the air and appears in full visibility, screaming as all of the enchantments around it are stripped away. The lich hits the ground hard.
((Yeesha's Disjunction. All items failed their saves except for his ring. Lich is now prone, on the ground, visible, and no longer protected by the web of spells he had set up.))

Posted by: Arcdragnbreth Mon Feb 20, 2006 2:32 am
"Hey, here's an idea... keep your mouth shut in the afterlife," Ashathel said, moving to the lich's side. Swinging with anger burning in his eyes, the elf's weapon cleaved through the robes and bones which made up the lich's form. ((Attack1: 1d20 +10 (force blade) +3 (greaves) +6 (finesse) +7 (bab) +4 (bardic)= 49. Critical threat if someone figures out how mess with the rules to let Ash crit undead.
Confirm for the crit I would have had: 1d20 +10 (force blade) +3 (greaves) +6 (finesse) +7 (bab) +4 (bardic)= 45. Imaginary crit confirmed.
Damage1: 7d6 +3 (str) +3 (greaves) +6 (insightful) + 4 (bardic) = 42 . 82 in a reality where that would have been a crit.
Move to 33, 24, then commence with the above rape.
See that half-giant there? He's unconscious.
<}--- Ashathel: 87/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Cornugon
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, 2 Mirror Images, Divine Protection, Bardic Music, Elation
== Spells ==
Lvl. 0: ----
Lvl. 1: Orb of Frost
Lvl. 2: ----
<}--- Gabriel 123/123 HP---{>
Effective AC: 18, +4 ranged from being prone
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Divine Protection, Bardic Music, Elation
Rage: 1/2 per day, 1/8 rounds used))

Posted by: White Rose Tue Feb 21, 2006 9:56 pm
((Shoot, I managed to be silly enough not to PM me my own character sheet. Rusty, can you do the honors? And, uh, can I make some move requests for Acacia? If the lich isn't dead, killing it would be an awesome idea. If it is, have Acacia act as a human shield for Yeesha. Better Acacia take the triple crit and die than we lose the powerhouse we've come to love as Yeesha.))

Posted by: Knight_019 Wed Feb 22, 2006 5:48 am
*Merkass bolts away from his current position and heads behind the crystalline tower for cover. Hugging the rounded corner of the nearby tower as he goes, Merkass gets to a position which gives him cover from drowned eye fire but still allows him to see the stairs. Breathing deeply in and out, and quickly thinking of Kanmeshi's gift to him, Merkass fires an arrow that shines with a light brighter than day at the drowned eye commander he could see. The arrow flies swiftly at the commander, firing through its unholy body and past it, going for the strange, unknown character behind it. The creatures within the area find themselves stricken with the holy brightness emanating from the arrow. The light burns as though their very insides had been set ablaze; the very blackness of their souls and beings burned away by the good of the heavens.*
((Move like a bat out of hell to 20,36.
Fire an arrow
1d20 + 26 = 8 + 26 = 34.
36 on the drowned eye commander.
30 on whatever that dude in the red is.
1d8 + 1d6 + 9 = 2 + 6 + 9 = 17 damage each.
Arrow had Celestial Brilliance cast on it by Kanmeshi. Here's the description
Object touched sheds light brighter than sunlight, channeled directly from the celestial realms. the light is a 120 ft radius, 60 ft of intense light and another 60 of dim. creatures with light sensitivity have twice the usual penalty while within 60 ft of the object. undead within 60 ft take 1d6 damage each round within the bright light. evil outsiders, as well as sensitive undead take 2d6 each round in the bright light
That means 3 damage to all undead, which includes the drowned eye on the battlements and the Silence. 8 damage to the Glabrezu, Vrock, Cornugon, and Beblith. The drowned eye commander to the right by the far stairs is also caught just inside the emanation.))
*Rhizor moves back to Aurik post haste, wishing to remove himself from the barrage of attacks riddling his body. Going defensive, he proceeds to heal his wounds, and Aurik, ever wishing to aid his friends in tending their wounds, obliges to help him as well. With Aurik's healing, Rhizor finally feels safe on the battlefield.*
((Aurik: Domain spell, CCW
Rhizor: CMW
4d8 + 12 = 7 + 1 + 1+ 5 + 12 = 26 hp
2d8 + 7 = 5 + 5 + 7 = 17.
43 healed total.
Aurik pops a Healing Kicker (Sanctuary) on Rhizor. Will save DC 15 + 3 + 5 = DC 23 to hit Rhizor. Any attempts result in a wasted turn on a failed save.))

Posted by: Rusty Wed Feb 22, 2006 6:17 am
((Faralon: On the last remaining Mage: Rapid Shot1 Attack #1: Natural 14 + 6 BAB + 5 (DEX w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 28. Hit! Miss chance: 38. Hit!
Damage: 5 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 11.
Attack #2: Natural 19 + 6 BAB + 5 (DEX w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 33. Hit!
Miss chance: 69. Hit!
Damage: 7 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 13.
Attack #3: Natural 9 + 1 BAB + 5 (DEX w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 18. Hit?
Miss chance: 11. Miss!
Same spot.
Acacia:
On the Lich:
Attack #1: Natural 5 + 4 BAB (-4 on Power Attack) + 5 (STR w/Elation) + 5 (magic) + 4 (bardic music) = 23. Hit, I assume.
Damage: (8 + 10) + 8? PA (Is this doubled when a two-handed weapon is wielded with one hand still? If not, subtract 4), +5 (STR w/Elation) + 5 (magic) + 4 (bardic music) = 40.
Attack #2: Natural 15 -1 BAB (-4 on Power Attack) + 5 (STR w/Elation) + 5 (magic) + 4 (bardic music) = 28. Hit!
Damage: (1 + 10) + 8? PA + 5 (STR w/Elation) + 5 (magic) + 4 (bardic music) = 33.
Same spot.
Isyndel:
Just moves to 22, 34.
Remaining spells:
0 - Daze, Detect Magic, Resistance, Disrupt Undead
1 - Magic Missile, Shocking Grasp, Ray of Enfeeblement
2 - Invisibility, Acid Arrow, Scorching Ray, Web
3 - Freeze 2? - I need to check this
4 - Dimension Door, Ice Storm))

Posted by: Nightmare Wed Feb 22, 2006 6:27 am
Laika moves up to a more advantageous position, and ignites his gloves once again. ((He moves up to 7x, 29y. Which I believe is inside Brand's dust cloud. if not, he moves to the closest position that actually is in the cloud. And he heals the cyborg a la Scare.))

Posted by: Kaihaku Wed Feb 22, 2006 6:42 am
Cedric braces his hammer and brings it down mightily upon the now visible Lich. [Power Attack 5] [Attack 1: 19 + 23 + 4 - 5 = 41 + 4 Prone = 45] [Damage: 9 + 19 + 10 + 4 + 4 C + 1E + 5S = 46 + 1 Elec + 5 Sonic] [Attack 2: 7 + 18 + 4 - 5 = 24 + 4 = 28]
[Damage: 7 + 19 + 10 + 4 + 3 C + 3E + 4S = 43 + 3 Elec + 4 Sonic]
Zook snaps off a shot at one of the drowned eye but misses.
[Attack: 1...]
[Confirm: 11 + 10 + 4 = 25]

Posted by: FreedomJu Wed Feb 22, 2006 6:51 am
(Van attacks Lich again.... but forgets to PA. So, both attacks end up dealing 22 damage each. Damage= 4+1(2d4)+9(STR1.5)+3(Enchantment)+4(Bard)+1(Elation)=22 Damage= 3+2(2d4)+9(STR1.5)+3(Enchantment)+4(Bard)+1(Elation)=22)

Posted by: Wandering Dezorian Wed Feb 22, 2006 9:10 pm
((DM, Aldur, how much do your charries weight w/ all gear, and how much do they weigh if they dropped everything they can immediately?))

Posted by: TheUnknownMarine Wed Feb 22, 2006 11:23 pm

QUOTE (Wandering Dezorian @ Wed Feb 22, 2006 9:10 pm)
((DM, Aldur, how much do your charries weight w/ all gear, and how much do they weigh if they dropped everything they can immediately?))

((We recently found out that Amelios is the one that has the Drop Belt (Belt of Feather Fall), so he doesn't have to worry. Kethra, though, is still in trouble.))

Posted by: Riegien Wed Feb 22, 2006 11:42 pm
Kanmeshi burns a 3rd level spell to spontanioulsy cast cure serious wounds, curing 23 hp. He then stands up.

Posted by: Wandering Dezorian Thu Feb 23, 2006 12:37 am
((Thanks. I still need to know if I need to drop my shield before I take off, or if I can manage both it and Kethra.))

Posted by: TheUnknownMarine Thu Feb 23, 2006 12:52 am
((You'd need to drop it.))

Posted by: Dark Maiden Thu Feb 23, 2006 1:47 am
((Kethra is 103 pounds on her own, 124 with her gear))

Posted by: TheUnknownMarine Thu Feb 23, 2006 6:42 am
Amelios' ray strikes one of the undead in the inner keep, but fails to fell it. Ashathel's Ancient blade slices through the lich, slashing up the dead spellcaster. Though accurate, Van's guisarme strikes fail to do much in the way of actual damage. Cedric's warhammer on the other hand, crunches the lich's legs as if they weren't there, breaking bone with two loud cracks.
Faralon's arrows strike the mage on the roof, bringing the enemy arcanist to his knees as two arrows jut from his chest.
Merkass moves forward, but his arrow misses the second target. The brilliant arrow burns the assembled forces of evil, causing them to recoil. The Glabrezu hisses a few words and makes a gesture, then the light vanishes.
((Dispel Magic.))
The lich chuckles grimly as he lies on the ground.
"Very good... very good, I included for everything but a combat mage memorizing a disruption spell in my plan... And it was my undoing. But don't believe you've seen the last of me. My spirit has and will always endure. I will find a new body, and then I will test my skill against you once more! I am the lich Moritae, expect to hear that name again. Perhaps you'll win or perhaps not, but I don't intend to let you go on without at least one rematch..." the lich begins to glow brightly, energy crackling along his form. "After all, it's so very hard to find competent opponents these days... Wouldn't you agree? Farewell!"
The lich's body then explodes in a cascading array of magical energy, washing over all those near him with devastating effect.
((Lesser Retribution cast. 56 damage to all those within 30' of the lich. Lich is destroyed. Ref save for half damage. Make a Fort save or be knocked prone. Make a Will save or lose a spell of third level for the day. All DCs are 19.
Yeesha takes 28 damage, is knocked prone, but loses no spells.
Dawn takes 28 damage, is not knocked prone.
Van takes 28 damage, is not knocked prone.
Acacia takes 56 damage, is not knocked prone.
All others, please make your saves.))
The Silence aims at Rhizor, but can't bring himself to attack. The other Drowned Eye, seem frozen, but one manages to fire a weak burst at Rhizor that does little.
((I rolled a 3, you lucky bastard... And the one DE that fires rolls a 12 for damage.))
A Drowned Eye fires at the airborne Amelios, but hits only air. His two compatriots have no trouble hitting the only thing they can hit, though.
((Miss, Hit, Hit. 36 damage to Amelios total.))
The last Drowned Eye officer moves over a bit to get Merkass in his sights. He then cuts loose with a full burst of gunfire. The bullets streak through the air, and though nimble Merkass dodges some, others crash through his flesh with impunity.
((Hit. 22 damage to Merkass.))
The last remaining Torch Eye fires a laser beam that pierces right through Cedric's chest, striking the edge of his heart.
((Critical Hit! 40 damage to Cedric.))
The Cornugon fires off his final lightning bolt, electrifying Rhizor, Aurik, and Dawn, even though she manages to partially dodge.
((34 damage, Ref save DC 19 for half.))
Faralon is easily able to resist the Feeblemind spell the roof mage threw at him.
The Sin Master casts Haste on all those in the inner keep.
http://www.shinola.radh.com/guest/Rusty/SFCWIIg11.gif

Posted by: Dark Maiden Thu Feb 23, 2006 3:29 pm
Kethra downs her last potion since she can do nothing else in the air. [Kethra drinks a potion of CMW. Recovery: 5 + 6 + 2 = 13] ***** Damas unleashes five blue bolts of energy on the last torch eye before moving around the tower. [New Location: x20, y34
Magic Missile on the torch eye.
Damage: 3 + 3 + 2 + 4 + 4 + 5 = 21]
((Sorry if my actions are not long... I'm tired @_@))

Posted by: Knight_019 Thu Feb 23, 2006 6:07 pm
((Reflex 1 Aurik: 1d20 + 8 + 1 = 18 + 9 = 27 Rhizor: 1d20 + 7 + 1 = 17 + 8 = 25 Will Aurik: 1d20 + 12 + 1 = 6 + 13 = 19
Rhizor: 1d20 + 14 + 1 = 4 + 15 = 19
Reflex 2
Aurik: 1d20 + 8 + 1 = 10 + 9 = 19
Rhizor: 1d20 + 7 + 1 = 17 + 8 = 25
http://magic19.homestead.com/sfcw/sfcw2/hallelujah.gif.
Just getting this out of the way. With any luck I'll finish my E&M and get an actual post in, too))

Posted by: Wandering Dezorian Thu Feb 23, 2006 7:32 pm
Brand winces and ducks reflexively as an explosion sounds through the air, then glances around trying to spot the source. Cursing loudly as he suddenly notices Ketra and the cleric falling through the air, the birdman only takes a moment to drop his shield and weaponry onto the ground before launching himself into the air, making a bee-line for the falling monk.
Action: Double move to grab Kethra. Use what movement I've got left to fly back (I should make it about half-way back, I think.)

Posted by: Rusty Thu Feb 23, 2006 10:50 pm
((Acacia takes 28 instead, since I forgot a bonus or two. Or failed math. Freakin'.))

Posted by: Kaihaku Fri Feb 24, 2006 5:20 am
((Cedric takes full damage but is not knocked prone and does not lose any spells.)) [REFLEX: 2 + MODs = fail FORT: 19 + MODs = Pass WILL: 10 + MODs = Pass] Cedric stumbles as the grevious blows nearly send him to the ground, blood flowing freeily from too many wounds. The Paladin manages to keep to his feet and starts towards the inner keep, his voice weakened, "Rally and take out those snipers! We have nearly won!"
He also takes this chance to renew the protection of the goddess over him.
[Divine Shield]

Posted by: Cyrus Sat Feb 25, 2006 11:56 am
[Castor moves to 27x, 30y, and casts Blaze 3 on the Silence. Damage roll = 8d10(38) + 10 = 48. Now, mind you, that'll be halved from all the fire resistance those within the redius have, but I din't see a better opportunity presenting itself anytime soon.]

Posted by: Aldur Sat Feb 25, 2006 12:28 pm
((We're falling now?)) Amelios gasps with pain. wishing he was a little lower to the ground, then he'd turn the lot of them. However, the undead crazed kyantol was somewhat helpless at the moment. he called upon the healing powers of Mitula to aid him.
Dropping remove Blindness/Deafness for CSW.
7+2+5+12=26 hp restored. And going full defense.

Posted by: Arcdragnbreth Sun Feb 26, 2006 1:48 am
((Guys... can we actually regroup somewhere? Behind the tower or somewhere we have cover, so we can heal and not die? Just a thought. Ref: 1d20 + 6 (ref) +9 (ref) +1 (divine prot) = 26. Ash takes only 28 damage. Fort:: 1d20 + 3 (con) + 6 (fort) + 1 (divine prot) = 28. Ash stays on his feet
Will: 1d20 + 6 (will) + 1 (divine prot) = 9. Save failed, but Ash doesn't have any third level spells to lose.
Move to 29, 32 and drink a potion of CMW. 16 hp restored.
Acting defensively, as I don't believe I can drink the potion and go total defense.
Gabe dreams of marshmallows and powder puffs.
<}--- Ashathel: 87/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Cornugon
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, 2 Mirror Images, Divine Protection, Bardic Music, Elation
== Spells ==
Lvl. 0: ----
Lvl. 1: Orb of Frost
Lvl. 2: ----
<}--- Gabriel 123/123 HP---{>
Effective AC: 18, +4 ranged from being prone
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Divine Protection, Bardic Music, Elation
Rage: 1/2 per day, 1/8 rounds used))

Posted by: TheUnknownMarine Sun Feb 26, 2006 4:00 am
((Neither Kethra nor Amelios is falling yet. I never said the spell was dismissed.))

