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Shining Force Central Forums > RPG Gallery > SFCW: Murderous Mansion

Posted by: TheUnknownMarine Fri Oct 02, 2009 6:58 pm
Fighting through the various undead monsters inhabiting the graveyard was simple enough. Now the group stands in front of a large manor house, dim light visible through some of the windows. Night has fallen, and the moonlight is barely able to pierce the thick forest canopy. Shadows are everywhere, and the mansion itself seems to emit an ominous tingling at the bottom of your spine.
A double door stands in the middle of the building, thick and oaken.
"So that's the famous Aborigine Mansion eh?" Sheila says, stepping forward. "I'm not impressed."
"Of course you're not, it's not meant to draw attention from the outside," Jim says, checking the ammo for his gun. "It was meant to be a sanctuary for a Vandal."
"Heeeeee! Ya think Galm might still be around? I'd love to take a shot at his slate gray hide!" Sheila says with barely restrained glee. "I'll pound him to atoms!"
"I sincerely hope not. Your spirit is as commendable as ever, but that's a fight I don't think we can win..." Jim says, looking up at the mansion with steel in his eyes. "At least... not yet. Besides, he vanished from the mansion a while ago according to our sources. We don't know what's taken up residence in there in the meantime."
"But I can't wait to find out!" Sheila says, pointing to the door. "Onward!"
((If you're here, post. If not, then go back to bed.))

Posted by: Alpha Fri Oct 02, 2009 7:53 pm
((In preparation for the mission, the previous day Laeral will have strategically cast a Persistent Golem Strike and Grace Strike spell on himself, which lasts 24 hours)) Laeralas strides forward and inspects the ancient doors to the mansion. “I’ve travelled through this area, but have never visited this place.” He pauses. “Dibs on any interesting items we find. I really need to pay that Sage the rest of her fee,” he says with a grin before looking to Jim. “Do we knock, or go straight on in?” the elf asks.

Posted by: TheUnknownMarine Fri Oct 02, 2009 8:05 pm
"So long as it's not something vital to our long term mission, go wild," Jim says with a smile under his mask. "Hang on, let me check the door. I seem to remember it being magically locked last time, if that's the case..." Jim walks up and grabs the door handle, finding out in short order that the door is indeed locked.
"Well it's either locked or magically sealed. I don't particularly feel like going on a fetch mission to find the special key, so anyone want to try a spell or old fashion lockpicks?"

Posted by: Alpha Fri Oct 02, 2009 8:26 pm
“Well, I’ll give one of my spells a try,” Laeral says, turning back to face the door. “Though if somebody as powerful as Galm is within and does not wish to be disturbed, I'd be surprised if it works.” The elf then begins casting a spell, aiming its energy at the Mansion entrance before him.
[Laeral casts Knock]

Posted by: TheUnknownMarine Fri Oct 02, 2009 9:34 pm
The spell works, the door opening slightly at the spell's casting. "Awwwww," Sheila groans. "I was hoping I'd get a chance to just kick it down."

Posted by: Dark Maiden Fri Oct 02, 2009 9:54 pm
"If we find anything interesting it gets divided up evenly," Merla says to Laeralas. The wizardess crosses her arms over her chest and pouts. In response to Sheila's complaint, Damas rolls his eyes and mutters to himself in elvish, "Blow a door down? That's smart." The sorcerer then adds in common, "So, who wants to go in first?"

Posted by: TheUnknownMarine Fri Oct 02, 2009 10:20 pm
In an instant, Damas feels something tugging his ear painfully, Sheila suddenly beside him. : "Got a problem with my style?" she growls. : "Sheila, please..." Jim says with a groan. Sheila releases Damas and backs away with a grimace. : "Sorry, sorry... Just been a while since I was in a good scrap. Slow week," Sheila says apologetic to Jim. Then she grins. "But anyway I'll gladly take point!"
The agent then dashes into the mansion interior, Jim shaking his head as he followed her.
The first room is a large one, with a stair case placed prominently in the center. Said stairs ascend to a second level, little more than a walkway to other doors, though it is covered in rich, red carpet.
The walls are covered in green wallpaper with a criss-cross pattern on them, oaken paneling below that. The floor is black stone tile and curiously, electric lamps shine from their place on the walls.
A painting of a handsome man in blue armor with a red cape is set above the stairs, a lovely blond lady in a blue dress sitting next to him.
Two doors lead from this room on the ground floor, while the upper floor has another two, each being left and right.

Posted by: Alpha Fri Oct 02, 2009 11:04 pm
“Normally I’d agree,” Laeral replies to Merla, not even mentioning his slight surprise that the Knock spell worked. “However, considering payment is still owed to Stella for her services that benefited not just Alexander and the rest of our group, but the other groups too, I’d say that takes priority.” That said, the wizard strides past the two other group wizards into the Mansion foyer, chuckling at Sheila’s antics. Once inside, he peers about, his ears also twitching.
“Well this is certainly interesting,” he comments at the décor. “Where to first then?”
[41 on a Listen check]

Posted by: TheUnknownMarine Fri Oct 02, 2009 11:18 pm
Laeral hears a faint "tick-tock" deeper in the mansion, and the sounds of mice and bats, but little else. "Whoa! I feel like I just stepped onto the set for a Resident Evil remake!" Sheila comments, looking around. "Where the hell did they get electric lights?"

Posted by: Alpha Fri Oct 02, 2009 11:22 pm
“I’ve read that the Vandals, whilst powerful with magic, were also technologically advanced,” Laeral offers. “Apparently the Steam train the runs through Aspia and Destonia is a product of….hmm…the Thousand Year Kingdom I think,” the elf says thoughtfully. “I can’t hear anything of interest, though there’s an annoying clock somewhere around.”

Posted by: Dark Maiden Fri Oct 02, 2009 11:25 pm
Damas lets out a long drawn out sigh, Sheila's reaction to his remark having irritated him. However, he decides it in everyone's best interest, not just his own, to not press the issue. The sorcerer rubs his ear gingerly as enters the mansion behind Laeralas.
Merla pouts and lets out a slight whine as she walks in behind Damas.
((Poor Merla, no magic goodies for you. ))

Posted by: TheUnknownMarine Fri Oct 02, 2009 11:28 pm
"Ah right, Fasher said as much," Jim says with a nod. "I thought it was primarily technomagic like the Ark, but I guess not." Jim looks around carefully. "Well the opposition has been fairly tame so far. Do we want to risk splitting up to cover more ground faster? Or just stay in one group?"
"Ugh! Splitting up in a mansion like this? When has that ever worked out?" Sheila comments, giving the painting a stare. "Ten minutes later we'd be all separating and screaming, 'WHAT HAPPENED TO JILL AND WESKER?!"

Posted by: Alpha Fri Oct 02, 2009 11:32 pm
Laeral tilts his head to one side and stares at Sheila with amusement. “I vote we split up,” he says with a chuckle in answer to her outburst.