Posted by: Rusty Mon Feb 27, 2006 7:49 am
((Maybe I'll make this all pretty-like later, but I just can't right now.)) ((Faralon: 15 + 6 (BAB) + 5 (DEX w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 29. Hit! Miss chance: 41. Hit! Damage: 7 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 13.
17 + 1 (BAB) + 5 (DEX w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 26. Hit!
Miss chance: 97. Hit!
Damage: 4 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 10.
[If on Torch Eye and it hits...add 1 and 3 from bane, and an extra +2 from magic]
9 + 6 (BAB) + 5 (DEX w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 23. Hit!
Miss chance: 72. Hit!
Damage: 7 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music = 13.
[If on Torch Eye and it hits...add 4 and 6 from bane, and an extra +2 from magic]))
((Acacia:
CSW Potion: (8 + 6 + 5) + 5 = 24 HP restored!))
((Isyndel:
Resistance cast upon herself. Same spot, taking refuge from sniper fire.))
===
((Locations:
Faralon: 34, 31
Acacia: 28, 27
Isyndel: Same))

Posted by: Nightmare Tue Feb 28, 2006 6:28 am
Laika moves where the majority seems to be gathering. ((move anywhere behind the crystal thingy, preferably somewhere that prevents any ranged people from seeing him.))

Posted by: TheUnknownMarine Wed Mar 01, 2006 10:25 pm
((Away for 3 days or so. It would be ever so much fun to come back to an RPG which I can update.))

Posted by: Riegien Wed Mar 01, 2006 11:19 pm
Kanmeshi takes to the air, steadily gaining altitude and flying behind cover as best he can. double Move to 21,38

Posted by: Wandering Dezorian Thu Mar 02, 2006 12:48 am
((The spell's not dispelled, yes. But according to the description, it's a zone. If I can get her out of the zone, she'll fall normally, and I can fly her back to my original position. And since gravity is just reversed, not stronger, and since I have hover and a flight mobility only 1 step below perfect, I should be able to fly downwards within the zone as easily as I fly upwards outside of it.
So action is to fly to her position, and start flying her back.))

Posted by: FreedomJu Sat Mar 04, 2006 5:35 am
(As I'm not sure what is going on other than a bunch of people are grouping up near the tower, move Van towards the group, and out of sight of snipers if possible.)

Posted by: Knight_019 Sat Mar 04, 2006 7:25 am
*The bullets assail his body yet again, and Merkass wonders when the burning sensation would cease. Merkass' knees begin to buckle under the sheer amount of pain assailing him. There was only one course of action for him, since he couldn't stand another attack from the infernal, ancient undead sinpers. Limping toward the crystal tower, Merkass collapsed into it, and leaned there, resting a bit before the enemy's next assault. Merkass watches astutely for any approaching assailants, ready to move from his temporary post at the time would call for it.*
((Merkass makes a move for (21,34) and goes on all out defense))
*Jokulligr sees the plight of his allies and reacts quickly. As if a second part of all his training, and especially enhanced by the danger presented to the Lady Acacia, Jokulligr rushes behind the tower and raises his clawed fists into the air. Joku moves through positions that resemble combat forms. Ending with a lunge stance and an open palm strike, his allies feel as though their bodies are preparing to repair.*
((Joku moves to (22,35) or as close to there as possible. Sacred Boost.))
*His duties as aid and medic were never finished on this despicable battleground. For every effort he and his allies put out they were rebuffed tenfold. The Shining Warrior Slade, a high ranking priest - and thus, a peer - now lay dead. It meant nothing for his duties, however. He would still perform them now as he had always. It only meant more now. Aurik moves to meet the congregation of his allies. He quickly begins converting his spell energies and brings down the cleansing powers of Volcanon with them. His allies' wounds begin to close, and their pains eased.*
((Aurik moves to (26,33). Drop a 5th level spell to cast Mass Cure Light Wounds. Joku' Sacred Boost maxizes this to 20 hp healed to everyone down there. Except Van.
Healing Kicker (Sanctuary) used. DC 23 Will save to overcome on everyone in that area.))
*Rhizor nearly collapses as the waves of pain come searing across his body one after another. Suddenly, Rhizor is able to pick up his pace and feels as though the world had been lifted from his back. Wasting no time during this respite, Rhizor rushes to take cover as well. However, he had his own trick up his sleeve. Moving his clawed digit through the air carefully, Rhizor let out a screech, and then a gurgling noise. Near the ramparts of the inner sanctum a strange fog billows up, obscuring the group by the tower from sight.*
((Rhizor moves to (24,33). Fog Cloud is cast on 21, 26, but 5' above the ground. It spreads out 20' in a 20' radius cylinder))

Posted by: Aldur Sat Mar 04, 2006 12:35 pm
((Does that help me? >.>))

Posted by: TheUnknownMarine Sat Mar 04, 2006 10:40 pm
((WD: I know, I was answering Aldur's question. He seemed to think he was falling down from his 'perch'.)) Damas' magical spell slams into the robot, wreaking havoc with its delicate machinery. ((Cedric is not moved because no coordinates were received.))
Brand grabs Kethra and swoops back to the cover of the building, but the additional weight causes the landing to be far from smooth. The pair crash into the wall and fall in a tangle of limbs and gear.
((Rolled a 3 for the STR check. Brand takes 4 damage from the fall and Kethra and Brand are prone.))
Castor's magical fire rains down on the area, singing the Cornugon and turning the Drowned Eye gunner near the Silence to a steaming pile of ash, but the agile sniper skeleton takes cover and miraculously avoids all damage from the blast.
((Saves made for the Silence and the Cornugon. Silence has evasion and takes no damage. The Drowned Eye gunner takes full damage and is killed. Again.))
Faralon manages to slay the final rooftop mage, his arrow covered body stumbling off the edge of the roof and plummeting to the ground below.
Still protected by full cover and prone, Rachel fumbles around in her pouches, finally finding and withdrawing a small, crushed green plant. She rubs the medical herb on her wounds, hastily. The bleeding on some of her wounds begins to stop.
((Heal check made. Rachel uses the Medical Herb and heals 8 HP.))
Kyoji moves to his final rooftop target: The remaining Torch Eye.
Yeesha moves a little bit out from her cover and casts a powerful lightning bolt at one of the Drowned Eye on the inner keep battlements. The creatures is electrified despite its attempts to dodge, its equipment slagging and ammunition exploding all over its skeletal body. The once mighty undead collapses in a pile of melting metal and bone shards.
Ryhir dashes up to the edge of the keep walls and stops short as his trained eye sees a pressure plate just in front of him.
Dawn trots forward and hurls a spear at the Silence, the thrown weapon driving through the sniper's ribcage and lodging there, enough to kill any living man. But the Silence is already dead, and therefore is only minimally affected by this assault. He takes careful aim at Dawn and fires a precise shot at her. She grunts as the shot hits her in the lower torso, burning her painfully.
((Hit. 26 damage to Dawn.))
Ryhir nimbly dodges as one of the few remaining Drowned Eye gunners fires his way.
Amelios' luck, or perhaps his goddess, smiles upon him once more, the Drowned Eye gunner that was firing on him stops as his weapon jams, then detonates as the loading mechanism misaligns and sets off a round of ammunition in the barrel, ruining the gun. The undead soldier swears as he drops the now useless weapon and draws two handaxes, moving for the entrance.
((Critical Failure.))
Noting the creeping fog over the walls, the Glabrezu rends the enchantment apart with a few slashes of his claws.
((Dispel Magic.))
The Cornugon touches down next to Dawn with a roar of delight, slamming into her as her defensive attack on the creature misses. The devil's spiked chain wraps around the young centaur, finding the armors' weakness and digging in, cruelly. Dawn is stunned by the assault, unable to bring herself to her senses.
((Hit. AoO missed. Save failed. Dawn takes 23 damage and is stunned for the next round.))
The Torch Eye fires at Cedric, but barely misses the Paladin thanks to his divine protection. Kyoji takes this opportunity to jam his dagger deep into the construct, into a place where experience has taught him was vulnerable. The robot promptly shuts down as Kyoji deals the final blow.
((Hit. 25-8= 17 damage. Torch Eye destroyed.))
The final Lesser Demon sights Kyoji when he attacks and becomes visible. The Vrock flaps its wings and flies up to attack the ninja, but luck is with him and he dodges out of the way.
A stray magic missle spell hits Amelios.
((8 HP damage.))
Next round!
http://magic19.homestead.com/sfcw/sfcw2/sfcwiig12.png

Posted by: Aldur Mon Mar 06, 2006 10:51 pm
Amelios frowned, picking out the enemy leader, he stared at the man, eyes narrowing as he renewed his Sacred Aura, firing off another Blast of light at the same Drowned Eye Skeleton from before. ((15+4+1 = 20 to hit. 39 damage And the torment of Amelios! http://www.darkwings.it/contramundi/multimedia/ost/09.zip ))
His fabulous hair flaring around him as his holy aura became more and more apparent as he seemed to glimmer like a star in the air. He grinned down at the Demons and their master.
He pointed a finger at the Mysterious person he knew to lead them, eyes filled with contempt.
"You! How can you possibly consort with such filth!? How dare you bring terror to these lands! What gives you the right to commit such Atrocities!?"
"I have the might, therefore I have the right," the swordsman says cheerfully.
"Survival of the fittest?" Amelios' eyes narrowed to slits, he'd seen this before back at the other fort. Could this cult not see that this was not the way forwards? "Your Master has twisted you well enough I see. And do excuse me but...I think we're winning!"
"You would think that, wouldn't you?" the Sin Master says with a smile. "Well, it's not my place to point out the folly of fools... No, actually it is, but I don't feel like it right now."
"You would call me a fool? Interesting. On what grounds...defiler of souls!?" The Kyantol's hair whipped around him in the wind, providing an unusual snake like effect to him. Allied with the slitted eyes he was quite scary looking up in the air. He was meanwhile pondering what the Sin Lord was planning, as he still seemed Confident enough.
"Didn't I just tell you I didn't feel like pointing out your foolishness? The mere fact you'd ask me after I'd stated I wouldn't tell is rather foolish, eh? Then again, by saying that I broke my own word, I guess I'm a liar, huh?"
"From what I've seen of what you do that's probably the least evil thing you've done all day! How can you be so casual as your horrible cult roams the land...hurting the innocent...I'll make you learn the error of your ways!"
"But it's so fun! How intolerant of you to insult my way of life!" the Sin Master says, chuckling. "Have you ever tried being evil? How do you know you wouldn't like it?"
Amelios' eyes narrowed as the Sin Lord bandied words about with him. "Have you tried being good? I don't even think you take any of this seriously!" Amelios was spluttering and somewhat flabbergasted now, the man was just so...casual about it all.
"It's rather hard to when the world is just so... funny!" the Sin Master says with another chuckle. "I tried being good once. I didn't like it so much. Felt icky. Had to rape a lot of virgins to get the feeling to go away."
Amelios twitched in the air, the overpowering need to slap the Sin Lord about apparent in his mind. "You befoul...innocents. So casually. Have you no heart!? No Shame whatsoever!?"
The Sin Master openly bursts into laughter. "Oh! Oh, but you're funny! See now I'll have to keep you around for sure. I haven't had a decent source of comedy in ages! Buwahaha! Look at him twitch!"
Amelios' hands become fists and he screams in rage from this...idiot mocking him. "If your pet would only let me down, I'll show exactly how...'amusing' I can be count on it....you...Failure of a human!"
"OooOOoooh, the long eared priest of Mitula is going to get me, I'm sooOOoooOoo scared!" the Sin Master says, waving his hands. "I hear that you have a wife. I'll have to find her when this battle is done, show her a real man... Or two. Or three. At the same time."
"...How the hell do you know about her demon!?" Amelios had now got just about berserk in the air, the sheer thought of this monster anywhere near his beloved Sulia making him want to pull things apart. "You'll never get near her! I'll rip you apart! And spit on your ashes!"
The Sin Master jumps up and down with glee, clapping his hands and laughing hard. "What a show! Way to maintain your poise, cleric of Mitula! Besides, how do you know your wife wouldn't mind? I'm sure she's been very lonely in the time you've been away from her..."
"Even the Goddess herself wouldn't mourn your loss demon! I'll erase you from memory itself!" His hair whipped around in the blow wind, it could be taken as threatening, or just hair blowing in the wind. His fists shook, trying to regain his composure, the underlying thought of unfairness in how to conduct oneself somewhat weighing on his brain.
"Ha! That's a lie. If I die, all the world's women would mourn!" the Sin Master says with a laugh. "See? This is how the world works. Evil has all the fun, good sits helplessly trembling with rage."
"And I ask you then! You seem to have all the answers. If that's all that happens...why are their still good people!?" Amelios was lost now. The man changed tact confusingly. The Poor cleric was being verbally outsmarted all the steps of the way.
"Good? Or stupid? Or blind?" the Sin Master asks, with a chuckle. "Or afraid? Not all are brave enough to take what they want, not all are smart enough to realize good is a lie, not all can see the way the world truly works!"
"How the world truly works? And you call me the fool!? If the world worked your way I wouldn't exist! I've noted that with you zealots! So tell me then! What's the ideal world!?" Amelios, floating around in the air debated about throwing his mace at the Sin Lord.
"Why it's the one we're living in, of course! A world where I have the power to do whatever I want! Or whoever, for that matter. Say, is your wife a blond or brunette?" the Sin Master asks with a leer.
"I see. A Lecherous ignorant Dog that needs to be taught to heel. So be it. And if you met my wife I'd laugh. She'd more than be a match for the likes of you. SCUM!" Amelios was practically insane now, the only indication his aura flaring erratically, which really should be warning the Cleric to calm down.
"Would she now?" the Sin Master asks, with interest.” Well, I was joking at first, but the idea is rapidly gaining appeal for me! You're also assuming that she would resist. You think I can't charm a lonely wife?" the Sin Master asks with a wink and a smile.
"You'll not leave this place alive! I swear it! You'll die by my hands monster! And I'll watch and laugh as you burn for eternity!" Amelios laughed at that point. And it was not normal, the Cleric was sounding more insane by the moment. "She has more than enough will to kick away a dog!"
"Does she? She did marry a dog after all... Or is not all well in paradise?" the Sin Master asks. "Well, dog, dog man, all the same."
Amelios gasped from the racial comment, gritting his teeth. He'd lost most of his reasoning abilities now. "Who are you!? How can you know so much!? Answer me!"
"I am a servant of the Master of the Twisted Web, the great Shailtor," the Sin Master says with a low bow. "The pay is horrible, but the benefits are excellent."
Amelios stopped short at this, remembering how the Strife Lord had tempted him. He began to hate his enemy even more now, his aura flaring even more brightly. "Your Master...Him. That'd explain a lot! You Bastard! Where is he!?" Amelios was now looking completely crazy. But the thought of Shailtor knowing about his family made him very afraid. And very Angry.
"Everywhere, and nowhere! Maybe he took it upon himself to comfort your wife in this dark hour, hmm?" The Sin Master suggests with a chuckle.
"She hates you anyway, why would you ever think she'd be faithful?"
"Stay away fro-" The Kyantol's mouth hung open, those words sinking in...She hates you anyway...At this the Kyantol screamed, at the top of his lungs, his hands to his head shaking it vigorously. "LIAR! LIAR! SHE DOESN'T! SHE DOESN'T!!!!"
"Well it's not entirely her fault, who would love one such as you? No spine, no drive... what DO you have? Even the Goddess doesn't love you, merely gives you what you ask for on occasion to keep the worship flowing..."
"But don't worry about Sulia, she's getting all the love she'll ever need right about now."
Images of Sulia committing various acts and loving it float in Amelios' mind.
Amelios listens wordlessly, hearing the voice of the Sin Lord. No Spine? No Drive? The Goddess doesn’t-would that explain why...she's never...answered my calls? Is it!? IS IT!? ARGH! Amelios cried out in Anguish from the mental attack, he shut eyes and yelled, shaking his head from side to side, trying to dispel the images. "STOP IT!"
"Why? Haven't you done any of those things with her? She is your wife, after all..."
"What I do...from within the sanctity of marriage...is none of your business!" He writhed around in the air, the images burned painfully into his memory forever more. He just wanted it all to stop, to go away. The cleric couldn't take it all.
"Oh, so you've been without the touch of a woman as well, eh?" The Sin Lord cackles. "Do you enjoy your loneliness?"
"Go away....get away from me. Monster. How...how can you know all this? Get away! AWAY!" Amelios fell to his knees in the air, a great wracking sob leaving his lips, his anguished eyes tormented. His Holy Aura flared, and then vanished as the Kyantol lacked the will to keep it up. He merely sobbed.

Posted by: Dark Maiden Wed Mar 08, 2006 4:43 pm
Kethra whimpers and stands up, swaying a little before steadying herself. She looks down at Brand and offers a hand. "Thanks for the help... Are you all right?" ****** [Listen: 12 + 4 = 16] Damas growls lowly, his ears picking up the shouting between the Sin Lord and Amelios on the wind. His left hand clenches into a fist and he grits his teeth to keep himself from letting that miserable excuse for a man have it. Blowing his top was not going to help him or the others now. His gaze turns to Isyndel for a moment, and his expression calms. For the others' sake and for her's...there has to be something that I can do... If my cold spells will not do harm to the skeletons, I can at least use my power to shield my friends from harm... His eyes widen when he sees Isyndel move out into the open. She's brave... The least I can do is help her out... He moves beside her and lays his hand on her shoulder, chanting arcane words.
[New Location: x17, y35
Damas casts Displacement on Isyndel]

Posted by: Wandering Dezorian Thu Mar 09, 2006 6:49 am
Brand shakes his head to clear it, mutters something that sounds suspiciously like "Builds character...", and waves off Kethra's hand. Instead, he reaches down and grabs his shield, handing it to the monk. "Cover us, while I get this gear back on." he says as he reaches back down for the rest of his weaponry and armor. "I don't think they can get us through the building, but I don't want to take chances."
Action- Rearm. I'm assuming our flying cleric is all right on his own?

Posted by: Aldur Thu Mar 09, 2006 9:55 am
((OOC: Don't worry he'll be fine...Physically.))

Posted by: Rusty Sat Mar 11, 2006 7:04 pm
((New locations: Faralon: 18 across, 35 down Acacia: 24 across, 25 down Isyndel: 16 across, 34 down)) *Faralon hurries to meet up with the rest of the group.*
---
*Acacia moves to aid Dawn, slashing at the Cornugon.*
((Power Attack 3:
Attack #1: Natural 18 + 5 (BAB -3) + 5 (STR w/Elation) + 5 (magic) + 4 (music) = 37. Hit!
Damage: (9 + 7) + 6 (PA) + 5 (STR w/Elation) + 5 (magic) + 4 (music) = 36.
Attack #2: Natural 10 -1 (BAB -3) + 5 (STR w/Elation) + 5 (magic) + 4 (music) = 23. Miss!))
---
*Isyndel steps to the left, bravely, firing 5 missiles of magic at the Glabrezu.*
((Magic Missile on Glabrezu, all fired separately.
SR check: Natural 19 + 4 from Greater Spell Penetration, plus whatever else applies. She overcomes the SR, I'm sure.
Missile 1:
Miss chance out of 9: 4. Hits an image.
Missile 2:
Miss chance out of 8: 2. Hits an image.
Missile 3:
Miss chance out of 7: 3. Hits an image.
Missile 4:
Miss chance out of 6: 3. Hits an image.
Missile 5:
Miss chance out of 5: 3. Hits an image.))

Posted by: Dark Maiden Sat Mar 11, 2006 9:28 pm

QUOTE (Dark Maiden @ Wed Mar 08, 2006 10:43 am)
Damas growls lowly, his ears picking up the shouting between the Sin Lord and Amelios on the wind. His left hand clenches into a fist and he grits his teeth to keep himself from letting that miserable excuse for a man have it. Blowing his top was not going to help him or the others now. His gaze turns to Isyndel for a moment, and his expression calms. For the others' sake and for her's...there has to be something that I can do... If my cold spells will not do harm to the skeletons, I can at least use my power to shield my friends from harm... His eyes widen when he sees Isyndel move out into the open. She's brave... The least I can do is help her out... He moves beside her and lays his hand on her shoulder, chanting arcane words.
[New Location: x17, y35
Damas casts Displacement on Isyndel]

((Post finished))

Posted by: Knight_019 Sun Mar 12, 2006 4:51 am
*Breathing a small sigh of relief, Merkass steps out from behind the tower and fires a multitude of arrows at the Silence's location. The rancid stench of evil emmanating from the cornugon was almost overwhelming, but three serpentstongue arrows fly through the air and make contact with the skeletal sniper's bony form. Feeling more than vulnerable, Merkass readies to leap from the fray at the first sign of trouble.*
((22,36
Rapid Shot, Fighting Defensively
1d20 + 26 + 2 FE - 6 = 12 + 22 = 34.
1d20 + 23 - 6 = 20 + 18, hit.
1d20 + 22 = 4 + 22 = 26.
1d8 + 1d6 + 9 = 8 + 4 + 9 = 21.
1d8 + 1d6 + 9 = 8 + 5 + 9 = 22.
1d8 + 1d6 + 9 = 2 + 2 + 9 = 13.))
*Fellow cleric of Volcanon Kanmeshi asks for the wards from Aurik, and he gladly obliges them quickly with almost no exchange. Aurik then uses the quick opening they have to take fire upon the Silence. This foe was certainly dangerous, and he must be dispatched quickly lest one of them succumbs to thefoul sniper's deadly aim. Aurik points toward the skeleton's location, and shortly thereafter a beam of light crackles through the air, carreening for his unholy form.*
((Searing Light
1d20 + 11 = 16 + 11 = 27
10d6 = 2 + 2 + 3 + 3 + 6 + 2 + 4 + 2 + 2 + 5 = 31))

Posted by: TheUnknownMarine Mon Mar 13, 2006 2:36 am
Acacia's sword wounds the Greater Devil as the Silence reels from the impact of the searing ray of light. A single arrow from the number Merkass fires strikes the Cornugon, causing it to smile evilly, seemingly unaffected... or even enjoying the pain.
Yeesha lets loose a mighty bolt of lightning from her current position. The Cornugon, her intended target, manages to mostly swerve out of the way, though.
((Maximized Lightning Bolt. Save made. 30 damage to Cornugon.))
Dawn steps back and furiously jabs with her lance, stabbing the Devil multiple times.
((Hit, Hit, Hit. 50 damage to the Cornugon.))
Acacia is suddenly frozen with fear, unable to move. Visions of the Devil World and eternal torment fill her mind, as if the Devil is promising to take her there personally should she move a single muscle.
((Fear save failed. Cannot move for 15 rounds or until dispelled.))
A Drowned Eye takes the opportunity afforded by Damas' stepping into his line of fire to pump lead into his body.
((Hit. 24 damage to Damas. I can't remember if he has a miss chance due to a spell, so roll that on your turn.))
Ryhir yells in pain as he is struck by yet more bullets from another undead gunner.
((Hit. 27 damage to Ryhir.))
Amelio's bolt of light strikes down one of the damaged Drowned Eyes taking refuge within the inner keep.
Kyoji takes a step back and turns himself invisible.
The Sin Master brings a bow to his shoulder and aims it at Isyndel.
"Nothing quite like hunting, eh?" he quips as he looses a number of arrows at the mage. Only two of the arrows hit thanks to the spell upon her, but they burn with unnatural pain as they dig into her.
((Hit, Hit, Hit. Miss chance: Hit, Hit, Miss. 24 damage to Isyndel.))
"I do enjoy these chats... Heheheheh... Be sure to sometime drop in... Ahahaha!" the Sin Master cackles as he gestures to the Glabrezu at his side. Amelios is struck with a greasy miasma of darkness that threatens to drain his soul as the Glabrezu dispels his gravity magic. The cleric falls, but as he does so, his Ancient Belt activates, slowing his fall to a mere jarring halt once he hits ground instead of the Amelios jelly that might've resulted.
((7 damage to Amelios. 1 charge used from Drop Belt.))
The Silence barely misses a strike at Dawn, the centaur's heavy armor protecting her.
New round!

Posted by: Aldur Mon Mar 13, 2006 2:51 am
Amelios hits the ground, and falls to his knees again, oblivious to what's going on, And heals his own wounds, in a rather robotic manner, his mind held in the image of his wife, and the comments of the Strife Lord ringing in his ears. (( Cure Mod. Wounds. 21hp back))

Posted by: TheUnknownMarine Mon Mar 13, 2006 2:55 am
http://www.shinola.radh.com/guest/Vox/SFCWIIg13.PNG Map

Posted by: Dark Maiden Mon Mar 13, 2006 5:02 am
((Miss chance: 38 http://i21.photobucket.com/albums/b270/tenshinekootome/roll.jpg The Drowned Eye's attack misses))

Posted by: Rusty Thu Mar 16, 2006 5:26 am
*Faralon takes aim; remembering the importance of ridding the enemy of healing, Faralon fires three arrows at the enemy's priest, rapidly.* ((Rapid Shot... On the Dark Priest... Roll to hit: Natural 5 + 6 BAB + 5 (Dex w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 19. Hit!
Damage: 8 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 14.
Roll to hit: Natural 13 + 1 BAB + 5 (Dex w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 22. Hit!
Damage: 7 (arrow) + 1 (STR) + 1 (magic) + 4 (bardic music) = 13.
Roll to hit: Natural 1. Confirming critical miss: Natural 5 + 6 BAB + 5 (Dex w/Elation) + 1 (magic) + 4 (bardic music) - 2 (Rapid Shot) = 19. Not a critical miss.))

Posted by: Arcdragnbreth Thu Mar 16, 2006 3:51 pm
((Yeah... kinda missed my action for last round, but that's okay. Ash heads to Gabe, and attempts to wake him up by shaking him vigorously. If that doesn't work, he'll spend this round dragging him behind the tower to safety. And if the half-giant does wake up, well... then I'll figure out what I'm doing in that case.))

Posted by: Kaihaku Thu Mar 16, 2006 5:36 pm
[Last Round] Cedric dumped his full Lay on hands on himself. [This Round] Cedric charges at the Cornugon, his eyes filled with wrath now that the pain filling them had lessened. [Attack: 15 + 18 + 2 (Bane) + 2 (Charge) + 4 = 41]
[Damage: 2 + 9 + 10 (Bane) + 3 (Sanctify) + 3 (elec) + 2 (Sonic) = 24 + 3 (elec) + 2 (sonic)]

Posted by: DragonmasterDon1 Thu Mar 16, 2006 5:54 pm
Isyndel shrieked and visibly winced as the arrows lanced into her, gritting her teeth in agony and frustration. She gasped, suddenly short of breath. Isyndel felt Sleet nearby and Damas just as close. Resolute, the woman straightened and swallowed her doubt once again. Feeling herself buckling, she weaved the spell Ice Storm as quickly as she could and launched it straight forward from her, up the stairs and into the mess. ((Trying to hit both the priest and whatever the other thing is just near it. Let me know what rolls I need to hit; can't recall exactly how large the effect is - I think 20ft radius, 4oft high? And naturally if the stairs are too high and I have no good line of sight I'll make a new action.))

Posted by: Wandering Dezorian Thu Mar 16, 2006 10:23 pm
Brand pauses in the act of donning his armor, realizing that his friends are under fire. "Damn it." he mutters, then charges towards the nearby wall. "We've got to buy them some time to regroup!" he shouts towards Kethra and Ryhir, then shouts to the team scattered to the south, "Regroup against the wall!" Reaching into a pouch, he quickly lights a smokestick with a tindertwig, then throws it into the stairwell. Tilting his shield to give him more cover, he continues to don his armor.
Action: Move to 13x25. Throw smokestick into stairwell.
Out of curiosity, did I remove my armor when I flew to save Kethra, or just my gear. Reason I ask is that it says it would take me 1 minute to remove it in the first place. What's your ruling?

Posted by: TheUnknownMarine Fri Mar 17, 2006 1:37 am
((Gear only.))

Posted by: Dark Maiden Sat Mar 18, 2006 10:24 pm
Kethra nods and follows after Brand, taking a defensive stance. I don't think Isyndel, Damas, and Faralon could take being bombarded by the entire enemy group's attacks... Damn it! Damas watches Isyndel and frowns. I was lucky not to get hit, but Isyndel... If she takes any more hits like that... He weaves arcane symbols in the air and speaks words of power as he points his finger towards the enemy group. A blue bead of cold streaks toward them before exploding into a storm of cold winds and ice shards.
[Damas casts Iceball, using the wand to maximize it. (54 cold damage, which I know for sure won't hurt the Drowned Eye. Reflex save DC 18 for half. I know the demon has SR for sure, so I'll roll it: 9 + 9 = 18). He now has one more use of the wand left for today. Here is the radius of the spell: http://i21.photobucket.com/albums/b270/tenshinekootome/iceball.jpg. Ice Storm has a 20 ft. radius cylinder...so I'm not sure what you can hit with that... The damage is 3d6 bludgeoning and 2d6 cold, btw.]
((EDIT: I put down 19 before instead of 9, so my SR check is only 18))

Posted by: TheUnknownMarine Tue Mar 21, 2006 10:56 am
Faralon's arrows protrude from the chest of the priest even as Cedric slams into the Cornugon with fury. Brand moves forward, but triggers a pair of exploding panels on the floor as he goes, shrapnel cutting his flesh even as he throws the smokestick.
((Triggered 2 traps. Saves: Made. Failed. 19 damage total. Er... I hate to bring this up, but did you heal yourself? You were still pretty banged up last I checked.))
Kethra follows Brand, triggering an explosive panel herself as she follows.
((Save failed. 12 damage to Kethra.))
Ryhir manages to disarm the trap he was working on at last.
Damas' ice spell does not affect the Glabrezu, the demon snorting as the lesser magic fails to pierce his arcane defenses. The cold DOES however, affect the Drowned Eye officer, the water drenching his form solidfying into ice and his cybernetics cracking apart from the extreme cold. Finally his bones shatter, falling to the ground in chunks. The Cult Swordsman falls to his knees, half dead from the cold while the keep's Cult Priest collapses, dead. The Sin Master nimbly dodges to the side, avoiding the icy blast completely.
((Bah! -1! Another 2 HP and he would've lived.))
Isyndel's Ice Storm strikes the same area, and once more the Sin Master and Glabrezu escape harm. The Cult Swordsman isn't so lucky, the damage from this spell nearly killing him.
The Silence takes careful aim at Aurik, injuring the masterful medic mightily.
((Hit. 29 damage to Aurik.))
Ryhir roars as yet more bullets strike him.
((Hit. 30 damage to Ryhir.))
The Cornugon bellows in outrage as Cedric and Acacia's work is finished by Dawn, who impales the creature on her lance with a feint, then a single mighty thrust.
((Hit, Critical Hit!, Miss. Enough damage to kill it. >It was at 8 HP after Cedric's attack.<))
The Vrock and Glabrezu vanish from sight to reappear among those grouped behind the tower. Alarmingly enough, the Sin Master somehow hitched a ride with the Glabrezu, allowing him to reach his quarry in the blink of an eye.
"Surprise!" the Sin Master shouts with glee as he draws an ebony longsword and leaps from the Glabrezu's side to meet Damas and Faralon in melee combat. "I do thank you for the attempt at air conditioning, but I like my days like my women... Hot! Gnyahaha!"
The Sin Master then twirls around and slashes Damas' chest before lunging forward and running him through with his blade. Before anyone can react, he twirls his sword around in an intricate manner and takes a step back, impaling Faralon on the blade as well.
"I do apologize, usually I at least get to know someone before I impale them on my sword! Wahahahahaha!" the Sin Master says, laughing maniacally. "Are you not entertained? Are you not entertained? This is life and death as real as you can get! It's glorious!"
((Hit, Hit, Critical Hit! Confirming... Upgraded. Confirming upgrade... Upgraded. Confirming Upgrade... Halted. x4 crit. 48 damage to Damas, 66 damage to Faralon.))
Yeesha smiles as she sees the Glabrezu appear, muttering strong words as she strides forward and gestures at the demon. The Glabrezu's eyes widen in surprise as glowing runes materialize from thin air and wrap around it. It roars as it vanishes in a spurt of fire and brimstone. The Vrock seems irritated, but nothing happens.
((Banishment cast. Glabrezu failed save. Vrock made save.))
The Sin Master winces as his giant guard disappears.
"Drat. I forget how easy it is for the skilled to dismiss them so... Ah well. More for me."
Next turn!