Posted by: TheUnknownMarine Fri Oct 02, 2009 11:36 pm
"All right," Jim says with a nod. "Both Sheila and I have communicators, so we can keep in touch with each other. So one group will have me and one group will have Sheila." ((OOC: It occurs to me that things may move smoother if those who post less often go with Jim and those who post more often go with Sheila. That way posting is synced.))

Posted by: Alpha Fri Oct 02, 2009 11:40 pm
Laeral smirks. “I mix both melee combat and magic,” the elf says. “I believe Merla and Damas are pure casters. How would you place us, Jolly Jim?” he says with a grin, remembering Varro and his ways.

Posted by: Dark Maiden Fri Oct 02, 2009 11:47 pm
"One of us goes with Jim, and the other one goes with Sheila. That would be the most logical choice," Merla says. "I agree," Damas adds.

Posted by: TheUnknownMarine Sat Oct 03, 2009 12:07 am
"I see Varro lives on in you," Jim says with a chuckle. "Well we've got three pure casters in addition to you... I can take a hit better than Sheila can, so I'll take point for my group, Gabe can take point for yours... I'll take Kyuu and Viki, you can take Damas and Merla, sound good?"
Then the elves speak up.
"That works too."
((If more people decide they want in, just show up and we'll assume you were being quiet. Jim's group: Damas, Kyuu. Sheila's group: Gabe, Laeral, Merla.

Posted by: Arcdragnbreth Mon Oct 05, 2009 1:31 am
Gabriel nods his assent, sniffing the air cautiously. ((Using the Scent ability to see if any creatures can be picked out.))

Posted by: TheUnknownMarine Mon Oct 05, 2009 2:25 am
Gabe does not smell any creatures nearby, but he's experienced enough to know that ghosts and ethereal creatures would not be picked up by smell.

Posted by: Arcdragnbreth Mon Oct 05, 2009 11:25 am
"Nothing," he commented, pulling his greatsword free of the sheath. "Nothing tangible, anyway."

Posted by: TheUnknownMarine Tue Oct 06, 2009 6:38 am
: "Right. We'll take the lower level, you others take the top," Jim says nodding to the stairs above. "Let's move." The veteran soldier than moves to the right door, opening it and stepping through. : "Right!" Sheila says, cheerily, vaulting up the stairs. "Up here, guys!"
The energetic agent dashes for the right door, opening it with enthusiasm and stepping through.
The second floor hallway that Sheila discovers is lined with windows on one side, displaying the dark and foreboding forest beyond the mansion grounds. On the other side, it is lined with wall lamps and paintings in a row. A close up of a blond haired blue eyed cherub, a dark landscape with a full moon, even a painting of a Waral island line the wall. All are beautifully rendered and faithful depictions of their subject matter. Sheila whistles as she walks by one of the paintings.
: "Place is full of art. GOOD art too. Wonder if Galm was into painting or something. I mean like, collecting it. I doubt these are by him," Sheila comments as she slows her pace to look at the paintings.
The hall way splits into a T junction, with a door at the end of the hall and another hall connecting to it from the north.
-------------
Jim opens the door to find a short hallway that connects to another hallway going to the right, while continuing on to a door forward. The stone tile stops, replaced by a wooden board floor. Dark wooden paneling covers the base of the walls, which are painted a grayish beige. Two paintings immediately come into view, illuminated by more of the electric lamps. One is of a lady in white, her arms upraised as she steps into a pool of water in the forest. The other is a brown haired woman with blue eyes, smiling warmly. Both are beautiful to behold.
Jim tilts his head at the paintings. "Odd. Wonder who they're supposed to be."

Posted by: Dark Maiden Tue Oct 06, 2009 11:01 pm
Merla stares at the paintings in awe. ---------- "I do not know," Damas says, "but they certainly are beautiful paintings."

Posted by: Alpha Wed Oct 07, 2009 10:54 pm
“It’s not something I’ve ever really thought of before. I daresay that goes for many other too,” Laeral comments with a smirk. “This incredibly powerful being, the strongest of the Vandals, the one who made the Bulzome High Priests look like amateurs, the one who took all of Julian’s Force to defeat. But wait, is he an arts fan?” The elf chuckles, clearly amused by his train of thoughts.

Posted by: TheUnknownMarine Wed Oct 07, 2009 10:57 pm
Sheila laughs. : "Well hey! Even demigods need a hobby or two!" Sheila says.

Posted by: Alpha Wed Oct 07, 2009 11:02 pm
: “True enough, I suppose,” Laeral agrees. “Hah! That would make quite an interesting book. The Hobbies of the Divine and Powerful. I may look into writing that once this war’s over,” he says with another laugh.

Posted by: TheUnknownMarine Wed Oct 07, 2009 11:24 pm
: "Hey maybe you can get Volcanon and Mitula to do an interview with you for it after all this is done!" Sheila says with another laugh. "I bet Mitula likes to garden or something. Dunno what the bird would do... maybe just set random things on fire."

Posted by: Arcdragnbreth Thu Oct 08, 2009 12:19 pm
"Smiting those with bad jokes," Gabe agreed, while looking, listening, searching and smelling. ((Scent is a go, as before; in addition, checks ahoy. Listen: 14 (nat. 1) Search: 16 Spot: 24))

Posted by: Alpha Thu Oct 08, 2009 3:38 pm
“Well, I doubt they’d be so accommodating for such a trivial subject matter. In any case, the legends of Volcanon say he created the Earth,” Laeral continues. “Maybe the Phoenix God designs new ones during his spare time.” The elf grins a final time before turning back to the task at hand.
“So…left or right?”

Posted by: TheUnknownMarine Thu Oct 08, 2009 9:15 pm
Gabriel detects nothing amiss. "I dunno, which do you think?" Sheila asks, looking around.

Posted by: Alpha Thu Oct 08, 2009 9:24 pm
"Left it is," Laeral decides. He keeps his eyes and ears open as he starts down the corridoor. [Listen 39, Move Silently 40, Spot 29]

Posted by: TheUnknownMarine Fri Oct 09, 2009 8:55 pm
The group turns left, coming to another T-junction and turning left again under Laeralas' guidance. Finally they come to a final split between a door and a hall that opens up into a room. "Man!" Sheila comments. "What's with all the hallways with no doors or rooms? What kind of architect thought THIS place up?"
Stepping only a bit further, you see the room the hall opens up into. It's a simple room, lit by a single lamp. A table lies at one end, a closed chest on the other.
"Hey, way to go! Nice treasure sense!" Sheila cheers. "Wonder what's inside?"

Posted by: Alpha Fri Oct 09, 2009 9:04 pm
"Probably a trap of some sort?" Laeral suggests, moving over to the chest to inspect it, whilst silently thanking that he had some rogue training. "Unfortunately, if I find a trap, it's unlikely I'll be able to disarm it," he says. [Trapfinding Search on Chest: 1d20(20) + 23 = 43 + natural 20 bonus]

Posted by: Arcdragnbreth Fri Oct 09, 2009 9:29 pm
Gabriel offers his own meager assistance with looking over the chest, then uses his superior senses to take stock of the room. ((Aid Another on Laeral's search on the chests (11), plus Scent and then the following: Listen: 14 (nat. 1) Spot: 16 Search (the room): 16))

Posted by: Alpha Fri Oct 09, 2009 9:38 pm
"Well...is anybody here immune to poison?" the elf asks. "Because the stuff on the trap needle is pretty potent. Oh, it's locked too but that shouldn't be a problem."