Posted by: Rusty Tue Mar 21, 2006 3:06 pm
((Faralon will auto-stabilize next turn. So he'll be at -6.) Btw, Marine.... Did you roll for Mirror Image and Blur? I still have those buffs on, you know...)

Posted by: Dark Maiden Tue Mar 21, 2006 4:52 pm
((Did you roll miss chances for the hits on Damas? His spell is still in affect for 5 more rounds. In case they did hit, here is my stabilization check: 13 + 7 = 20. Damas is stable at -1. Oh and folks, there is a new order of priority here: SIN MASTER. Seeing as how if the rolls were right, he took down your Sorcerer and your Bard in one turn))

Posted by: Aldur Tue Mar 21, 2006 5:51 pm
((OOC: It's time. AMELIOS SAMBA http://www.ocremix.org/songs/Street_Fighter_2_Vega'sBalladMH_OC_ReMix.mp3 )) Amelios was surprised by the amoutn of damage the Sin Lord had done to his companions, and couldn't help but rememeber the niggling voice of Shailtor from long back in their adventure, telling him all that could be his. He shook head, yelling one last time and dispelling the disracting images from his mind.
His companions hadn't done much to help him he had to admit, but now they needed him, and he wasn't petty enough to leave them in their time of need, and he felt an intense hatred for the Sin Lord, and hurried as fast he could to the offending man, hating him with all his might, Amelios looked at his fallen comrades and then roared, a crazy noise from a usually tranquil man.
The enraged cleric then called up his Aura of Light, eyes blazing with an undying hatred for the man before him, the one who had toyed with his mind, and made him look such a fool. The Kyantol clenched his fists and then light flared into them as he attacked, firing off the beam of light he was so familiar with, the light roaring across the gap between them, towards his hated target. However, due to his mind not being as calm as usual, or perhaps just his intense hatred weakening his powers, the beam seemed like it would miss.
"FEEL MY FURY!"
((OOC: Searing Light. Ranged Touch thing: 5+8 = 13 to hit. Doubt it does.
23 damage. Reflex save for half. Moving one square right.))

Posted by: Wandering Dezorian Tue Mar 21, 2006 7:22 pm
((From now on, I fly everywhere I go... And no, I haven't been tracking HP, and didn't have any healing stuff. So I'm probably either dying or dead. Anyone been tracking HP?))

Posted by: TheUnknownMarine Tue Mar 21, 2006 8:33 pm
The Sin Master easily evades the magical attacks of Amelios, chuckling. "Come to join in the fun, have you? Will I be feeling the fury of a furry? Wahahahaha!" ((Blur caused me to miss Faralon, so he didn't get owned by the x4 crit. Displacement didn't save Damas, though.))
Map:
http://magic19.homestead.com/sfcw/sfcw2/sfcwiig14.png

Posted by: Dark Maiden Tue Mar 21, 2006 9:01 pm
Damas growls before the ebony blade slides across his chest, cutting open his shirt and skin, causing blood to leak from the wound. He opens his mouth to say something else when the blade impales him through the stomach. "Damn it," he murmurs before slumping to the ground in a heap.
[Damas is at -1 and stable]

Posted by: Aldur Wed Mar 22, 2006 3:53 am
((OOC: AMELIOS IS CRAZY)) The cleric seemed to be having a strange look in his heads as a mental battle raged in his head. "They all abandoned you, Amelios. They cowered behind that tower while you carried the fight on even as you floated in the air... What wretches..."
Amelios gritted his teeth as he watched his attack miss, and then the taunts resume. The kyantol tries not to listen, and yet there is a certain truth in his words. "Quiet demon..."
"Can't handle the truth? Will you run and hide from it again? Coward."
"Handle what truth? Who is this? What is this? I am no coward..."
"Yet you run from the truth and refuse to face it everytime it stares you in the face..."
"What truth then? You talk in riddles. Leave me, I have no time for this nonsensical drama. I must kill that man!"
"See how little you care for what you profess to believe in? What of mercy? Of the goddess? Care you not for such things anymore? Of course not, they are lies."
"Lies, truth...I don't care anymore. Shut up! You! Cedric! Shailtor! Mitula! That blasted demon in human form! Too many voices! I'll deal with the problem at hand and then with the rest of them!"
"Yes, do deal with them..."
"And you as well, Don't worry...I'll find you too. Aheh. Ahahaha."
"Find me? I've been right there all along... You simple refuse to face me is all."
"Like hell you have...Explain yourself! Now! You can't run away!"
"But I have run away. I've run away time and time again..."
"And again...riddles...always the riddles. Speak plainly. I feel I should know you." Amelios watched the battlefield half-heartedly, too busy with this war of words with the voice in his own head.
"You don't know me at all, I am yourself."
"Ahah! That's a good one! Do you really think that during the thirty two years of my life, various temptations haven't tried that one out? Please."
"In your thirty two years of life have you ever acted in this manner?"
Amelios froze, and then stuttered. "That's not...I've not...You can't ask me that..."
"Why not? What obscure code of ethics and morals do I break by asking you that? What is it this time? Always some excuse, some reason to rationalize the truth of yourself away... This is why our wife doesn't love us."
"Our Wife? Feh...She is not the one I wished for a wife. I had plans, And dreams...and they stole them! Stole them away and forced me to follow them, so as the family could gain prestige. Wife? She is no wife of mine." Amelios' mind rang with the bitterness he felt, indeed, it was overpowering. "And I do NOT constantly make excuses!"
"If she is not your wife, then why do you bother? This is what I mean, we could've had so many others by now... Especially..."
"It's because...that's because it's wrong!"
"Would Cerica say the same?"
Amelios began to shake, even now, thirteen years...her name drove a proverbial dagger through his heart. How could this voice possibly know? "She'd...She'd tell me to...And then she asked couldn't we run away...Oh goddess..."
"Is it too late for her, you think? There must be a way to get her back, isn't there? But these oaths..."
Amelios continued to shake. "I, I don't even know where she is. And those Vows bind me..."
"Then break them... Not such a hard thing to do when she doesn't care, is it? And surely we can find her..."
"Break them...But then, I can't...I'd lose my abilities, I could help my allies no longer..."
"If Mitula cared so little about your own happiness, why do you worship her? Perhaps it would be better to lose them... there are other paths to ability."
"Like how?" Amelios wondered now, mind indecisive, and not sure what to do...his friends did seem to need his help, but all he could hear was the voice of his heart.
"Perhaps become a cleric of another deity?"
At this Amelios nearly burst into laughter, a grin showing outwardly on his face. "And tell me, What deity advocates the casual breaking of sacred vows?"
"Casual breaking? You belittle your own suffering by calling it so... To break this vow is merely you retaking control of your life. Such a goal can hardly be called casual."
"Ahh...but, no and yes. I didn't even want to marry her, no offence to Sulia but I think she feels the same. Control of my life? but I am in control."
"That's a lie and you know it. You allow your fake marriage to deny you happiness. You've let your sense of duty rule you for how long? Such a simple thing as to simple break from your wife to be with your love..."
"And what if she is married? What then? And what of my friends? I can't just abandon them...can I...?"
"You can do whatever you want to if you simply put your mind to it. If she is married... Well, don't you think she'd do the same for you? Don't you think she wants this just as bad?"
"How would we cope? I'd no longer function as cleric. What other deity freely accepts Oathbreakers? This is just fanciful! I can't! And what would my friends say?"
"They'd be too busy cowering behind a tower to say anything."
"They didn't have a choice!"
"Everyone has choices. You chose to press the attack. They chose to let you risk your life while they did nothing. Great 'friends'."
"Ah-that's no...that can't be right. We've been through much together. I can't abandon them...And I ask again, what manner of Diety would approve such desertion of duty?"
"They abandoned you. What deity could condone that?"
"Volcanon and Mitula apparantly." Amelios put a hand to his mouth, shocked at the quip that had left HIS mouth. But it was true...he was left alone to be shot at, while they all hid and watched..."And without that belt..."
"Now you're begining to see."
"But where could I turn for guidance and solace?"
"Think about it."
"Aren't I doing just that? But then...an evil deity? I could not!"
"Why not? What is evil and good? It is truly good to leave a friend to die as he charges into battle? Perhaps they are not evil, merely more honest about what they want."
"Power. I've wondered...Paladins, Sin Master's whatever they are. They all enforce their will in the same way don't they? Even the Gods also do this...Power is the key to everything. With enough Power...you can change the perception of good into something else..."
"Power is key."
And with that Amelios nodded, chuckling a little under his breathe, one word foremost in his mind.
POWER!

Posted by: Rusty Wed Mar 22, 2006 5:21 am
((Faralon has obtained the luck of Prestle. 5' down. Miss twice, critically miss once. Have fun.))

Posted by: Knight_019 Wed Mar 22, 2006 5:27 am
*The invisible ray from the Silence's rifle struck Aurik yet again. The reprieve from his weapon had been too sweet, and their reintroduction caused him to wheeze in pain. His knees buckled under him halfway and he reached out to stead himself. Aurik's eyes looked to the sky, then around the keep. His life was fadng from him, but he still had enough in him to continue the fight. Barely hanging onto life, Aurik caught a glimpse of flickering flames on the battlefield, and he was given hope. Taking refuge once more from the snipers' assault, Aurik sought to rally his friends. Removing a parchment he kept with him on the teachings of Volcanon, Aurik coughed once, then spoke.*
: Friends, do not despair in this dark hour, for Volcanon watches over us still. "The cleansing flames of the Phoenix shall wash over the lands, and in its stead the world shall be reborn good and pure as the bird from which the fires spawned."
((Aurik moves to 21,38 and casts Recitation, 60' burst
Allies gain a +2 luck bonus to AC, attack rolls, and saves. This bonus increases to +3 if they worship Volcanon.
Enemies take a -2 to attack and saves.))

Posted by: Nightmare Wed Mar 22, 2006 5:51 am
Laika can do nothing but watch on as Damas is taken down... he felt helpless and useless. Now was his chance to prove his worth to the rest of the force, first order of business. Destroy the Vrock, and with Aurik's help it became much easier.
The werewolf let out a howl and would now let out everything he had left in him.
(((Laika is now enraged. The rage lasts for 8 rounds.
STR 31 (+10) and CON 21 (+5), AC 27, HP 54/99 [36/81]
Attack:
Claw1: D20 + 10(STR) + 7 (BAB) + 1(MW) + 4(song) + 3(Recitation)- 7(PA) = 15 + 18 = 33
Claw2: D20 + 10(STR) + 7 (BAB) + 1(MW) + 4(song) + 3(Recitation)- 7(PA) = 14 + 18 = 32
Bite: D20 + 5(STR) + 3(BAB) + 4(song) + 3(Recitation) - 7(PA)= 6 + 8 = 14
Damage:
Claw1: D8 + D6(Fire) + 10(STR) + 1(MW) + 4(song) + 7(PA) = 6 + 5(Fire) + 22 = 28 + 5(Fire)
Claw2: D8 + D6(Fire) + 10(STR) + 1(MW) + 4(song) + 7(PA) = 6 + 3(Fire) + 22 = 28 + 3(Fire)
))

Posted by: Knight_019 Wed Mar 22, 2006 7:52 am
*The Vrock's sudden appearance put a damper on Merkass' plans. No matter, however, as Merkass cartwheeled away, bow still in hand. As he righted himself, he already had a serpentstongue arrow coming out of his quiver and ready to be knocked. Taking careful aim at the Sin Master, he lets it hiss through the air. Wasting no time, he launches another, and then a third, each striking places more and more deadly.*
((5' step to 20, 36. This places me 15' from the Vrock.
Full attack, rapid shot.
1d20 + 26 + 2 + 1 - 2 = 8 + 27 = 35.
1d20 + 23 = 17 + 23 = 40.
1d20 + 27 = 20 + 27... threat
1d20 + 27 = 13 + 27 = 40.
Damage
1d8 + 9 + 1 (PBS) + 1 (FE) + 1d6 = 7 + 11 + 5 = 23
1d8 + 11 + 1d6 = 4 + 11 + 1 = 16
3d8 + 33 + 1d6 = 8 + 6 + 5 + 33 + 5 = 57.))

Posted by: Kaihaku Wed Mar 22, 2006 5:13 pm
Cedric glances around the battlefield swiftly, noting the weariness in his allies, "Keep it together! We have nearly overcome, do not falter now!" Moving forward at a trot, he steps before the foot of the stairs and leans aganist the wall, bracing himself for battle.
((Move to 25, 18 as I don't believe I can reach any enemies this turn.))

Posted by: FreedomJu Thu Mar 23, 2006 6:59 am
(Van moves East one space before attacking the Vrock. Location of Van now: 24,34 Power Attack 4 Hit 8(d20)+9(BAB)+3(Enchantment)+6(STR)+4(Bard)+1(Elation)+2(Recitation)-4(PA)=29 Hit 10(d20)+4(BAB)+3(Enchantment)+6(STR)+4(Bard)+1(Elation)+2(Recitation)-4(PA)=26
Damage= 3+1(2d4)+9(STR1.5)+3(Enchantment)+4(Bard)+1(Elation)+8(PA4)=29
Damage= 4+1(2d4)+9(STR1.5)+3(Enchantment)+4(Bard)+1(Elation)+8(PA4)=30
Vrock is phased for 4 rounds.)

Posted by: Dark Maiden Thu Mar 23, 2006 7:32 pm
((I will post after I find out how Trip and Charge work))

Posted by: White Rose Fri Mar 24, 2006 6:25 pm
((Nevermind. -_-'))

Posted by: Riegien Sat Mar 25, 2006 9:09 am
Activates Healing wards, healing a wopping d8=1+8 = 9 hp, fear my wrath -_-

Posted by: Dark Maiden Sat Mar 25, 2006 5:46 pm
((I'm thinking of charging, tripping, and using stunning fist on the Sin Master. Is it possible? A couple people suggested/approved it as an action worth carrying out <_< Anything I should to with Damas? I mean, he's awake again thanks to the wards, and at 8 HP))

Posted by: Wandering Dezorian Sat Mar 25, 2006 8:12 pm
((Again, has anyone been tracking HP?))

Posted by: Dark Maiden Sat Mar 25, 2006 8:52 pm
((Bolt was, but his connection piffed))

Posted by: Knight_019 Sun Mar 26, 2006 4:54 am
((Wards are 1d8 + 10, so they healed 11, not 9. Rhizor's action is going to be Wall of Smoke. I'm waiting on Zook's action to carry that out, so if whoever is running him would make his action, that would be great.))

Posted by: Aldur Sun Mar 26, 2006 12:53 pm
((No one is playing Zook. We lack his stuff.))

Posted by: Dark Maiden Sun Mar 26, 2006 4:24 pm
Damas downs a potion as discreetly as he is able while staying down, not wishing to get pummeled even more by the swordsman above him. [Damas heals: 8 + 4 + 8 + 3 = 23]

Posted by: Arcdragnbreth Sun Mar 26, 2006 4:39 pm
((Not true, Aldur. Vox is on the verge of returning, and he did send me his info (which was forwarded to Marine). I'll try to take care of him, as well as Ash and Gabe, tonight; hopefully Cy will be around for a bit, if only so I can get Castor's sheet as well.))

Posted by: VoxPVoxD Mon Mar 27, 2006 1:36 am
Zook shakes his head to regain focus and sights along his rifle at the Silence, firing. ((Attack roll 6 Damage roll 3 + 4))

Posted by: Aldur Mon Mar 27, 2006 2:12 am

QUOTE (Kaihaku @ Wed Mar 22, 2006 4:13 pm)
Cedric glances around the battlefield swiftly, noting the weariness in his allies, "Keep it together! We have nearly overcome, do not falter now!" Moving forward at a trot, he steps before the foot of the stairs and leans aganist the wall, bracing himself for battle.
((Move to 25, 18 as I don't believe I can reach any enemies this turn.))

Knight00019: Kai made Cedric walk right up to the Beblith
geddis the hero : Y HALO THAR

Posted by: Rusty Mon Mar 27, 2006 5:20 am
((Gonna swipe Castor since I have his charsheet ready.)) *Castor charges ((is this possible here? If not, ignore the gore)) at the Vrock, putting his weapon to use.* ((Roll to hit...Natural 1. Confirming critical: 10. No critical miss. Second swing...Natural 5 + 2 BAB + 10 (STR w/Elation?) + 7 (magic) + 4 (bardic music) + 2 (charge?) = hit, since I may even be forgetting a bonus or two. Probably.
Damage: 12 [axe] + (6 + 5) [bane] + 15 [STR w/Elation * 1.5] + 7 [magic] + 4 [bardic music] = 49.
Eat your Wheaties, kids.
If it's somehow still alive, he gores it, if possible, on the same attack.
Roll to hit...Natural 6. I don't know if that's at the regular BAB or not. I believe STR applies, though, and music also applies, so if it's at the higher, he probably hit. If that's the case...
Damage: 1 + 1 + 4 + 6 [gore] + 15 [STR w/Elation * 1.5] = 27.
Maybe I did stuff wrong? But if not, that thing is owned.))

Posted by: Arcdragnbreth Mon Mar 27, 2006 5:42 am
(( 5 ft step SE, then attack. Attack1: 1d20 +3 (greaves) +6 (dex) +7 (bab) +4 (bardic)= Natural 1. Confirmed with a crit, so regular miss. Attack2: 1d20 +3 (greaves) +6 (dex) +2 (bab) +4 (bardic)= Natural 1. Crit Miss. Gabe's subconscious says the ground is as smooth as eggs.
<}--- Ashathel: 87/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Cornugon
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, 2 Mirror Images, Divine Protection, Bardic Music, Elation
== Spells ==
Lvl. 0: ----
Lvl. 1: ----
Lvl. 2: ----
<}--- Gabriel 123/123 HP---{>
Effective AC: 18, +4 ranged from being prone
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Divine Protection, Bardic Music, Elation
Rage: 1/2 per day, 1/8 rounds used))

Posted by: Rusty Mon Mar 27, 2006 5:51 am
((Gonna have Jokulligr attack, too. It'd be pretty OOC for him to do nothing.)) *Jokulligr leaps out, striking the true Vrock with his glowing dragon fist.* ((Roll to hit...15 + 3 BAB? + 6 (STR w/Elation) + 1 (exalted strike) + 4 (bardic music) = hit.
Image chance: 1. Hit!
Damage: 6 (fist) + 6 (STR w/Elation) + 1 (Exalted strike = treated as good!) + 4 (bardic music) = 17.

Posted by: TheUnknownMarine Mon Mar 27, 2006 6:27 am
In his haste to draw his weapon, Faralon drops the bow onto the ground, the same fate befalling Asathel, the brothers performing the same actions in comical unison. Laika's fierce strikes hit nothing but illusions, dispelling them like puff of smoke. Van's strikes meet the same end.
Merkass' arrows strike the Sin Master, but he seems to enjoy the pain, the depraved grin on his face growing with each sickening thud of steel arrowhead meeting flesh. Those arrows are joined by a single arrow from Rachel above, as she stands once more.
Zook misses even as Dawn gallops past him to plant a lance firmly in the Vrock's chest. The demon screechs in pain even as its claws flail wildly around it, most of its strikes going wide, but its two claws slashing open Laika's flesh.
((Hit, Hit, Miss, Miss, Miss. 41 damage to Laika.))
Kyoji swiftly attacks the damaged Drowned Eye, but fails to destroy it before it can retaliate. The undead soldier sprays the ninja with gunfire, and Kyoji falls unconscious.
((Kyoji is at -8 and stable.))
The Silence turns on his heel and fires at Cedric one last time before hopping off the wall under cover of smoke. Cedric's vision begins to blur as the pain nears a level he's never encountered.
((Hit. 41 damage to Cedric. Cedric is at 3 HP.))
Ryhir is hit by a hail of bullets from the last Drowned Eye, swiftly falling unconscious.
((Hit. 30 damage to Ryhir. Ryhir is at -3 and stable.))
The Sin Master lunges at Merkass in a dizzying display of blade mastery, several slashes appearing on the catman's flesh.
((Hit, Miss, Hit. 45 damage to Merkass.))
Yeesha walks forward, chanting a spell as fire gathers to her right hand. Eyes flaring red, she jabs the hand at the Vrock and a lance of fire shoots towards the hapless demon, incinerating it.
((Fiery Ray. 56 damage. Ref save failed. Vrock dies.))
http://magic19.homestead.com/sfcw/sfcw2/sfcwiig15.png

Posted by: Kaihaku Tue Mar 28, 2006 5:42 am
Cedric wipes the blood from his eyes as he looks towards the nearby door. Only a moment earlier he had a scream from that direction and before that a wounded drowned eye had fled there. Gathering up what remained of his strength, the Paladin stumbled forward and, despite the blood pouring from him, kicks open the door.
[STR CHECK: 11 + 12 = 23]
As the door swings back on its hinges, Cedric finds himself faced with the foul reanimated corpse of a drowned eye. Muttering a curse under his breath, the weary near dead Paladin lashes out.
[Attack: 4 + 16 + 4 = 24]
[Damage: 3 + 7 + 2 [Elec] + 1 [Evil Undead] + 6 [Sonic] + 4 = 15 + 2 [Elec] + 6[Sonic]]
Cedric then leans against the stone wall by the doorway defensively, hoping to shield himself from further ranged assualt.

Posted by: Rusty Wed Mar 29, 2006 9:50 pm
((Gonna take actions for multiple characters since people have been going sorely inactive.)) *Kanmeshi uses the wards again.* ((6 + 10 = 16 HP restored to all allies in the radius, whatever that is.)) --- *Jokulligr moves in for the attack, swinging at the Sin Master.*
((Roll to hit...Natural 8. I'm certain that is a miss.))
---
*Castor moves next to Aurik and swings his mighty axe at the Sin Master.*
((Roll to hit...Natural 15 + 7 BAB + 10 (STR w/Elation) + 2 (Recitation) + 5 (magic) + 4 (bardic music) - 5 (PA) + 2 (flank?) = 40.
Damage: (3 + 7) [axe] + 4 [fire] + 15 [STR w/Elation] + 10 [PA] + 5 [magic] + 4 [music] = 48))
---
*Faralon steps five feet away from the Sin Master, quickly drawing his Rapier.*

Posted by: Aldur Wed Mar 29, 2006 10:45 pm
(( 19+7+2 (Elation Dex)+2(recitation)+4 Bardic Music = 34 to hit. Damage: 22. Reflex for half.)) Amelios continued his mad ravings about power and how he'd prove his superiority. The kyantol was crazed. And it wasn't a pretty sight. he glimpse's the arrows in the Sin Master and laughs harshly as he fires off another beam of light.

Posted by: FreedomJu Wed Mar 29, 2006 10:51 pm
(Van moves to... 21,35 and attempts to trip the Sin Master. Hit 20(d20)+9(BAB)+3(Enchantment)+6(STR)+4(Bard)+1(Elation)+2(Recitation)=45 STR 14(d20)+9(STR 1.5 mod)+4(Improved Tripping)+1(Elation bonus)= 28 Also, Van has Distracting Attack feat. So everyone else gets +1 to hit against Sin Master.)

Posted by: Dark Maiden Thu Mar 30, 2006 2:04 am
Damas takes this chance to stand up and manages to get a good look at the damage the Sin Master had caused. Merkass! His eyes narrow and he hisses something in his native tongue. He weaves arcane symbols in the air and speaks in an ancient tongue to fuel his spell. The area around the Sin Master becomes frigid and ice crystals form, stabbing into him.
[Lesser Freeze
Damage: 5 + 15 = 20]

Posted by: Big Poppa Fri Mar 31, 2006 2:51 am
(((( http://www.lolbbq.com/media/2006/family-guy-roleplay-wow.php ))))

Posted by: Kaihaku Sat Apr 01, 2006 7:30 am
Cedric Theodoric looks down at the crumbled form of the drowned eye he had just rekilled. He reflects on the crushed ribcage interwoven of ancient bone and metal. A gentle smile comes to his face, "Mitula, in thy name, I have re-slaughtered." He turns to look at the still form of Kyoji, then shivers run down his spine and he looks around in surprise.
His gaze settles on a being floating gloriously in the sky before him.
Cedric is taken back but remains as rash as ever. He barks out, demanding of the figure, "Who are you?! Another minion of the Strife Lords?! Shailtor, is that you?"
A masterful voice, filled with infinite kindness and hatred replies, "Do not insult me, I am the High Lord Xenu not some twisted spider who preys on the minds of others to deal with his repressed sexuality."
Cedric trembles, a feeling of awe coming other him despite himself. Still, he retains his boarish style of conversation, "Xenu...is it? I am Cedric, Paladin of Mitula. Why have you come here?"
Xenu smiles, declaring with a mighty voice, "You serve that female no longer! I have thrown her into the volcanon!!!"
Cedric falls to his knees, casting his eyes down, "I... I..."
Xenu nods, "Yes! You are not worthy of my presence!"
Cedric begins to weep, "Forgive me lord!"
Xenu chuckles, "I will. Now do my bidding." There is silence.
Cedric musters the courage to glance up and sees the great Xenu has departed. Slowly, he stands and walks to the fallen Kyoji, placing a http://www.firstchurchofxenu.com/media/posters/flyer2b4cv.jpg upon the body. Turning, he then walks to the Sin Master, a dark and fell look on his face.
Divine wrath shines blackly from the Paladin of Xenu, his eyes burn like water as he approaches the servent of the sexually repressed spider. As he walks, he sings the praises of the Dark Lord, and hands http://www.firstchurchofxenu.com/media/posters/coxbroc1db.jpg to those who are still deluded by the lies of the false Gods.
[Perform(Sing): 18 + 6 = 24]
"10, 20, 25 million years ago
Xenu threw your soul in a volcano
Hydrogen bombs, stocks and bonds
Lord Xenu's gonna right your wrongs
Hail Xenu!
Hail Xenu!
He is our Evil Dark Lord!
He will make things right!
Turn dark into light!
He can turn water into freaking dynamite!
Like Chuck Heston against the Israelites
Like Captain Kirk versus Dolemite
Like Evel Knievel versus Muhammed Ali
World's going down baby, can't you see?
Hail Xenu!
Hail Xenu!
He is our Evil Dark Lord!
He will make things right!
Turn dark into light!
He can turn water into freaking dynamite!"
Cedric claps along with the sacred hymn of the twenty-third book of Xenu, a gentle smile of wrath on his face as he picks up the Sin Master and throws him into a Volcano. He then offers a precious gift to Kethra, a http://www.firstchurchofxenu.com/media/media.php?d=kids!!! "Take this child, it will guide you."

Posted by: Nightmare Sun Apr 02, 2006 7:25 pm
((Out of curiosity here, is it possible for someone to dispell whatever the crap the sin master has, because he's quite nasty right now and would be at least a little less nasty if someone could dispell it.)) Only getting pissed off more at the fact that his attacks against the Vrock were useless, Laika sees an opening on the so called "Sin Master" and attempts to tear into him.
((Attack:
Claw1: D20 + 11(STR) + 7 (BAB) + 1(MW) + 4(song) + 3(Recitation) = 13 + 26 = 39
Claw2: D20 + 11(STR) + 7 (BAB) + 1(MW) + 4(song) + 3(Recitation) = 14 + 26 = 40
Bite: D20 + 5(STR) + 3(BAB) + 4(song) + 3(Recitation) = 14 + 15 = 29
Damage:
Claw1: D8 + D6(Fire) + 11(STR) + 1(MW) + 4(song) = 6 + 4(Fire) + 16 = 22 + 4(Fire)
Claw2: D8 + D6(Fire) + 11(STR) + 1(MW) + 4(song) = 3 + 6(Fire) + 16 = 19 + 6(Fire)
Bite: D6 + 5(STR) + 4(song) = 6 + 9 = 15
If someone does dispell something on the Sin Master, I'd like to hold this action until that happens. But if it doesn't happen, Laika will still attack anyway.))

Posted by: Wandering Dezorian Sun Apr 02, 2006 7:41 pm
Righto. I'm going to just say that I've got 1 hp left. Sound fair? Brand shakes his head and shivers, kneeling against the side wall. Pawing through his pockets, he grimaces and pulls out empty hands. "Looks like I might get to see you after this one..." he mutters to himself.
"Right. We've got to buy them more time. I'm in no shape to fight right now, but we can at least block off the sniper's line of sight." he says, pulling out his remaining smoke-sticks. "Anyone think they can..."
A hail of bullets whir through the area, missing Brand and Kethra by inches, but taking down their third companion. "Damn it!" Brand swears. "Kethra!" he shouts, "Drag him over here, see if you can stabalize him. I'll cover you."
Flapping his powerful wings, the birdman tosses a smoke-stick even as his wings drive up a billowing dust-cloud around the trio. As the world dissappears into an obscuring fog, the birdman sees his allies surrounding the sin-master, but being beaten off by his magic. "We'll see about that." he thinks to himself, touching the orb.
Actions: Free action, dispell magic on Sin-master.
Attack action, throw smoke-stick at stairwell, position 16x22
Move action, generate dust-cloud around me. This should obscure vision through the gap between the wall and the building, too, cutting off the snipers from shooting at anyone else in the party.