Posted by: Arcdragnbreth Fri Oct 09, 2009 9:41 pm
"I am not immune to poison, but the chances of any affliction of the body affecting me are low," the half-giant said.

Posted by: TheUnknownMarine Fri Oct 09, 2009 10:23 pm
Sheila grins, her hand reaching for the chest like lightning. However, as she impulsively tries to open it, she is foiled by a simple fact. The chest is still locked. "Oh yeah... locked..." Sheila says with a frown. "Anyway I'm immune to poison. I was going for a dramatic way of showing it, but... Oh well. Should I just shoot it open or something then?"

Posted by: Alpha Fri Oct 09, 2009 10:28 pm
"I have another Knock spell prepared, though I'd prefer to save that in case we really need it later," Laeral says. "Unless our other magic-wielding companions can help out, I'd say go for it."

Posted by: TheUnknownMarine Fri Oct 09, 2009 11:24 pm
Sheila grins and blasts off the lock with a double tap from his pistols. She then kicks open the wooden chest's lid, revealing a pile of gold with a ring on top. ((Ring, and 10,000 gold.))

Posted by: Alpha Sat Oct 10, 2009 12:20 am
Laeral inspects the ring in the chest, muttering some arcane words in the process. [Detect Magic + Identify]

Posted by: TheUnknownMarine Sat Oct 10, 2009 3:09 am
The ring is a Ring of Protection+5.

Posted by: Alpha Sun Oct 11, 2009 3:14 pm
Laeral picks up the ring and flicks it in the air, as if he were tossing a coin. "It's enchanted with powerful deflection protection," he informs the others with him. "I have one identical to it, so it's up for grabs," he says, deftly catching it as it comes down.

Posted by: TheUnknownMarine Sun Oct 11, 2009 11:44 pm
"Ooooh, I've got one of those, but it's not as powerful," Sheila says, eyeing the ring. "Should prolly go to someone that doesn't have one at all, though."

Posted by: Arcdragnbreth Tue Oct 13, 2009 6:06 pm
"We should decide this later, or as we move," Gabriel said. "I do not care for this place."

Posted by: Alpha Tue Oct 13, 2009 6:58 pm
“Then why come?” Laeral asks inquisitively. “It’s an optional mission, after all. It isn’t like we’re hear to clear out an specific enemy menace.”

Posted by: Arcdragnbreth Tue Oct 13, 2009 8:19 pm
"I have cared for few of the places we have gone, if any," Gabriel said, shrugging. "I have no disdain for this place, more than any other, but I cannot help but feel that we are being observed, and I would like to find them before they find us."

Posted by: Dark Maiden Tue Oct 13, 2009 10:10 pm
"I am inclined to agree," Merla adds. "It is better to be safe than sorry."

Posted by: TheUnknownMarine Wed Oct 14, 2009 1:20 am
"Well here, I'll load it up then and we'll be on our way," Sheila says, scooping up the gold and putting it into her pockets. After a few minutes of work, the area is clean. "Come on!" Sheila chirps, moving to the other door and charging in after opening it.
The room within is very large, obviously a chapel. Gold and green walls, richly paneled and engraved stand around a red carpeted floor. A stained window in the ceiling lets in light. A large statue of Zod lies at the end of the room. He is depicted as a handsome young man with a boyish face with beautiful wings in a flowing simple robe. Otherwise the room is bare, though from indentations in the floor it seems that there were once pews and a podium here.
"A chapel of good here?" Sheila asks, curiously. "Didn't think Galm was the religious type... maybe it was the owners before him? But they were pretty notorious too... Can't be recent work though..."

Posted by: Alpha Wed Oct 14, 2009 12:43 pm
“We’re always being observed, Gabriel,” Laeral points out. “But I see your point.” The elf then addresses the new chamber. “Perhaps those who built it were followers of Zod,” Laeral suggests to Sheila. “It’s an ancient mansion, who knows how many were residents or owners there were before Galm or those before him?” he says. “It wouldn’t be impossible to find out, I imagine, though not easy either.”

Posted by: TheUnknownMarine Thu Oct 15, 2009 8:53 pm
Jim leads his group down the hall, passing up a door and another hallway before he pauses at one door that is a sliver ajar. Prodding the door open with the barrel of his gun, he cautiously steps inside. Two large tables, racks of utensils on the walls, a large bar with cabinets of liquor, plates, dishes, and kitchenware all decorate this chamber. A fireplace, long since left unused stands at the far edge of the room. This was blatantly a kitchen and eating area.
"Interesting. Usually mansions have a separate kitchen and dining room, they appear to be merged as one here, like in less wealthy homes," Jim says, looking around. "I wonder if they had a more down to earth side, or simply never took the time to eat a proper meal."

Posted by: Arcdragnbreth Mon Oct 19, 2009 8:58 am
"There is more to this than we first thought," Gabriel said. "Galm is no friend of the gods, and I have seen nothing yet to explain why he would choose to be here, in a place obviously not welcoming for one such as himself."

Posted by: TheUnknownMarine Mon Oct 19, 2009 9:12 am
"Yeah," Sheila says, looking around. "Well maybe the answer will reveal itself with more clues. Come on!" Sheila dashes out the door and down the hall, it is all the others can do to keep up with the sudden burst of activity. The energetic outlander leads the group to another door, this one opening into the mansion's central chamber.
This room overhangs another, lower room. A giant grandfather clock with exposed doors takes up the north wall. Within is a switch, long ago flipped, and coated with dust. Graygreen wallboards decorate the walls otherwise. The room below appears to have been cleared of any features, a blank stone tiled expanse save for the clock.
"Huh..." Sheila says, looking around. "I guess whatever room this was used for, aside from storing a huge clock, they decided to... No, actually, I can't think what this room WAS used for. Huh."
The smell of long dead flesh... but not decayed flesh... assaults Gabriel's nose when they enter the room.

Posted by: Arcdragnbreth Mon Oct 19, 2009 1:53 pm
"Something is wrong!" the barbarian said, bringing his greatsword to bear. "I smell death, but not from rotting bodies..." ((Listen: 28 Spot: 20))

Posted by: TheUnknownMarine Tue Oct 20, 2009 6:10 am
Gabriel looks around but doesn't see anything, the ominous sound of the clock ticking overtaking any sound he might have heard as well. ((DM and Alpha, Spot/Listen?))