Posted by: Knight_019 Mon Apr 03, 2006 1:13 am
*The battle had changed so suddenly. Little time remained for rest. Action had to be taken now. From his position, Aurik called upon Volcanon to strip the evil wards guarding this servant of devils.* ((Aurik casts Dispel Magic on the Sin Master
Dispel Checks. I get one per enchantment, so I made 20. I have no clue how many to make, since I asked numerous times (and even if the bastard was still alive) and I received no answer.
11 + 10 = 21
20 + 10 = 30
16 + 10 = 26
14 + 10 = 24
6 + 10 = 16
18 + 10 = 28
13 + 10 = 23
19 + 10 = 29
18 + 10 = 28
18 + 10 = 28
5 + 10 = 15
13 + 10 = 23
5 + 10 = 15
11 + 10 = 21
3 + 10 = 13
9 + 10 = 19
11 + 10 = 21
13 + 10 = 23
4 + 10 = 14
14 + 10 = 24
Dodge to the Sin Master))

Posted by: Arcdragnbreth Mon Apr 03, 2006 3:18 am
((Pick up bow, shank Sin Master via bow. Attack1: 1d20 +3 (greaves) +6 (dex) +7 (bab) +4 (bardic)= 30 Damage: 1d6 + 3 (greaves) +3 (str) + 4 (bardic) = 14 Sleepy time for Gabe. <}--- Ashathel: 87/87 HP ---{>
Effective AC: 27 (21 touch), +2 Dodge to the Cornugon
Buffs: +4 Dex, +4 Int, Mage Armor, Blur, 2 Mirror Images, Divine Protection, Bardic Music, Elation
== Spells ==
Lvl. 0: ----
Lvl. 1: ----
Lvl. 2: ----
<}--- Gabriel 123/123 HP---{>
Effective AC: 18, +4 ranged from being prone
Buffs: Enlarged (Large size, +2 Str, -2 Dex, -1 attack), Divine Protection, Bardic Music, Elation
Rage: 1/2 per day, 1/8 rounds used))

Posted by: TheUnknownMarine Mon Apr 03, 2006 3:56 am
Cedric crushes the Drowned Eye as Castor's axe opens a horrific gash in the Sin Master's side. The evil warrior dodges the spell of Amelios even as Damas' freeze covers him in ice. Without his magical shell, Laika shreds him apart with far more ease. At last the master of the base collapses, in a pool of his own blood.
"Well... I really bet on the wrong horse, didn't I? Ha! Even with my doctrine of siding with the mightiest, I suppose it was all of you all along! Ha ha! Well, that's fine. I'm off to the Nine Hells now. Have fun with my Lords, but they'll give you... a run... for your money! Heh... he.... h..."
The Sin Master stops moving at this, as in unison, the other forces all break and run inside the castle, closing the keep gates behind them.
VICTORY!
Everyone gains 15000 XP.

Posted by: Aldur Mon Apr 03, 2006 4:13 am
Amelios frowns, and with a roar of somewhat primal rage stomps towards the Sin Master's now limp body. He laughs again, the sound devoid of all warmth. And this did not seem like the usual Amelios. But then anyone with half a brain could tell that.
The Maddened and enraged kyantol stood over the corpse. A sneer of deepest comtempt on his face and with all the resolution he could muster, the cleric kicks hard at the dead man's head. That done he turns away and stalks off to one side a little, shaking with emotion and rambling wildly, something about power if anyone bothered to listen.
And now...soon, I'll not be stopped by the likes of...HIM.
((OOC: Level up! Twice! Amelios becomes a 3rd level Sacred Purifier!
HP+10!
BAB+2!
Fort+1
Ref+1
Will+1
Know: Tactics +2
Concentration +2
Spot+1
Search+1
And gains the Sacred Strike Ability!))

Posted by: FreedomJu Mon Apr 03, 2006 4:27 am
(Van is now level 11.... HP: 109 AC: 21 INIT: 4 FORT: 11
REF: 7
WILL: 6
Base Attack Bonus: +11/6/1
== Abilities ==
STR: 22 (+6)
DEX: 18 (+4)
CON: 18 (+4)
INT: 15(+2)
WIS: 14 (+2)
CHA: 13 (+1)
== Skills ==
Jump (8)
Craft (8)
Intimidate (9)
Tumble (11)
== Feats ==
Dodge
Power Attack
Cleave
Mobility
Spring Attack
Combat Expertise
Combat Reflexes
Improved Trip
Distracting Attack
Deft Opportunist
Hold the Line (You may make an attack of opportunity against a charging opponent who enters an area you threaten. Your attack of opportunity happens immediately before the charge attack is resolved.)
Guess that is it for Van....)

Posted by: TheUnknownMarine Mon Apr 03, 2006 4:29 am
Amidst the smoking ruins of the outer castle and in the buildings in the courtyard, the following items are gathered: +3 Amulet Of Natural Armor +4 Small Steel Shield Mystery Chain Shirt+4 2 Rings of Evasion
Unholy Longsword +3
Healthy Heavy Mace of Brilliance+5. (+5 HP, +3 Int.)
Lion's Ring (+4 to any one stat/day.)
Wand of Lightning Bolt (10th level. 34 charges.)
Tome of Leadership and Influence +3
Hand of Glory
Wand of metamagic: Empower.
23K in items and gold.

Posted by: Aldur Mon Apr 03, 2006 4:30 am
((OOC: Amelios wants the mace. Since he's the only one who uses them. mmm 21 INT))

Posted by: VoxPVoxD Mon Apr 03, 2006 4:33 am
Zook shudders, breathing heavily. After the brief hiatus of the castle, he feels overwhelmed by what has transpired. His left shoulder jerks upward violently every fifteen to twenty seconds, the only other external manifestation of the almost total overload the Tinker's mind experiences.
((ZOOK GAINS 30000 XP!
ZOOK IS NOW TINKER LEVEL 10!
ZOOK'S HIT POINTS INCREASE BY 26!
ZOOK'S BASE ATTACK BONUS INCREASES BY 2!
ZOOK GAINS AN EXTRA ATTACK!
ZOOK'S FORTITUDE INCREASES BY 1!
ZOOK'S REFLEX INCREASES BY 2!
ZOOK'S WILL INCREASES BY 2!
ZOOK'S INTELLIGENCE INCREASES BY 1!
CRAFT[ALCHEMY] INCREASES BY 5!
CRAFT[FIREARMS] INCREASES BY 3!
CRAFT[TECHNOLOGICAL DEVICE] INCREASES BY 3!
DISABLE DEVICE INCREASES BY 3!
KNOWLEDGE[ANCIENTS] INCREASES BY 6!
KNOWLEDGE[TECHNOLOGY] INCREASES BY 3!
OPEN LOCK INCREASES BY 4!
SEARCH INCREASES BY 3!
USE MAGICAL DEVICE INCREASES BY 3!
USE TECHNOLOGICAL DEVICE INCREASES BY 3!
ZOOK'S SCAVENGE BONUS INCREASES TO +4!
ZOOK'S FIRE RESISTANCE INCREASES TO 10!
COOLNESS UNDER FIRE CAN BE USED THREE TIMES PER DAY!
ZOOK GAINS THE FEAT BUILD TEAMWORK!
ZOOK GAINS THE FEAT BUILD SMALL DEVICES!))

Posted by: Arcdragnbreth Mon Apr 03, 2006 5:40 am
((Nothing is being distributed until everyone levels up and we see who benefits most from stuff.))

CODE
Name: Ashathel Faesaen Race: Elf Class: Level 3 Wizard / Level 5 Swashbuckler / Level 2 Bladesinger Alignment: Chaotic Good Size: Medium
Age: 60
Gender: Male
Height: 4'11"
Weight: 117 lbs
Eyes: Blue
Hair: Blonde
Skin: Pink
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HP: 97
AC: 19 (+4 dex, +5 armor)
INIT: 1d20 + 4
FORT: +6
REF: +10
WILL: +7
Base Attack Bonus: +8 / +3
HD: d4 [WIZD], d10 [SWSH], d8 [BLDS]
Base Movement: 30 ft
=== Abilities ===
STR: 15 (+2)
DEX: 18 (+4)
CON: 16 (+3)
INT: 19 (+4)
WIS: 11 (+0)
CHA: 11 (+0)
=== Skills ===
(W/B) Concentration (Con): +10 (additional +4 from Combat Casting)
(W/B) Knowledge: Arcana (Int): +5
(W/B) Spellcraft (Int): +5
(O/B) Perform: Dance (Cha): +3
(O/B) Perform: Sing (Cha): +3
(O/B) Perform: Wind Instrument: +4
(S/B) Balance (Dex): +7 (additional +2 from synergy)
(S/B) Jump (Str): +7 (additional +2 from synergy)
(S/B) Tumble (Dex): +9 (additional +2 from synergy)
(W) Decipher Script (Int): +1
(W) Knowledge: Architecture (Int): +1
(W) Knowledge: Dungeoneering (Int): +1
(W) Knowledge: Geography (Int): +1
(W) Knowledge: History (Int): +1
(W) Knowledge: Local (Int): +1
(W) Knowledge: Nature (Int): +1
(W) Knowledge: Nobility (Int): +1
(W) Knowledge: Religion (Int): +1
(W) Knowledge: The Planes (Int): +1
(S) Bluff (Cha): +2
(S) Climb (Str): +1
(S) Diplomacy (Cha): +2
(S) Escape Artist (Dex): +6
(S) Sense Motive: +2
(S) Swim (Str): +1
(S) Use Rope (Dex): +2
(O) Knowledge: Tactics(Int): +2
(O) Listen : +0 (+2 racial)
(O) Search : +0 (+2 racial)
(O) Spot : +0 (+2 racial)
=== Feats / Class Features ===
(O) Combat Casting
(O) Combat Expertise
(O) Weapon Focus: Rapier
(O) Practiced Spellcaster
(W) Scribe Scroll
(S) Light Armor Proficiency
(S) Martial Weapon Proficiency
(S) Simple Weapon Proficiency
(S) Weapon Finesse
(S) Insightful Strike
(S) Dodge + 1
(B) Bladesong Style (Dodge + 1)
=== Languages ===
(O) Elven
(O) Common
(O) Draconic
=== Spells (4th level caster) ===
<} Slots {>
(O) Lvl. 0: 5
(O) Lvl. 1: 4
(O) Lvl. 2: 3
<} Spells {>
[] Level 0
(O) All
[]Level 1
(O) Protection from Evil
(O) Shield
(O) Magic Missile
(O) True Strike
(O) Expeditious Retreat
(O) Mage Armor
(O) Shocking Grasp
(O) Enlarge Person
(O) Color Spray
(O) Sleep
(O) Orb of Electricity (Lesser)
(O) Orb of Cold (Lesser)
(O) Orb of Sound (Lesser)
(O) Repair Light Damage
[]Level 2
(O) Acid Arrow
(O) Scorching Ray
(O) Cat's Grace
(O) Fox's Cunning
(O) Energy Blade
(O) Charged Bolt
(O) Fireblast
(O) Blur
(O) Spectral Hand
=== Weapons ===
(O) Force Blade {7d6 dmg, 20/x2 crit, +10 to hit}
(O) Mwk Elven Thinblade {1d8 dmg, 18-20/x2 crit, 6lbs}
(O) Mwk Rapier {1d6 dmg, 18-20/x2 crit, 2lbs}
(O) M. Mwk Comp. S-bow +3 {1d6+3 dmg. X3 crit, 2lbs}
=== Armor / Shield / Bracer ===
(/) Mithril Chain Shirt of Twilight +1 {+5 AC, 0% ASF}
=== Other ===
Greaves of the Sentinel {prepare two spells as a level lower, +3 to non-spell attack and damage, +1 threat range}
=== Inventory ===
(O) Silvered Serpentstongue Arrows [20]
(O) Serpentstongue Arrows [20]
(O) Spell Component Pouch
(O) Ink and Quill
(O) Spellbook
(O) 0 GP
(O) 2 Cure Light Wounds potions
(O) 1 Cure Moderate Wounds potion
=== Natural ===
(O) Darkvision (60ft)
(O) Automatic Search check on all secret/concealed doors
(O) Immune to magic sleep effects
(O) +2 save against enchantments & charms
== Current XP ==
54200/55000
================================================================================
=======================================================
Name: Gabriel
Race: Half-Giant (+1 LA)
Class: Level 6 Barbarian / Level 2 Fighter / Level 1 Primeval
Alignment: Chaotic Good
History: Abandoned by his parents on the steps of a mission, he grew up under the tutelage of a Cleric of Volcanon. He began to learn rudiments of Clerical training under his patron's watchful eye. One day, in his 13th year, the mission was attacked by raiders, his friends and everyone he knew as "family" killed. Turning his back on Volcanon, he left his old life behind, and became a drifter, forgetting almost everything of his former life, he wandered the areas of the continent aimlessly, living off the land and occasionally offering his brute strength to people in need.
Size: Medium
Age: 25
Gender: Male
Height: 4'11"
Weight: 170 lbs
Eyes: Gray
Hair: Brown
Skin: Tan, with claw and bite scars
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HP: 125 (-5 Mask)
AC: 19 (+2 dex, + 7 armor)
INIT: 1d20 + 2
FORT: +10
REF: +2
WILL: +2
Base Attack Bonus: 9+ / +4(-1 Mask)
HD: d12 [BARB], d10 [FGTR], d10 [PRML]
Base Movement: 30 ft (+10 Fast Movement)
=== Abilities ===
STR: 22 (+6)
DEX: 15 (+2)
CON: 16 (+3)
INT: 15 (+2)
WIS: 15 (+2)
CHA: 12 (+1)
=== Skills ===
(B/Fi) Climb (STR) +3
(B/Fi) Craft [Weaponsmithing] (INT) +4
(B/Fi) Handle Animal (CHA) +5
(B/Fi) Intimidate (CHA) +12
(B/Fi) Jump (STR) +3
(B/Fi) Listen (WIS) +11
(B/Fi) Ride (DEX) +2
(B/Fi) Survival (WIS) +5
(B/Fi) Swim (STR) +3
(CC) Knowledge [Nature] (INT): +5
=== Feats / Class Features ===
(F) Self-Sufficient
(F) Endurance
(F) ???
(B) Illiteracy
(B) Rage (1/day)
(B) Fast Movement
(B) Trap Sense + 2
(B) Uncanny Dodge
(B) Improved Uncanny Dodge
(Fi) Power Attack
(Fi) Improved Toughness
(P) Primeval Form (Dire Lion) 1/day
(P) Animal Empathy
=== Languages ===
(O) Common
=== Spells ===
NONE
=== Weapons ===
(O) Large Blue Greatsword of the Ox +1{3d6 dmg, 19-20/x2 crit, no fatigue from running}
(O) Mwk Greatsword {2d6 dmg, 19-20/x2 crit}
(O) Mwk Warhammer {1d8 dmg, x3 crit}
(O) [2] Dagger {1d4 dmg, 19-20/x2 crit}
=== Armor / Shield / Bracer / Other ===
(O) +3 Chain Shirt w/ Armor Spikes {+7 AC, +4 MAXDEX, -1 CHKPEN}
(/) Mask of Death (This mask takes up the helmet and eye slots of its bearer, meaning no helms or magical lenses while wearing this. When wearing the mask, when the bearer hits an enemy in combat, he gains back HP equal to the base amount of damage done. The wearer of the mask gains one negative level if non evil.)
=== Shield ===
NONE
=== Inventory ===
(O) 0 GP
(O) 3 Cure Serious Wounds Potions
(O) 2 Cure Moderate Wounds Potions
(O) Traveller's Outfit
(O) Backpack
(O) [7] T. rations
(O) Flint & Steel
(O) Whetstone
(O) Winter Blanket
(O) Belt pouch
(O) Signal Whistle
(O) Waterskin
=== Natural ===
(O) Darkvision (60ft)
(O) Powerful Build
(O) +2 racial bonus on Sense Motive
== Current XP ==
53100/45000

Posted by: Rusty Mon Apr 03, 2006 8:36 am
*Faralon sighs. It's not over yet...What a horrible battle...* : "Cedric, come back here with the force! Before we go on, we have some things that need to be done, don't we?" *I wish we could just follow them and kill them as they retreat, but we really have to rest up for a bit, take care of the bodies of our fallen comrades and do what Derrik asked...Those fiends will get what's coming to them...*
((Faralon is now level 10. Faralon can be promoted to the a fighting class. Faralon can be promoted to SBCD. Do you accept? [Yes] The light blesses Faralon with the class of SBCD!
Note that there are a few inventory items not listed, since they might be used soon anyway: 2 scrolls of CLW, 1 potion of CMW, 2 scrolls of Reduce Person
Gains from level 10: +8 HP, +1 BAB, +1 REF save, +1 WILL save, Faralon learns the spell Crushing Despair, Faralon learns the spell Cure Critical Wounds, Faralon learns the spell Resonating Bolt, one more bardic music usage per day, better bardic knowledge, 1 rank in Listen, 1 rank in Perform (Strings), 1 rank in Knowledge (Arcana), 1 rank in Use Magic Device, 3 ranks in Gather Information
Gains from level 11: +5 HP, +2 WILL save, Faralon learns the spell Orb of Sound, Faralon learns the spell Blaze Lv. 3, Faralon learns the spell Summon Monster IV, Faralon learns the spell Bolt Lv. 2, better bardic knowledge, 1 rank in Perform (Strings), 1 rank in Knowledge (Arcana), 1 rank in Use Magic Device, 1 rank in Concentration
Oh. Yeah.))