Posted by: Alpha Tue Oct 20, 2009 10:51 am
“So this is where that damn ticking is coming from,” Laeral comments, scanning the room for anything that might have set off Gabriel’s scent-senses. [Spot: Natural 20 + 23 Listen: 1d20(3) + 23 = 26]

Posted by: TheUnknownMarine Tue Oct 20, 2009 8:54 pm
Laeralas carefully scans the room, his keen elven senses detecting nothing... ...until the thought strikes him to tilt his head upward. There in the rafters above the team's heads, dangling by their feet are a trio of pale, fanged humanoids in tattered finery, slowly waking. They turn to gaze at the three before detaching and slowly floating down...
((Alpha you passed your check, so you can act in the surprise round. Everyone else... can't.))
Battle:
Vampiric Spellbinder
Vampiric Warchanter
Vampiric Bloodthirster

Posted by: Alpha Tue Oct 20, 2009 11:14 pm
“Damn,” Laeral curses, noting the room’s residents. “We’re company to some vampires it seems.” With a clap of his hands and a quick chant, a bright burst of lights surround his targets. They shift in a myriad of colours, and Laeral grins, imagining the display quite uncomfortable to the undead creatures.
[Cast Radiant Assault. 51 damage, Will save DC26 for half. On a failed save, targets are Dazed for 2 rounds, on a passed save, targets are Dazzled for 2 rounds]
[Init: 20]

Posted by: TheUnknownMarine Tue Oct 20, 2009 11:56 pm
The burst of color washes over the undead as they land around the group. One of the vampires, the one with plate armor and bulging muscles as well as a particular feral look to him, staggers back at the assault and blinks, taking no other action.
The other two vampires land and begin chanting ominously.
((Only the Bloodthirster failed his save.))
A wave of green venom materializes in the middle of the heroes and crashes down on them, coating each one in vile liquid.
"YAAAAAAAAA!" Sheila screams as the green venom strikes her dead on, covering her from head to toe. Then she stops suddenly and frowns. "Oh wait. I'm immune to poison. Forgot."
At the conclusion of the second vampire's chanting a fiery serpent with three heads bursts from the floorboards and breathes fire at the heroes, basketball sized balls of fire blasting towards Laeralas, Merla, and Gabriel.
((Unknown spell cast. Everyone takes 93 poison damage, Fort save DC 24 for half. Unknown spell cast. Firebolt 1 deals 33 fire damage to Laeralas. Firebolt 2 deals 40 fire damage to Merla. Firebolt 3 deals 39 fire damage to Gabriel. Ref save DC 26 for half on each.))
((Bloodthirster init: 10.
Warchanter init: 28
Spellbinder init: 14
Sheila init: 24))
Normal combat now commencing.

Posted by: Alpha Wed Oct 21, 2009 12:05 am
Laeral recoils and cries out in pain as the spells hit him. [Fail Fort save, natural 1 and fail on Reflex save. HP: 20/153 AC: 29]

Posted by: Dark Maiden Wed Oct 21, 2009 12:46 am
((Merla passes both of her saves. 18 on Initiative in case you need it.)) Merla lets out a horrible shriek as the poison and fire burn her skin. The wizardess then curses herself for this oversight - her failure to take into account that something like this might happen and prepare ahead of time. She glances at the vampires around them, her eyes narrowed.
((Merla casts Blaze 4 [Empowered] and Orb of Force [Quickened] on the Warchanter. I don't recall how much damage Blaze 4 does and the site is down, but he takes 46 damage from the Orb of Force.))

- Hit Points: 48/114
- Armor Class: 23

Posted by: Arcdragnbreth Wed Oct 21, 2009 3:23 am
((Init: 21)) The barbarian withstood both blows through sheer fortitude and reflex, and simply growled in reply. ((Poison and Flamebolt saves passed, with a 34 and 26, respectively.)) Then, letting the growl build to a roar, he charged the vampire that hurled the poisonous spell, his gifts from Volcanon sparking to fiery life as he aimed a swing for the creature's midsection.
((Charge attack the Warchanter, with Leap Attack and PA 10.
Jump 35; Leap Attack active.
Charge: to-hit 30, dmg 82; weapon is a flaming weapon, for purposes of DR and vulnerability.))
<{ Gabriel }>
HP: 167/234
Rage: 2/2
Primeval Form: 4/4

Posted by: TheUnknownMarine Wed Oct 21, 2009 5:45 am
>>Init order: Warchanter:28 Sheila: 24 Gabriel: 21 Laeralas:20
Merla:18
Spellbinder: 14
Bloodthirster:10<<
"You trespass on lands you are ill prepared to explore..." the vampire priest hisses, weaving his hands to form unholy gestures. "We are glad of it, though... Caught up in our study, we've not had a proper meal in ages..."
A foul dark mist emanates from the Warchanter's hands and clings to the living and the dead. The living feel their strength sucked away, but the evil fog seems to strengthen the vampires.
((Mass Inflict Critical Wounds. The vampires heal 33 damage. The heroes take 33 damage, Will save DC 24 for half. Sheila fails the save.))
"What a coincidence! I've not had proper target practice in almost as long!" Sheila replies, blasting the vampire away with a hail of bullets glowing white with holy power. The warchanter doesn't even have time to reply, his mouth open as six large holes are blasted through him. His form disintegrates into green gas. Sheila grins. "Six shots... more than enough to rekill anything that moves..."
((Sheila opens fire on the Warchanter! Six shots, using holy ammunition...All hit. 128+45= 173 damage to the Warchanter! The Warchanter assumes gaseous form.))
Gabriel leaps into the air, bringing his flaming blade down on the Spellbinder with crushing force. The blade cleaves deep into the vampire, the sword starting at the shoulder and driving almost to the stomach. Merla adds her spells to the assault and before the vampiric mage has a chance to act, he too, is reduced to green gas. The cloud that was once a mage moves off the walkway and to the floor below, vanishing into a series of cracks in the wall.
The Bloodthirster stands dazed, taking no action yet.
((Next turn! Alpha gets a retro-action.))
The gaseous cleric follows the mage, leaving their fighter friend behind.
>>Init order:
Sheila: 24
Gabriel: 21
Laeralas:20
Merla:18
Bloodthirster:10<<
Sheila HP: 110/143

Posted by: Alpha Wed Oct 21, 2009 10:52 am
[Laeral passes the Will save: 1d20(15) + 22 = 37.] “Oh, I’m not bloody impressed!” Laeral shouts angrily as the flurry of attacks almost kills him. Even in longer, apparently more dangerous battles he hadn’t sustained as much damage. “Aer sor, sharas!” he exclaims, reverting to elvish. Some quick casting follows and the remaining vampire is immolated in flames.
[Retro action: drink potion of Cure Critical Wounds. Regain 24 hit points.
Cast Blaze 4. 76 fire damage, no save.
HP: 28/153
AC: 29]

Posted by: TheUnknownMarine Thu Oct 22, 2009 4:33 pm
The vampire still standing continues to stare off into the distance, oblivious to Sheila opening fire on him. Though a single shot goes wide, several large holes are blown open in the undead. These are not sufficient to finish off the monster though. Laeralas' spell envelops the vampire in a column of flame and reduces him to the same gaseous form as the others. The gas swiftly drifts off.
((5 hits, 1 miss. 146 damage. Blaze finishes him off.))
"Ugh. I hate these kindsa vampires. But we've got time," Sheila says, spinning her guns around and holstering them. "Hopefully we'll stumble on them rather than having to go on a coffin hunt."

Posted by: Alpha Thu Oct 22, 2009 5:16 pm
"Normally, I'd say we should follow them direcrtly," Laeral repies to Sheila, panting slightly. "I've a spell that would allow it. But I really need to see a cleric." He glances at Gabriel and Merla too. "I may not be the only one, either," he says.

Posted by: Arcdragnbreth Thu Oct 22, 2009 5:23 pm
"I have suffered worse," the half-giant said. "I have a few potions, if you would like." ((Gabe has 2 CSW and CMW potions.))

Posted by: Alpha Thu Oct 22, 2009 8:57 pm
“Yes you have,” Laeral says. “I’ve seen it. But I wasn’t so fortunate as you just now.” In any case though, the elf indicates to Gabriel that he won’t need any potions. The elf takes out two of his own and downs them, feeling better, but still not great.
[Drink CCW and CSW. Regain 27 + 15. Up to 70/153]
“Shall we continue to search as before or chase those vampires down now ?” he asks.

Posted by: TheUnknownMarine Thu Oct 22, 2009 9:00 pm
"What's that spell you were talking about that'd let us follow them right away?" Sheila asks.

Posted by: Alpha Thu Oct 22, 2009 9:09 pm
"It's a Greater Blink spell, that allows controlled blinking," Laeral says. "I only have two prepared though, so maybe it's not such a good idea. Unless Merla has another solution?"

Posted by: Dark Maiden Fri Oct 23, 2009 8:02 pm
((Merla drinks one potion of CSW and three potions of CMW which fully restore her hit points.)) Merla shudders from the taste in her mouth after downing the potions. The wizardess glances to Laeralas. "I have a spell prepared that will let me assume an incorporeal form. Other than that, I have no other ideas." Merla looks pained when she admits that she has no other ideas.

Posted by: Alpha Sat Oct 24, 2009 1:27 am
"So continue as before then," Laeral says. "In that case, may I take some time to cast some protective enchantments? I doubt those were the only hostile beings here, and I think we need to be better prepared before proceeding." [Cast: Self: Shield (38 minutes), Blur (19 minutes), Greater Heroism (19 minutes)
Sheila: Heroism (190 minutes)
Gabriel: Heroism (190 minutes)
All: Mass Resist Energy x2: Cold and Electricity (190 minutes), Mass Bear's Endurance (19 minutes)
Total casting time: 48 seconds]
"Anything to add?" the elf asks Merla.

Posted by: Dark Maiden Sat Oct 24, 2009 4:43 am
"Give me a minute," Merla says teasingly. "I'm trying to recall what protective enchantments I have prepared that you haven't cast already." The wizardess casts a True Seeing spell on Sheila, followed by a trio of protective spells on herself. "You can never be too careful. Besides, I'm not nearly as durable as the rest of you." Merla chuckles.

Self

- Mirror Image [8 images] ((19 minutes))
- Protection from Evil ((19 minutes))
- Shield ((19 minutes))

Sheila

- True Seeing ((19 minutes))

Posted by: Alpha Sat Oct 24, 2009 11:50 am
"I'd also suggest one of you two use this ring we found earlier," Laeral says, indicating Sheila and Gabe. "Even if you don't keep it, we may as well make use of it."

Posted by: Arcdragnbreth Sat Oct 24, 2009 10:55 pm
The half giant nodded, extending a hand to Shiela. "Ladies first." ((I should have noted it before, but Gabe's amulet from Volcanon provides a warm Fire Shield on command; since it's a mass spell you cast, I don't know if you want to simply change the element or if you want to go with a single-target version.))

Posted by: Alpha Sun Oct 25, 2009 12:27 am
((Does the amulet provide a mass fire shield, or a personal one only? The reason I cast a cold energy resist is because I have a mass fire shield prepared. So...))

Posted by: TheUnknownMarine Sun Oct 25, 2009 2:58 am
"I guess I should say something like I don't really need it, or this should go to someone more deserving..." Sheila says as she takes the ring with a huge smile. "...but I really like treasure!" She grins, waving a hand. "Come on, let's try and find some more!"
The agent dashes off, winding a path through twisting hallways set with windows overlooking the ominous forest surrounding the magnificent, if bizarre, house. The group passes through a large room containing stairs down, protected by a wooden railing. Sheila ignores the stairs and continues to move forward, passing through another hallway decorated with a single painting of a Haponese man with a painted face by a mountain island. A tsunami is crashing towards both man and mountain.
At the end of the door is a single door which Sheila unceremoniously kicks open, taking a poison needle to her foot for her trouble. Being immune to poison, this only serves as an irritant, Sheila cursing and holding her foot while leaving the others to investigate the room beyond.
The room is rather small for mansion standards, only twenty by twenty feet. It may have been the chambers of someone important though, as there is carpet here, a fine, royal purple with gold embroidering. A beautiful painting of flowers hangs from one wall, while a large bookshelf crammed full of books dominates the other.

Posted by: Arcdragnbreth Sun Oct 25, 2009 4:09 am
((Personal, as far as I know, and it's limited to a warm Fire Shield.))

Posted by: Alpha Mon Oct 26, 2009 7:55 pm
((I'll keep the mass energy resist the same then)) Laeral strides past the cursing Sheila, smirking slightly at her annoyance. Scanning the room, he goes over to the bookcase, looking for any particularly interesting volumes. [Search: 42, Arcanae: 49, Spellcraft: 36]
The bookshelf is crammed full of spellbooks. There are a few tomes of lore, and a smattering of, oddly enough, poetry and fiction, but the majority are all spellbooks.
"Hmm...most interesting," the elf says, examing the books. Finding a likely lore and poetry book, he puts them in his pack. "Something that may or may not whet Stella's appetite," he explains.
"The majority of these are spellbooks," he then announces. "Though it'll take time, I think myself and Merla should examine them. Given the past inhabitants of this place, the potential for discovering custom and powerful spells is quite high. Opinions?"

Posted by: TheUnknownMarine Mon Oct 26, 2009 8:43 pm
"Sure, go for it!" Sheila chirps. "Me an' Gabe can cover the rest of the second floor no problem! And if we get in trouble, we can also run back here for you, it's not that big a place!"

Posted by: Alpha Mon Oct 26, 2009 8:58 pm
"Actually, I have an even better idea. I saw that the Ordalia apprentices had a couple of bags of holding for sale. How about I teleport there, pick it up and come back?" he suggests. "Or better yet, to conserve spells, I take myself and Merla there, she brings us back. Have a teleport spell prepared?" he asks the wizardess.

Posted by: TheUnknownMarine Mon Oct 26, 2009 8:59 pm
"You mean Derrik's boys? Sure, that works. I guess we just wait here for you?" Sheila asks, leaning against a wall.

Posted by: Dark Maiden Tue Oct 27, 2009 2:14 pm
"Of course," Merla replies with a smile

Posted by: Alpha Tue Oct 27, 2009 4:21 pm
With that, Laeral casts a spell and places his hand on Merla's shoulder. The pair disappear from the mansion room, reappearing right outside the apprentice shop in Fort Ordalia. Quickly striding in and purchasing the two bags of holding for sale, the elf returns outside, where Merla brings them back to the mansion.
"Well, that didn't take long," Laeral says, tossing one of the bags to Sheila. "Give me a hand piling the books in, would you?" He then starts filling the bag of holding still in his hand, the sight a peculiar one as always when putting more items than should fit in an extradimensional container.