Posted by: Kaihaku Mon Apr 03, 2006 12:26 pm
(Cedric gets one of the rings of evasion. Also, considering giving him the Tome. I'll post shortly, Calculus comes first.)

Posted by: Aldur Mon Apr 03, 2006 12:43 pm
((From my view the people that could use the tomb the most would be: Faralon Damas Cedric So yeah. And Kai, stop stealing everything good. >.>))

Posted by: Kaihaku Mon Apr 03, 2006 2:39 pm
((Here's my reasoning... I just gained the withstand ability, which allows me to make a concentration check instead of a reflex save aganist area of effect spells and abilities. That nets me an effective +21 reflex save and Withstand works with evasion so I need never take damage from fireball or similar again again.
Now, as for the tome. My CHA is currently 21, with the tome it would increase to 24. That would net me an extra +2 to all saves, another +12HP per day for lay on hands, +2 to smite evil, +2 to my AC when using Divine Shield, +2 to my already awesome diplomacy check of +24, and +2 more turning attempts a day which means more Divine Shield.
I'm aware that others might need the tome more, I'm just making my case. I didn't demand it, just pointed out that it would be benefical for me.))
Cedric gains a level in Kensai!
Gains the Withstand ability!
Concentration increases by 1.
Diplomacy increases by 1.
Knowledge(Religion) increases by 1.
Knowledge(Nobility) increases by 3.
Sense Motive increases by 1.
Cedric gains a level in Paladin!
BAB increases by 1.
Fort, Will, Reflex increase by 1.
Remove Disease once a week.
Concentration increases by 1.
Knowledge(Religion) increases by 3.
Sense Motive increases by 1.
Cedric Theodoric walks wearily towards the group, the caked blood of both him and his enemies covers him. Somehow, he manages to not only stand but walk while on the edge of death, while no one was spared from harm in this battle, it is clear that the Holy Knight clearly took more damage than most. His powerful armor is battered and in ill repair. Over the shoulder of the Paladin hangs the unconscious form of Kyoji.
He comes pauses when he reaches the group, looking at Faralon dully for a long moment as if attempting to remember something. The rush of battle ended, the long hard struggle is now taking its toll on the Paladin. Closing his eyes for a moment, he speaks in a dry hoarse voice, "...heal...Ashathel's squad..." He looks to the swashbuckler, "Ashathel, set a guard against the gate."
The Paladin bends down to lay Kyoji upon the ground softly, then standing looks to the healers, "...you still have the wands you purchased...correct? Heal Brand." Cedric looks to the birdman, "Brand, circle the fort... If they attempt to escape we need to know of it."
((I'd need to check, but I'm almost certain Cedric took nearly 300 damage. Quite possibly more...))

Posted by: Dark Maiden Mon Apr 03, 2006 5:32 pm
Damas shakes his head, unable to believe how much damage their ranks had suffered during the battle. He felt like he could have done more to protect his friends, and it hurt. Damas moves towards Cedric, a solemn look on his face. Cedric always stood up for him when others would not, and it made Damas think of him as a brother, or at least a very good friend. Seeing the paladin in such a horrible condition not only upsets him, but angers him as well. He desperately wants to chase down those that had escaped and finish them off. Damas' eyes remain on Cedric, but he doesn't say anything.
((How much does Ryhir weigh? Kethra plans to carry him to the healers))

Posted by: Wandering Dezorian Mon Apr 03, 2006 7:43 pm
Brand sees Kethra start to move to drag Ryhir, and shakes his head. "I'll fly the two of you over to them." he says. "There are too many traps about us here... just... let me catch my breath." A moment later, he wings the wounded Ryhir over to the healers, returning to pick up Kethra, and then finally the trio's assorted gear.
Hearing the last of the paladin's orders, he draws himself to a sharp salute. "Understood, sir. Scout around the fort, report escape attempts or reinforcements for either side. Priority is survival, long enough to report at least." With that, he adjusts his equipment and shield, making ready to fly as soon as the clerics have healed him.

Posted by: TheUnknownMarine Mon Apr 03, 2006 8:09 pm
The area around the fortress is clear, and there are no enemies in sight.

Posted by: Knight_019 Mon Apr 03, 2006 9:44 pm
((What evil lurks within the hearts of men... and beasts... and outsiders... and little green things? Only MERKASS knows. And he them all. Merkass becomes level 10 (Rgr 2/Sct 4/Stalker of Evil 2/Hunter of Evil 2)! HP increase by 21! (gogo 2d10 + 4 hp)
BAB increases by 2!
FORT increases by 3!
REF increases by 3!
Listen increases by 2!
Spot increases by 2!
Survival increases by 2!
Tumble increases by 2!
Search increases by 2! (Tentative. I don't have the class in front of me. I have what some website is telling me the class is)
Merkass gains the feat Nemesis (Evil)!
Merkass gains the ability Rancor +1d6!
Merkass gains Hated Enemy Damage Reduction 3/-!
Aurik becomes level 11 (Clr 5/Combat Medic 4/Radiant Servant of Volcanon 2)!
HP increase by 12!
BAB increases by 2!
FORT increases by 1!
REF increases by 1!
WILL increases by 1!
Concentration increases by 2!
Spot increases by 2!
Knowledge (Religion) increases by 2!
Spellcraft increases by 2!
Aurik gains the ability Evasion!
Aurik gains the ability Divine Health!
Aurik gains the ability Empower Healing!
Aurik gains 1 level 1 spell!
Aurik gains 1 level 3 spell!
Aurik gains 1 level 4 spell!
Aurik gains 1 level 5 spell!
Aurik gains 1 level 6 spell!
Rhizor gains 30000 XP!
Rhizor becomes level 10!
HP increase by 24!
BAB increases by 2!
FORT increases by 2!
REF increases by 1!
WILL increases by 2!
Concentration increases by 3!
Knowledge (Nature) increases by 3!
Listen increases by 3!
Spot increases by 3!
Spellcraft increases by 6!
Rhizor gains the feat !
Rhizor gains the ability Wildshape (4/day)!
Rhizor gains the ability Wildshape (Large)!
Rhizor gains the ability Venom Immunity!
Rhizor gains 1 level 2 spell!
Rhizor gains 1 level 3 spell!
Rhizor gains 2 level 4 spells!
Rhizor gains 2 level 5 spells!))
*The healing energies from the wards were all too familiar. However, this time it was different. Merkass blinked his eyes. Where was he? He was on the ground looking at the sky. The tower was still there. He was alive. Where was the Sin Master? Merkass kipped up to his feet rather groggily yet quickly and proceeded to look around. On the ground, the arrows still sticking from his body, lay the Sin Master. Now there were more and large gashes on his corpse. Merkass' eyes darted from side to side, gaining his bearings. Where had he been? He looked at his own body and he remembered. The flurry of sword movements that had cut into his flesh were still visible. A dark, burning sensation still pulsed in them, almost as though a cold, dark hand had been grasping for his heart. Breathing in slowly and then exhaling, Merkass gained a sudden awareness of his surroundings. Not only could he smell a foul stench permeating this place, as though the evil they destroyed had never left it, he felt as though he could see or feel it as well. Every direction he looked he could tell where evil lay. Merkass shook his head as a shiver ran up his spine, and then he walked toward Amelios. The priest of Mitula had been through much.*
: Amelios, how fare you? I remember you in the air and not much more beyond.
*The long, arduous battle finally over, Aurik took a knee. They had seen much, and it was as though the nine hells had opened onto this very plane to demons and devils alike. Profane omens spelled disaster for the future. While in thought, Laika approached him, so the priest stood to meet the werewolf. It had been long since their last talk.*
: "Aurik.... May I talk to you for a second? It's pretty important." Laika took a quick look around to see who if anyone was watching.
: Yes, child of the eternal flame. Any important matter is important to His will, and so I cannot refuse.
: "It's about one of our allies... Rhizor. Just after this battle I've... Well, I've sensed evil in him. I'm starting to think that all the cult's talk of there being a traitor among us just might be true."
: Hmmm... this is certainly a grave misfortune. However, he has not attempted anything on us thus far, and the enemy nearly killed him more than once. I would be cautious in making such accussations in the open. Even the Paladin, Cedric, has not sensed it yet.
: "That's what worries me... I've only recently been able to sense this sort of thing, bu it still doesn't change the fact that I can sense it. I'm wondering if maybe we should bring it up with either Yeesha or Cedric. But at the same time, I don't want to accuse Rhizor of anything"
: Then we can only wait and see. Evil permeates this land even as we speak. Specters and motes of evil are all around us.
: "So you're saying that we should just keep this to ourselves for the time being?"
: If Rhizor is evil he would certainly deny it. If we tell others, they will certainly panic, and the bonds of trust would be shattered forever. This is a delicate time, and we cannot afford discord.
: "I suppose that does make sense... but it stil doesn't put my mind at ease... I'm probably still just a little jumpy from the battle..."
: It may be difficult, but what else can one do?
: "The only thing I can think of is to warn a few others, just incase they might notice him acting strangely... but even if we do that. Who would we tell?"
: Anyone with that same idea. Start a fire in the dry season and watch it spread.
: "Well, just promise me you'll at least keep an eye on him to see if anything dd starts to occur, and I'll tell you if I sense anything change."
: Of course. Feel free to come to me again. I enjoy our talks. Now, I must attend to the wounded. Feel free to accompany me if you wish.
*Aurik nods, bowing slightly, and then turns toward his injured comrades.*
*Rhizor snorted a few times, then suddenly his ancient form began to waver, contorting at odd angles and becoming strangely unnatural. The period was short, however, as the batling now stood where the dinosaur had been. Rhizor looked back down across the battlefield and saw the corpse of his once proud companion. He furrowed his brow, bared fangs, and let out a shriek bordering the supersonic. All the promises in the world could not atone this transgression. It was a crime against nature. His studies would now be brought fully to bear against these destroyers of the world. His team had never fired against him, left him near dead, and destroyed animals or plants alike wantonly. For the first time, Rhizor felt like one with his fellows. Balance must be preserved, and the scales of fate would be levelled with blood and fury. Rhizor stretched out and shook his wings. He hopped into the air and flapped them wildly at first before gliding toward the others. He reached them and spoke agitatedly.*
: Quickly, we must make preparations to leave this place. There is great evil afoot to be remedied, and we must be the ones to do it!

Posted by: DragonmasterDon1 Mon Apr 03, 2006 10:46 pm
Isyndel exhaled and immediately sought Sleet, whose eyes met hers from not so far away. Her lips curled in a slight smile but exhaustion overwhelmed her again. Quietly she followed Damas to Cedric. "Once again, stupidity rears its ugly head," she breathed, with no heart behind it.
((Isyndel Rhoe'wyn
Alignment: Lawful Good
Class: Wizard
Race: Elf
Level: 10
Sex: Female
Age: 46
Exp: 52000/55000
Gold: 13944 GP, 8 SP
Race: Elf (+2 DEX, -2 CON)
STR 10 (No Mod)
DEX 18 (+4)
CON 14 (+2)
INT 17 (+3)
WIS 12 (+1)
CHA 12 (+1)
HP: 47
AC: 14 (+1 from Bracers = 14, +4 Ring = 19)
Initiative: +3
Speed: 30 ft
Base Attack: +5
Melee: +1
Ranged: +1 (+3)
Fort: +3 (+2)
Reflex: +3 (+3)
Will: +7 (+1)
Weapons:
Light Masterwork Crossbow (335gp, SDmg1d6, MDmg1d8, crit 19-20/x2, Range80ft, 4lb, Piercing.
+1 attack roll)
Bolts (Qty49, 5lbs, 5gp)
Armor:
Bracers of Armor + 1 (1000gp, +1 AC, 1lb)
Ring of Protection +4
Gear:
Backpack (2gp)
Spellbook (15gp, 3lb)
Component Pouch (5gp, 2lb)
Ink (8gp)
Inkpen (1sp)
Bedroll (1 sp, 5lb)
Paper (4sp)
Parchment (2sp)
Pouch, Belt (1gp)
Waterskin (1gp)
Skills: (2 + Int Modifier)
Listen (WIS) 2 + 1 (Racial Skill)
Search (INT) 2 + 3 (Racial Skill)
Spot (WIS) 2 + 1 (Racial Skill)
Move Silently (DEX) 3 + 3 (Familiar Bonus)
Concentration (CON) 13 + 2 (Class)
Knowledge(Arcana) (INT) 13 + 4 (Class, +2 to Spellcraft)
Spellcraft (INT) 13 + 4 + 2 (Class, bonus from Knowledge A)
Decipher Script (INT) 13 + 4 (Class)
Knowledge (Nature) (INT) 8 + 4 (Class, + 2 to aboveground Survival)
Knowledge (Geography) (INT) 7 + 4 (Class, +2 to avoid natural hazards or getting lost)
Feats:
Scribe Scroll (Wizard Feat)
Spell Penetration
Greater Spell Penetration
Enlarge Spell
Maximize Spell
Empower Spell
Quicken Spell
Still Spell
Taking Elf Wizard 1 as a Substitution Level
1 - Generalist Wizardry - One extra level 1 spell at start.
At each level, One extra spell of any spell level accessible (learn 3 spells instead of 2)
May also prepare one additional spell of highest spell level per day.
Can Scribe Scrolls.
Spell Levels - (Int Bonus adds 1 to Level 1, 2, 3, and 4. GWiz allows one extra of highest spell level)
Level 0 - 4 = 4
Level 1 - 4 (+1) = 5
Level 2 - 4 (+1) = 5
Level 3 - 3 (+1) = 4
Level 4 - 3 (+1) = 4
Level 5 - 2 (+1) = 3
Spells in Spellbook:
All Level 0
Level 1 -
Burning Hands
Charm Person
Mage Armor
Magic Missile
Protection from Evil
Sleep
Shocking Grasp
Ray of Enfeeblement
Level 2
Melf's Acid Arrow
Scorching Ray
Flaming Sphere
Mirror Image
Web
Command Undead
Knock
Invisibility
Level 3
Dispel Magic
Bolt
Freeze 2
Halt Undead
Sleet Storm
Wind Wall
Displacement
Haste
Level 4
Dimension Door
Stoneskin
Ice Storm
Freeze 3
Level 5
Bolt 2
Telekinesis
Blaze 4
Dismissal
Summon Monster V
Teleport))

Posted by: Dark Maiden Tue Apr 04, 2006 1:03 am
Damas turns around and smiles when he sees Isyndel behind him. "Are you alright?" he asks in a low but caring tone. His wounds may be healed, but he is still tired.

Posted by: Aldur Tue Apr 04, 2006 1:04 am
: "How I fare? Ahaha. I am alive. I have triumphed. I have proven that I am stronger. And I shall continue to prove this fact! I shall destroy them all and prove who is in control! Ahah. Ahahahahahaa!" At that point Amelios descended back into his mad ramblings, only partly aware that Merkass was probably staring blankly at him. His shoulders shook with amusement, as he looked up at the sky, glee written in his eyes.
: "Power is the key!"