Posted by: TheUnknownMarine Tue Oct 27, 2009 9:51 pm
It takes about fifteen minutes of work, but the bookshelf's books are completed loaded into the bags. "Well that was fun!" Sheila says with a smirk. "Now what?"

Posted by: Alpha Tue Oct 27, 2009 11:14 pm
"We continue on, looting when necessary and finding those bastard vampires before they have time to regenerate," the elf says simply.

Posted by: TheUnknownMarine Tue Oct 27, 2009 11:36 pm
Sheila nods and takes off jogging again, leading the group through the maze-like halls. After less than a minute though, she stops, looking around quizzically. "Does anyone else... Feel like they're being watched?" Sheila asks. She looks around and frowns. "No? All right..."
Her pace slowed to a normal walk, the agent walks forward, advancing into a short hallway with two doors on either side. She immediately heads for the eastern door, opening it to reveal another bedroom.
This one is quite similar to the one you just finished exploring. There is a royal purple carpet, a bed, a bookcase full of books... but this one also has a table and chair for study, and a painting of a Haponese man with a painted face.

Posted by: Alpha Wed Oct 28, 2009 12:04 am
Laeral proceeds to examine this room as he did with the one before. Once done, he inspects the bookcase. [Search: 41, 43 with Aid Other]

Posted by: Arcdragnbreth Wed Oct 28, 2009 12:05 am
Gabe steps into the room after her, sword still unsheathed as he looks and listens and sniffs the new room. He also assists the elven daggercaster with his search. ((It's probably pretty obvious, but unless otherwise mentioned, Gabe is using Scent.
Spot: 21
Listen: 24
Aid Another (Search): 16))

Posted by: Alpha Wed Oct 28, 2009 12:50 am
"More spellbooks," Laeral informs the other. "I say we continue searching the rest of the mansion for now, whilst the protective enchantments hold, and come back here when we're done. Then we can load these up too." The elf then stops suddenly.
As he looks away from the books, he sees the painting out of the corner of his eye. The face is watching the elf. Then it returns to normal.
"Say, what do you usually do when a painting starts literally watching you"? he asks aloud.

Posted by: Arcdragnbreth Wed Oct 28, 2009 1:05 am
The barbarian's only answer is to hold up his sword and glance at it, then turn his gaze onto Laeral and nod.

Posted by: TheUnknownMarine Wed Oct 28, 2009 1:31 am
"What?" Sheila asks, turning. "The painting just moved," Laeral replies, not moving. "I'm certain of it." Sheila walks over to the panting and prods it experimentally. "Looks like a normal painting to me." "Yes, because the elvish wizard is going crazy," Laeral says sarcastically. He shrugs. "Whatever. Let's get moving."
"Kay! Want me to lead the way again?"
"Eh, I'll do it again," the elf says. With that, Laeral takes the lead.
As soon as he opens the door back into the hall though, something odd happens. The door on the far side of the hall opens of its own accord, and a tidal wave of blood floods the hallway from the room beyond. The blood-tide fills the hall up to the heroes' knees before relenting.
Then in an instant, it is gone, no trace of it ever happening present.

Posted by: Alpha Wed Oct 28, 2009 1:33 am
"Strange. The blood usually comes through on the 3rd floor."

Posted by: Arcdragnbreth Wed Oct 28, 2009 1:35 am
"I should have stabbed it," the barbarian said.

Posted by: TheUnknownMarine Wed Oct 28, 2009 1:59 am
"Huh... That was... Huh..." Sheila mutters as the group gets moving again. They cross over the first room's upper floor again and open the door to the west side of the mansion. A growing sense of unease begins to gnaw at their minds as they cross hallway after hallway. Though nothing can be found by stopping to examine them, as they cross painting after painting hung in the halls, they begin to feel like the people in the pictures are watching them.
Finally Laeralas leads them to a door, which opens into a large, but rather spartan bedroom. Two beds are set against the wall, light is provided by the same lamps that have been dotting the halls for a while now. There are no windows. An opened chest is present next to a table, and yet another bookshelf sits against the wall.

Posted by: Arcdragnbreth Wed Oct 28, 2009 2:18 am
The half-giant looks around, more than expecting to find more of the undead waiting for them. ((Spot: 26 Listen: 25 Search: 20; if not the highest, use for an Aid Another.))

Posted by: TheUnknownMarine Wed Oct 28, 2009 2:27 am
The room appears completely bereft of inhabitants to Gabriel, and there does not appear to be anything hidden in the room.

Posted by: Alpha Wed Oct 28, 2009 4:14 pm
Laeral does the customary checks, his elven senses twanging. [Listen: 35, Search: 39, Spot: 42]

Posted by: TheUnknownMarine Wed Oct 28, 2009 8:36 pm
The elf finds nothing more, though his skills with the arcane allow him to tell that the books in this room are all books of arcane lore, having to do with creating new spells, identifying unknown spells, general magic theory and the like.

Posted by: Alpha Mon Nov 09, 2009 8:00 pm
"Just more spellbooks and the like," Laeral comments, making a mental note of this room's location. "I'll come back at another time and pillage this one too," he says. "Let's continue moving."

Posted by: TheUnknownMarine Tue Nov 10, 2009 12:01 am
Navigating the eerily quiet halls of the mansion, the group eventually comes upon the final room for the upper floor. Opening the door, a vast library fills your vision. A good twelve shelves full of books dominate the room, nothing else present save for the occasional light.
"Geez, even more books!" Sheila says with a whistle. "Guess you've gotta read SOMETHING to pass the time when you're immortal."

Posted by: Alpha Tue Nov 10, 2009 12:24 am
"Would that we had a complement of mages and scholars with us," the daggerspell comments with a shrug. He peers at the bindings to see if anything in particular stands out. [Spot check: 39, Search check: 40]

Posted by: TheUnknownMarine Tue Nov 10, 2009 12:42 am
Laeralas can tell that most of the books in the library appear to various rare tomes of lore and knowledge... but one bookshelf appears to be filled with magical books. This includes the fabled set of books that contains the rituals needed to increase one's personal abilities.
"Useful," the elf says at his discovery. He shovels a couple of good looking tomes into his pack for Stella, and then moves to inspect the ritual books more closely.
Unfortunately, magic or prolonged study will be needed to glean more information about the books.
Laeral shrugs, before pronoucing his find. "Some potentially valuable stuff here," he declares. "We'll have to identify them later, but for now..." and he begins to pile them into the other bag of holding he had bought.
As Laeralas reaches out to touch the magical books a second time, a ghostly scythe appears from within the bookcase and slices down at him, barely managed to nick the swordmaster before vanishing into the bookcase once more.
((Hit. Fort save passed. 3 damage to Laeralas.))