Posted by: DragonmasterDon1 Tue Apr 04, 2006 2:21 am

QUOTE (Dark Maiden @ Mon Apr 03, 2006 7:03 pm)
Damas turns around and smiles when he sees Isyndel behind him. "Are you alright?" he asks in a low but caring tone. His wounds may be healed, but he is still tired.

Isyndel's eyes raised to Damas as he turned. She surveyed him for a moment in an attempt to hide the usual sensation of weakness that she felt after battle and the sickening feeling in the pit of her stomach. "I am well, Sorceror," she replied, ever-so-lightly tensing the right of her lip in a tiny smile that she felt betrayed her.
It was then she noted Kyoji and became visibly startled at his unconscious form. The Wizardess could not help but let out a short gasp as she kneeled beside him after Cedric set him down. There were scant few people the Wizardess had associated with unless necessity had demanded it, and the ninja was one of them.
"Kyoji..." Isyndel began, "...is...not dead...correct?"

Posted by: Wandering Dezorian Tue Apr 04, 2006 2:49 am
"Sir." Brand says, alighting near the paladin. "The area appears clear. I saw no signs of movement." Then he overhears the cleric's mad cacklings, and almost without thinking unsheaths his sword. "Geist!" he growls, crouching down into a combat stance. "Merkass! For your life, be wary of that cleric!"
Readied action: If the cleric does anything the least bit threatening, charge attack on the cleric, using subdual attacks. If he actually attacks with lethal force instead, I'll respond in kind.

Posted by: Dark Maiden Tue Apr 04, 2006 2:57 am
"That's good, Isyndel," Damas says softly. Oh, now it's back to Sorcerer again? Damas sighs and shakes his head. He could not deny that he disliked being called Sorcerer rather than by his name, but he does not say anything. Damas finally sees Kyoji on the ground and mentally curses himself for not noticing sooner. He kneels down on the ninja's other side and looks him over closely. "He appears to be breathing, so he must be alive..." Brand's shouting catches Damas' attention and he turns to Amelios. "Amelios seems to be acting a little funny, but I don't think..."

Posted by: VoxPVoxD Tue Apr 04, 2006 3:22 am
A final convulsion racks Zook's body, and he is still. Relentless confusion is squashed by total clarity. He examines ADAM carefully, and determines it will take a day of work to bring it back to full functionality. Then he proceeds to comb the castle for technolgical treasure.
((Take 20 Scavenge. 44 is the final result))

Posted by: Arcdragnbreth Tue Apr 04, 2006 3:34 am
((Please, don't complain about this... I did this based on who needs what and who would put it to best use. Gabe - Mystery Chain Shirt+4, else Ash's amulet Ryhir - +3 Amulet Of Natural Armor Cedric - Ring of Evasion, Tome of Leadership and Influence +3
Merkass - Ring of Evasion
Faralon - Wand of Lightning Bolt (10th level. 34 charges.)
Isyndel - Wand of metamagic: Empower.
Kethra - Lion's Ring (+4 to any one stat/day.)
= Sell =
Hand of Glory - Mage Hand and the ability to use another ring? Not worth the money we'd get.
+4 Small Steel Shield - We all have shields at least this good (if we can use shields.)
Unholy Longsword +3 (No one here would use it, so yeah.)
23K in items and gold
Healthy Heavy Mace of Brilliance+5. (+5 HP, +3 Int.) (The only real boost would be the +5 to hp, which isn't worth the thousangs of gold we'd get. Sorry.)
That's that, for now; when I get values for the items we're selling and find out what zook finds, I'll split up the money.))

Posted by: Nightmare Tue Apr 04, 2006 5:27 am
((***NOTE - This comes before speaking to Aurik***)) As the fire from Laika's gloves disapear, so does his anger. The werewolf then looks down to his newly deceased foe, shaking his head in disgust and turning away. For a few minutes he sat alone thinking. When he remembered how Shailtor had mentioned that there was a traitor among the force. He was worried of this, especially considering somone tipped the cultists off about their invasion... But what could he do about it?
That's when Lika suddenly remembered how he had recently been able to sense if things were evil or not... it might be a stretch. But if someone had infact been a traitor it would definitely be a trait of evil. So he set off to find out if he could detect evil within the different members.
To his suprise there definitely was one... the batling. Rhizor. But now that Laika knew this... who could he tell? He looked around and spotted Aurik. Which was fourtunate, the werewolf trusted Aurik, and he seemed to be wise enough to know what would be the right thing to do in this situation.
((In other news... LAIKA GAINED A LEVEL!
Werewolf4/Fighter2/Barbarian2/CoG2
HP increases by 14!
Fort increases by 1!
Tumble increases by 2!
Intimidate increases by 1!
Gained Furious Casting!
Gained Divine Grace!
Laika can now Rage 2/day!
Gained a level 1 spell!))

Posted by: Kaihaku Tue Apr 04, 2006 6:00 am
Cedric looks at Rhizor, his expression weary but patient, "...your words are true...but they come at the wrong time. Surely one of your wisdom can see that we must extinguish the evil here before moving on...and in our current condition we would be ill pressed to do either..."
[CHA 9 + 5 = 14]
The Paladin looks at Amelios oddly, a fell expression coming over his face. His words are firm as he speaks in a holy tongue, "Amelios! Cease these mad ravings at once!" His eyes meet those of Amelios, "What have they done to you? What power do you possess?" His eyes narrow, "...and what power is given to you by the Goddess? Why are you yielding to the Strife Lords, short sighted arrogance and lust for power is what consumed our enemies' souls and made them slaves."
Cedric shakes his head, speaking in common once more, "You should be using your gifts to save lives...not for your own glory. Look to Kyoji, Ryhir, and the others. They need you." The Paladin looks towards the entrance, "...or better, dispel what devilry torments Gabriel so."

Posted by: Aldur Tue Apr 04, 2006 12:11 pm
Amelios whirled, staring acutely at Cedric, responding in the same celestial tone. "Hah! The strife Lords are the short sighted fools. And they'll be the ones yielding! Me? With those idiots? How amusing! And as for my powers, they are the same as always. They'll pay...such humilation! And glory? When have I ever asked for such? You insult me! And yes, as usual...they need me but when I needed them? Cowering behind a tower. But it is not in my nature to withhold aid. Especially to those who aided...
Amelios headed over to Kyoji took out the stave that had been bought for him for the battle.
((6+4+3
2+1+3
7+8+3 = 37 to Kyoji.))

Posted by: Kaihaku Tue Apr 04, 2006 12:37 pm
((At least Cedric can never be accused of hiding anywhere... ...always charging into the thick of things. )) Cedric's eyes continue to follow Amelios, his voice once more speaking the holy tongue, "I remember a time when it was not in your nature to seek destruction nor control over others..."

Posted by: Dark Maiden Tue Apr 04, 2006 1:13 pm
((The strike team and the mages were out there for most of the time too In fact, I can rememember said mages getting pummeled by the Sin Master because of it What bothers me is who would have saved Amelios if he didn't have the belt? *Shudders*))
Damas stares at Amelios for a moment, unable to understand what is being said between him and Cedric. He sighs and shakes his head, looking back to Kyoji as he awakens. "Thank goodness. How to you feel?"
"I could have walked," Kethra breathes as Brand flys her over to the healers. "However, your kindness is appreciated." The young monk looks curiously at Amelios for a while before she looks down to Kyoji.

Posted by: Aldur Tue Apr 04, 2006 1:58 pm
Amelios seems to giggle, and then sighs, looking at Cedric, and responding in common. "I seek not to control others. What would be the point? And you talk to me of destruction? Why Cedric, look in the mirror! But enough, there are things to do. This vile cult needs blown to smithereens. Cedric, get to it then. After all, you are the one who seems to like destroying them."

Posted by: Kaihaku Tue Apr 04, 2006 2:43 pm
Cedric shakes his head, sorrow in his eyes as he responds in common, "I have never taken pleasure in destruction as you appear to now. The cult must be destroyed if the world is to be saved, yet we must not become like our enemies." He sighs, looking down, "I cannot claim that I do not hate the Strife Lords, I am not strong enough to confront them without hate, but I have done my utmost not to be consumed by that hatred." The Paladin looks at the Cleric intently, "...what of you? Power is the key? The key to what?"

Posted by: Aldur Tue Apr 04, 2006 2:55 pm
"I hate no one. Everyone in the end they all only do what they think is correct. How can they be hated for it? As for power...It's the key to...everything. We triumph because we have more power. What we believe to be good as such because long ago people had the power to impose their will. And again power shall decide wether the Strife Lords win or lose."
Amelios smiled, that same smile they'd seen so many times and moved on to Brand, and if he was willing healed him.
((3+2+3
6+8+3
5+5+3 = 38 hp to Brand.
7 charges left. Who else needs it?))

Posted by: Dark Maiden Tue Apr 04, 2006 3:12 pm
((Kethra is at 28/68 right now))

Posted by: Kaihaku Tue Apr 04, 2006 3:18 pm
((Someone needs to comment on Amelios' beating the dead body.))

Posted by: Wandering Dezorian Tue Apr 04, 2006 4:07 pm
Brand was not willing, and as the cleric approached him, the birdman shifted his shield over onto his back and electricity crackled along his blade. "I do not know what geist has possessed you, enemy." he growls. "But you are not the cleric I once knew. That cleric would never kick the body of a fallen foe. He would never lust for power. And that cleric had enough wisdom to see through the nonsense you're spewing."
"Approach any further, and one of us will not leave this field today. I am from the northlands, I have fought the puppeteers, and I will kill you before I let you control him further."
((Wasn't Brand healed before his flight?))

Posted by: Aldur Tue Apr 04, 2006 4:14 pm
((Aurik was busy talking and Amelios was raving mad. And going back to being raving mad. Pity, he was slowly going back to normal. But then someone had to mention the Sin Master. XD)) The cleric sighs and steps away, back to Cedric. "Cedric. Can you, or can anyone else here for that matter sense an evil presence within me? Can you tell in any way I am a puppet? And as for that filth...But then none of you saw, what I saw. None of you saw the horrors..."
And at this Amelios retreated from everyone, backing back until he was touching the tower, he stared around wildly, the same horrible images from before plaguing him.

Posted by: Knight_019 Tue Apr 04, 2006 4:55 pm
*Merkass looks to Cedric with disappointment. Not in the paladin, but in the priest.* : Cedric, the priest strays. The path of the goddess is not one of power and domination, it is one of one of cleansing and freedom. You know this as well as I. We must do something
*And so Merkass turned his gaze back toward the raving priest. They had all seen horrors, but one must find the light within them and nurture it so that one may grow from it, not be destroyed by it.
: No, you do not understand! This place is abomination. We must secure ourselves, cleanse this stronghold of destruction, and leave it quickly. There can be no delay.
*Rhizor turns quickly and begins to fly around, looking for something. There could be no wait on the others. He sees the wolfman, Laika, and believes him to be the perfect aid. Rhizor flies next to him and begins to speak.*
: Laika, child of the forest, listen! These abominable wretches seek to destroy all and tip the balance of nature. Help me to finish cleansing this place so that we may move from it. I wish to tarry here no longer, paladin prevents us from leaving until he is satisfied.
*Aurik continues to heal the wounded, calling down Volcanon's grace to cleanse the injuries caused by darkness.*
((Aurik drops whatever spells are necessary to heal everyone. Give me your hp totals and I'll make with the cures))

Posted by: Kaihaku Tue Apr 04, 2006 6:05 pm
((3/112))

Posted by: White Rose Tue Apr 04, 2006 7:33 pm
((Sorry guys, I still haven't secured internet in my apartment. My roomie's laptop went under, so it's still not going to be anytime soon. Rusty, can you handle levels for Acacia? I'm really sorry.))

Posted by: Rusty Tue Apr 04, 2006 8:05 pm
((Yes I can, Rose. DON'T drop any spells, Knight. We have CMW wands (a total of 25 charges between the two), and I think now's a great time to use them. If we burn one of them out now...We get the following: [Divvy them up as you want] <8 + 8 + 3 = 19
2 + 4 + 3 = 9
7 + 7 + 3 = 17
8 + 3 + 3 = 14
3 + 4 + 3 = 10
5 + 5 + 3 = 13
4 + 3 + 3 = 10
6 + 8 + 3 = 17>
2 + 5 + 3 = 10
7 + 1 + 3 = 11
3 + 2 + 3 = 8
6 + 5 + 3 = 14*
The ones I put in < > would actually bring Cedric exactly back up to 112/112. We still have another CMW with 13 charges on it, which Amelios has. And those last four CMW are unused. Faralon also will use a Scroll of CLW for whoever wants it. [He some CMW potions also and a number of healing spells, but those probably won't be necessary. If we also use the wards, not all of those numbers up there would need to go to Cedric.
Faralon's CLW scroll: 5 + 1 = 6*
Note: Kyoji is taking the 6 and the last 14 so he's fully healed. If we're not using the wards anyway...Then Cedric will take up to the 17 - so there's 10, 11 and 8 remaining.))
: "Cedric, first we shall heal you. An army is weak and out of control without a leader."
((*Healings will take place here, for the sake of role playings.*))
:" Yes, that was filth that we fought, but filth or not, a priest should not desecrate a body like that! I'm actually disgusted...You're acting no better than they are, Amelios. Power isn't everything. Only a dictator would hold such foolish beliefs.
((Now here's Acacia's level up!
Acacia is now level 10!
+12 HP, +1 BAB, +1 FORT save, +1 WILL save, gains special: Elemental Weapon (Cold), Skill points: +1 to Ride, +1 to Sense Motive, +2 to Jump - I believe that's all that changes. I could be wrong.))

Posted by: TheUnknownMarine Tue Apr 04, 2006 8:08 pm
Kyoji coughs violently, then his eyes open as he slowly sits up. : "That was... unpleasant..." Kyoji says as he hears Damas speak and looks over to see him, Kethra, and Isyndel standing over him. He blinks twice before answering. : "Much better now, I think... Thank you for asking. Are all of you well as well? I take it we are victorious?," Kyoji asks as he stands, swiftly looking over the group and noting their condition before turning to Amelios. "Thank you for your aid, Amelios."
((Kyoji will wait for a response before the following.))
"There are traps around where Brand and Ryhir were, can you disable them?" Yeesha asks. "Zook, can you help him? Wait, no, you need to place the bomb on the tower..."
: "I shall try..." Kyoji says, noting the many stares at Amelios. "Someone care to inform me what happened after I was knocked out while I work?"
Kyoji manages to remove five traps without incident, detonating an additional trap accidently as he finger slips, but taking no damage due to his reflexes. This happens over the course of four minutes, as he listens to the group.
((6 traps cleared, enough to make a pathway to the keep doors. And of course I roll crappy, getting a nat 1 and a few failures.))
As one of the traps explode, interrupting his work, Kyoji's blackened face twitches a bit.
: "It's going to be one of THOSE days..." he mutters.

Posted by: Aldur Tue Apr 04, 2006 8:09 pm
Are they all against me? First they leave me floating up there to be tortured...and now this? "How can any of you know? The horrors I faced alone in the sky while you hid behind the tower. Such desecrations...destroy. Destroy this place. It must burn before it can be purified!"
The raving cleric stared at all of those surrounding him, scared and paranoid. Brand had already made ready to attack...and the rest had him surrounded. Why couldn't they see? Would they attack...well if they did, he'd be ready.

Posted by: Rusty Tue Apr 04, 2006 8:16 pm
: "I wasn't hiding behind the tower. I was a little busy at the time taking out invisible mages! If others did hide, I did not see that. But are you saying they abandoned you and Kethra? Snap out of it! Do we look like the Chaos Cult to you? Should we desecrate the fallen, even if they are our foes, simply because we can and we're frustrated? Are we no better? I, for one, believe we are!"

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