Posted by: Alpha Tue Nov 10, 2009 12:50 am
"Bugger," the elf curses, rubbing the tiny cut on his forearm. He stares at the bookcase for a moment, using his long ago learned rogue abilities to see if the trap had been disarmed. [Rolled a nat1 on the INT check...so here goes...] "Well, at least it's disarmed now," he goes on, and reaches out to start pillaging the books again.
A ghostly scythe sails toward you again, rebounding off your deflection magic the first time, then sweeping low to catch you in the legs.
[Fort save passed, 3 damage. INT check passed this time.]
"Or not," the elf says, cursing in elvish this time and jumping back. He thinks again and this time the answer comes to him. "Huh...it's not actually a trap. It's a ghost attacking from behind the case." He turns to his companions. "Gabriel, sah!" he says. "Would you like the honour of being enchanted with blinking magic and dispatching the thing?" he asks.

Posted by: TheUnknownMarine Tue Nov 10, 2009 12:57 am
((At this juncture, initiative/actions please.))

Posted by: Arcdragnbreth Tue Nov 10, 2009 10:44 pm
"The sooner, the better," the half-giant said, gripping his weapon with both hands. ((Init 16.))

Posted by: Alpha Tue Nov 10, 2009 11:24 pm
((Sorry Arc, forgot that Blink is self only. If Sep was here, thing'd be different, but oh well. Init: 25)) Laeral remains calmly in place, already casting a spell. Within moments, a small cloud of fog gathers around the wizard's eyes, and his form shimmers, now flickering between this world and the ethereal one.
[Defensive casting: 31. Pass.
Cast Greater blink on Laeral (p32 of the Spell Compendium)]
[HP: 121/191
AC: 35
50% miss chance, Resist Cold & Electricity 30]

Posted by: TheUnknownMarine Tue Nov 10, 2009 11:55 pm
((Monster init: 29. Sheila init: 13. : P)) Suddenly a chorus of moans echoes through the library as a score of thrashing, ghostly claws lashes out at the heroes from behind the books. Perhaps caught a little off their guard at the attack, nearly all of the spectral claws lands a hit on the heroes, only Laeralas managing to dodge one. Sheila goes a little pale as one of the claws passes through her.
((2 hits on Gabriel, 2 hits on Sheila, 1 hit on Laeralas. Gabriel fails 1 save and passes the other, taking 1 point of Con damage and 14 normal damage. Laeralas passes the save. Sheila passes one save and fails the second. She takes 3 Con damage and 17 normal damage.))
Sheila brings up her pistols, then frowns. "Hey, I can't do much in here without blasting the books too! Anyway you could draw a few to the ceiling or maybe to the hall? I don' wanna blow up the stuff we're supposed to get!"

Posted by: Alpha Wed Nov 11, 2009 12:00 am
"Step back to draw them out, maybe?" Laeral suggests, hopping and ducking to avoid being hit.

Posted by: Dark Maiden Thu Nov 12, 2009 12:31 am
((Initiative: 16 I'll post my action later when I'm not feeling so crappy.))

Posted by: TheUnknownMarine Thu Nov 12, 2009 10:10 pm
((Next turn.)) Again the floor erupts in a ghastly garden of writhing limbs seeking out warm flesh. This time though, the heroes are prepared, dodging a good deal of the undead attacks, and resisting the brunt of the damage when they do get hit.
(( 1 hit on Merla. Failed save. Merla takes 8 damage and 2 points of Con drain. 1 miss on Merla. 2 misses on Sheila. Sheila regenerates 1 point of Con. 2 hits on Laeralas. Laeralas takes 12 points of damage. Both saves passed.))

Posted by: Dark Maiden Thu Nov 12, 2009 11:08 pm
Merla shivers as the spectral limb touches her body. The wizardess does what she feels is the best thing to do and attempts to withdraw from the room. ((Laeralas suggested it so Merla is doing it. Getting out of the room and into the hall if she can. I also assume our buffs are gone by now since most of them wouldn't have lasted for more than twenty minutes.
Hit Points: 87/95))

Posted by: Alpha Fri Nov 13, 2009 8:15 pm
Laeral also nimbly steps back, hoping to draw the monsters out. As he takes a backwards step out the doorway, he chants a spell, quickening his companion. [Move back. I can Tumble is needed. Cast Haste. [HP: 109/191 AC: 36 50% miss chance, Resist Cold & Electricity 30]

Posted by: Arcdragnbreth Fri Nov 13, 2009 11:11 pm
The half-giant retreats as well, putting himself between the ghosts and his allies as much as he could, exiting the room last. His weapon flaming, he prepared to lash out at the first of the spectral assailants to strike again. ((Do the same as the others. Readied action to attack the first ghost that pops up.
Atk: to-hit 42, dmg 25+12 fire))

Posted by: TheUnknownMarine Sat Nov 14, 2009 5:59 am
Sheila stubbornly stays in the room, glaring at the walls and floor around her. When the undead attack again, she targets the one that strikes from the floor, firing repeatedly at the ghostly limbs striking out at her. The hail of bullets strike through the floor, shredding through the wood and apart whatever lay beyond. A shrill shriek is heard as a shadowy form explodes to nothingness on the floor, while the floor itself now has a man sized hole in it where the hyper-accelerated bullets tore up the architecture.
((Readied to attack monsters if they attack from the floor. Goes off, 3 hits, 3 misses due to concealment. 111 damage to the Dread Wraith. Dread Wraith dies! Remaining Wraiths attack Sheila, remaining in the room, all miss.))

Posted by: Alpha Tue Nov 17, 2009 12:12 am
From his position, Laeral holds out his palm and like the others, waits for the enemy to appear. Three small twirls of flame circle his hand, in anticipation. [Readied spell: Scorching Ray Three ranged touch attacks: 23, 29, 30 Damages: 9, 13, 16]

Posted by: TheUnknownMarine Tue Nov 17, 2009 5:09 am
The Dread Wraiths lash out again, but this time they cluster from the bookcases only, avoiding the floor which Sheila had proven to be hazardous. Speaking of the young agent, she is caught by ghostly scythes several times, growing paler and paler with each strike as her reflexes begin to slow. Unable to retaliate without blasting the books, Sheila goes on the defensive, while Laeralas' spellwork fires into the room and catches one of the Wraiths, burning away some of its spectral form. One of the fiery rays only strikes the ceiling though, somehow avoiding setting anything on fire.
((3 hits, 2 misses. 16 normal damage, and 7 Con damage to Sheila. Sheila regenerates 1 point of Con. 2 hits from Laeralas, dealing 29 fire damage to one of the Dread Wraiths. Sheila goes on full defense.))

Posted by: Dark Maiden Tue Nov 17, 2009 11:08 pm
"Stubborn woman," Merla grumbles in her native tongue. The she-mage waits for an enemy to appear, and then blasts them with fiery rays. ((Readied Spell: Scorching Ray Ranged Touch Attacks: 26, 27, 19 Damage: 18, 18, 15))

Posted by: Alpha Wed Nov 18, 2009 10:00 pm
Readying another spell, Laeral calls a small raincloud that gathers at the ceiling of the room. Once the wraiths appear, bolts of lightning will flash down, systematically seeking out each one. [Readied spell: Bolt 1. 39 damage, no save]

Posted by: TheUnknownMarine Wed Nov 18, 2009 10:11 pm
Merla and Laeralas' spells in conjunction manage to take down one of the wraiths previously wounded by the fire spell as Sheila focuses on dodging and weaving from a roomful of angry ghosts. "I feel like I'm in some sorta super hardcore version of Pacman!" Sheila complains as she ducks under one scythe, backflips from another and jumps off the wall to avoid a third. The fourth unfortunately catches her in the back. The ghostly scythe catches Sheila in the back and she falls to the ground, coughing up blood as she grows pale enough to almost be white as ivory.
((Yet another natural 20. What the hell. 5 damage and 7 Con damage to Sheila. Sheila regenerates 1 point of Con and is near death.))
Next turn!

Posted by: Alpha Wed Nov 18, 2009 10:18 pm
"Damnit, Sheila," Laeral curses. "Move back to a safe point. I'll blast them all with a powerful spell." [Readied action for Sheila to clear out: cast Radiant Assault. 61 damage, dazed for 2 turns. If they pass a Will save DC26, 30 damage, dazzled for 2 turns]
Seeing the intense amage caused by the bright lights of the radiant assault, Laeral calls upon the power of his magical headband. It flares briefly, and with only a single syllable, Laeral calls down another electrical storm.
[Use 2 charges of Laeral's Circlet. Bolt 1: 30 damage, no save]

Posted by: TheUnknownMarine Thu Nov 19, 2009 1:09 am
Sheila rolls out of the way, allowing Laeralas' spells to tear apart the ethereal foe when they strike. The library soon settles back into its eerie peace. "Eh... I could've taken 'em..." Sheila says, panting and leaning hard against a wall.

Posted by: Dark Maiden Thu Nov 19, 2009 4:31 am
"That attitude almost got you killed," Merla says. "You are alive though, which is the most important thing." The she-mage smiles slightly. "Just...try not to do anything like that again, alright?"

Posted by: TheUnknownMarine Thu Nov 19, 2009 4:37 am
"Sorry Merl," Sheila says with a mischievous grin. "I can't make that promise."

Posted by: Arcdragnbreth Thu Nov 19, 2009 4:38 am
"We have no time to waste," Gabriel said, gruffly. "Lead the way, Sheila."

Posted by: TheUnknownMarine Thu Nov 19, 2009 5:24 am
Sheila blinks. "But we haven't looked around this room yet."

Posted by: Dark Maiden Thu Nov 19, 2009 6:06 am
"Sheila's right. Besides, I think she needs a little time to rest before we move on."

Posted by: TheUnknownMarine Thu Nov 19, 2009 7:34 am
"Yeah," Sheila says weakly, leaning against a wall. "I could." Sheila's commlink buzzes, she frowns and answers it. She nods a few times, listening, then puts it away. "That was Jim. Lower floors are clear. They found those vampires by the way, well their coffins. They shouldn't be a problem. I guess the top floor is clean too now, so take all the time you need."

Posted by: Alpha Thu Nov 19, 2009 12:55 pm
"I'll use that time to pillage these books," Laeral says. He tosses Sheila a blue vial of healing liquid. "It's not much, but it's the last one I have. It should help some, though." The elf then moves to the bookcase, and identifies the books that can raise personal attributes. Once done, he starts piling them into that useful bag of holding.
[Sheila gains a potion of CMW]

Posted by: TheUnknownMarine Thu Nov 19, 2009 6:13 pm
Sheila shakes her head and throws the potion back. "It's really appreciated, but potions don't work well on me. All the metal bits. I'll regenerate inna bit, just need to take it easy 'til then," Sheila says with a nod. It takes quite some time to go through the massive library, but Laeralas and Merla find...
2 Blessed Books
1 Secret Book (allows Summoner PRC, but a little late for that, lol)
1 Clay Golem Manual
1 Flesh Golem Manual
1 Stone Golem Manual, Greater
1 Iron Golem Manual
1Stone Golem Manual
Manual of Bodily Health +1, +2, +3, +4, and +5
Manual of Gainful Exercise +1, +2, +3, +4, and +5
Manual of Quickness of Action +1, +2, +3, +4, and +5
Tome of Clear Thought +1, +2, +3, +4, and +5
Tome of Leadership and Influence +1, +2, +3, +4, and +5
Tome of Understanding +1, +2, +3, +4, and +5
Ten each of the above tomes with the magic discharged.
Master book lots for Knowledge: Religion, Arcana, History, and the Planes

Posted by: Alpha Sat Nov 21, 2009 12:05 am
((Tanis wants the +5 CHA book, Talacre wants the +4 INT book, Laeral the +4 CON one. Tanis will take the +2 INT book too, and Tal the +2 DEX, & Laeral the +4 STR if nobody else claims them)) "An impressive collection," Laeral says with satisfaction. "It ought to start filling up the Ordalia library nicely." He pauses. "Is there anywhere else left to explore in the mansion?" he then asks.

Posted by: TheUnknownMarine Sat Nov 21, 2009 12:18 am
((I lay claim to the +5 Dex one, the +4 Dex one, and the +2 Cha one. Edit: And also the +1 Int and +1 Con ones, just to bump over those scores to another +1.)) Sheila shakes her head. "Don't think so. I think all that's left is to load up the loot and get going."

Posted by: Alpha Sat Nov 21, 2009 12:43 am
"Good," Laeral replies. "I'll be glad to get out. We really should have brought a healer with us."

Posted by: Dark Maiden Sat Nov 21, 2009 1:47 am
((Is the CON drain Merla suffered repairable with magic? If not, I'll take the +2 CON book for her along with the +5 INT book. If that's ok of course.))

Posted by: TheUnknownMarine Sat Nov 21, 2009 4:27 am

QUOTE (Dark Maiden @ Sat Nov 21, 2009 1:47 am)
((Is the CON drain Merla suffered repairable with magic? If not, I'll take the +2 CON book for her along with the +5 INT book. If that's ok of course.))

((It is, and that's fine.))

Posted by: Dark Maiden Sat Nov 21, 2009 10:52 pm
((I'll pass on the +2 CON book then and grab the +3 one for Damas if you don't mind. He needs to extra HP more than Merla. ))

Posted by: TheUnknownMarine Sun Nov 22, 2009 6:54 am

QUOTE (Dark Maiden @ Sat Nov 21, 2009 10:52 pm)
((I'll pass on the +2 CON book then and grab the +3 one for Damas if you don't mind. He needs to extra HP more than Merla. ))

((OK, and all book grabs stated up to now are now final. Mark 'em. The rest are still up for grabs for whoever wants them.))

Posted by: Arcdragnbreth Mon Nov 23, 2009 5:06 am
((I'll probably snag the highest available Wis bonus books for Graigus, maybe two if the divine casters don't need them. Other than that, I don't know; I have to take a look at who has what. I'll probably grab some lower-score books to round out scores to even numbers, if anything.))

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